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Join Date: Nov 2012
Posts: 20
# 1 NPC spawn/beam-in bug
12-04-2012, 07:06 PM
A minor bug: When NPCs (allies or enemies) spawn the first time on a given map during a mission, they simply "fade in," rather than showing the transporter beam-in effect.

Subsequent NPC group spawns usually (though not always) show the beam-in effect.

This was not the case prior to season 7.

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