Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1231
12-01-2012, 12:09 PM
Quote:
Originally Posted by quiscustodiet View Post
Oh, how do I miss /c (/check) from my FFXI days. Always got a laugh from some setups.
IF people would read the forums and check the ship setups and setup guides there wouldn't quite be so much problem.

But instead they say, 'I'm in Middle School therefore I KNOW how to set up my ship even though I just downloaded the game yesterday and cant see through the brim of my hoodie.'

Or worse yet you suggest they read the forums to help correct their setups and they say, 'Read?'



Oh Yea, I saw a KDF charactor in a CSN running tetryon and plasma beams and three different cannon types. He was protecting the Kang alone and lost the optional even though the rest of us were killing most of the Borg BOPs at the spawn points.

I typed quickly 'If you'd loose those rainbows we wouldn't have lost the optional.'

He said, 'I'm not running Rainbows.'

I said 'Ok, fine then... Skittlebows.'

Nothing more was said.

Last edited by jake81499; 12-01-2012 at 12:16 PM.
Captain
Join Date: Jun 2012
Posts: 1,041
# 1232
12-02-2012, 07:48 AM
just coming from an ISE.

I warp in, only 4 of us. yay! I say. fortunately by the time we defeat the cube the 5th join in, so I am kinda ashamed for my attitude, and blame the missing person for the long time of taking down the cube.

so we move to the generators, everything works fine, just very slow, and I start to be suspicous. when we couldnt deal with the spheres in time, I check out my team more closely. there are two cat carriers, a heghta and a fleet aquarius. the carriers seem to be built well, however I couldnt se any actual pets other than mine, so they might have forgotten about that feature. the hehgha is a simple heghta, and now I focus on the aquarius, and my heart stops.

at this point it had 18 (!) injuries. it seemed to be built well, but appearantly the user only got advice on how to build the ship, not how to use it. at this point I was not surprised how I am aggroing anything by my mere presence (now that is not a good thing in a Vesta, by the end of the game I had 21 10000+ hits to my ship, which concluded 47k and 32k etc. hits too, so I died a lot due to the lack of help from anybody else). however I still didnt die as much as the rest, which is strange since whenever I was alive, I was the target O.o

still the problems only started with the second transformer down. the spheres come in, and I make a nice little pile with a grav well, send in an iso charge. now if even one (in this case with their low dps I would have needed atleast two) helps me, that group pretty much blows itselfup. however the hegtha now decided he can solo the cube, and from now on it didnt attack nothing else, the carriers were fighting off in the distance with the two spheres that spawn on top of the transformer, and the aquarius was making sure he closed the day with more than 2 dozen injuries. so I obviously sucked it, and got two 17k crits (actually they are not even crits according to the combatlog) and many smaller from the lovely group of spheres.

by the time I could get back, the heghta died, the aquarius managed to die again but before that he scrambled the spheres allover the place with a well placed aggro+evasive manouver combo, and the two carriers... now at this point my faith was in the two carriers. however one of the carriers broke off for the gate (ignoring the dozen spheres), and the other just blew up in front of me. now this one totally destrooyed my faith in them, because that explosion was made by one of them spheres that spawn on top of the transformers, and it was now only one of them, they separated! so I start to hunt down the spheres one by one, aggroing the cube as the heghta does no aggro, and me bing in 10km range is more of a threat, and get a 47k hit so I die.

at respawn I go for the gate, seeing how one carrier concentrates on it, and we kill it fast, when the rest join in. but the spheres and the cube is still left. so one by one I go after the spheres, while the rest get killed by the cube.
and from now on we start fighting one by one with the cube. I tried to wait for the others, but they didnt, so the best I could do, is chose one, and fight with him, and die from critical hits.

we finished real slow, and by then I was totally tired. atleast the loot was good (shield gen and deflector, so I got money )
Ensign
Join Date: Sep 2012
Posts: 7
# 1233 Wow
12-02-2012, 08:23 PM
I did my first STFs today. Two fleet events and a CSN. I already see what people in this forum are talking about. Thanks to this forum I knew what to do when I entered the CSN and thanks to my fleet leader I was able to build my ship up to kick some $&@.

The first fleet event someone bailed out leaving us with 4 people. We failed but only by a second or two. The second we won no problem and the third was a CSN which we won despite two skittle laden escorts and a cruiser with rainbows.

Thanks everyone for your reports on what to expect.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1234 Omg!
12-04-2012, 10:00 PM
There I was....

Fleet alert.

Pugged in, said 'hi'

Everyone says hi, ones on voice chat.

The voice chat guy says everyone follow me, I know how to do this.

His accolade is 2000 something.

Nobody says anything.

I move into position along with someone else.

The guy yells 'hey noobes, your going to blow the whole thing, I've done lots of these so follow me!'

Nobody says anything.

He says he's got the best ship so keep him healed.

Nobody says anything.

Mission starts.

We all start firing, he doesn't. I think he was waiting for the initial screen play to end.

The first few ships die, he still hasn't fired.

The first group dies and he says he needs healed.

I type, 'sorry bub, you "know" what your doing.'

He starts yelling noobe this and noobe that.

He dies.

He comes back, dies again.

He's still yelling noobe this and noobe that and we should be healing him.

Four of us are just typing lol in chat and healing the star base.

The last group comes in.

He dies.

Then he says in voice that if we had followed him the mission would have gone faster.

Somebody says if he knew what he was doing he wouldn't have spent the mission dead.

He calls us all noobes again and leaves.

We all type lol and leave.

It was fun!

Captain
Join Date: Aug 2012
Posts: 3,553
# 1235
12-04-2012, 10:51 PM
It is better to be thought a fool, than to open your mouth and leave no doubt of the fact.

*slowly claps his hands at the previous post
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Empire Veteran
Join Date: Aug 2012
Posts: 255
# 1236
12-04-2012, 11:18 PM
Was in KASE yesterday, saw a fed tac in a defiant, flying with beam arrays, in a spectacular rainbow config. I think he had EVERY possible beam array. I saw green, blue, purple, light blue, white and yellow
----------------------------------------------------------------------
We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!

-Roach, when asked about Klingon extinction!
Commander
Join Date: Jun 2012
Posts: 441
# 1237
12-05-2012, 12:07 AM
Quote:
Originally Posted by hereticknight085 View Post
It is better to be thought a fool, than to open your mouth and leave no doubt of the fact.

*slowly claps his hands at the previous post
Actually, the quote is: "It is better to be silent and thought a fool, than to open your mouth and remove all doubt".

Don't know if that was Mark Twain or Abraham Lincoln that said that, though.
****
Lagging, D/Cing, or rubberbanding? Here's some help.

Current ships: A lot. RTR 15 National Championships....and counting
Lt. Commander
Join Date: Oct 2012
Posts: 158
# 1238
12-05-2012, 01:13 AM
PuG-ing KASE last night. For some unknown reason, I didn't check the teammates before I went to the tactical cube at the start (just one of those days I guess - I didn't check them in all 3 STFs I did). We kill the cube. I go right (as usual) and start doing the routine probes+cube+transformer. A teammate went for the other transformer. Someone died...and another one after that. I turn to the left and I see no cubes invoked yet. I'm done with my cube and am taking-out the probes - the teammate on my side is dead and the cube is full-impulsing to the center of the map. I take it out (it was at about 65%)...and headed over to the transformer...drop it down to 50% until the next wave of probes and then I went to clean them...at this moment, I noticed that 3 teammates are dead and there are 2 cubes lurking to the left. Full impulse diagonally to one of them...then back for the next pair of probes. After that I did my transformer...a little after that the other teammate did his on our side. I turn left again - both transformers are sitting proudly and staring at me....full impulse to one of them - it was at 25% - quick burst and it's down. Went back to work on the probes and the gate. The team-mate with me went to the other side to help. I was trying really hard not to blow the gate before they're done a significant damage to theirs. At around 30% of the gate, one of the dying trio came to "help". At this point I activated "photonic fleet" and went left. I saw 4 probes warping out of the gate I left and I thought - "I'll go check on them after 20 seconds - just in case, despite that there is a teammate there who should take care of them". I took out the probes on the left, and about to start punishing the gate...but after 10 seconds spheres warp-out....OK - that means that there are probes still heading to the portal on the right. - Full impulse to catch-up with them. I went back and at that time the gate was at around 50% - I decide to go all out and move within 2 km. of the gate. After that everything went more or less without a trouble. The strangest thing was that all 4 of the teammates were TAC Captains.....and they died a lot....and one of them was in Exploration Cruiser.

Sometimes I really want to go out with my fleet recon or star cruiser, but these days there are too many non-elite players in the elite STFs, and that would make it a huge waste of time. That's why I prefer to be prepared to deal with 4 probes and a gate within the time limit than having fun flying around and doing nothing.

Last edited by satanailofhwbg; 12-05-2012 at 01:17 AM.
Captain
Join Date: Aug 2012
Posts: 3,553
# 1239
12-05-2012, 01:52 AM
Quote:
Originally Posted by lewstelamon01 View Post
Actually, the quote is: "It is better to be silent and thought a fool, than to open your mouth and remove all doubt".

Don't know if that was Mark Twain or Abraham Lincoln that said that, though.
You are absolutely right, thank you for the correction. I believe it was Mark Twain though, Lincoln had far more class than to say something like that where others could hear him.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Captain
Join Date: Jun 2012
Posts: 1,041
# 1240
12-05-2012, 04:33 AM
warp into an ISE pug, and right at the start, there is a guy with literally 50 (FIFTY!!!!!1111!!1!1!) injuries in a patrol escort (dual beam boat). heres a picture if you dont believe me, no naming
he didnt get more, because he pulled no aggro at all (really, the combatlog indicates he didnt die, AND he hadnt applied ANY heals to his ship)

there is a raptor, a star cruiser, and another vesta. we kill the cube fairly fast, then move to the transformer. injury guy ignores the cube goes for the generator. we kill the cube, I take a generator, and hope he wont blow his. my fear was unjustified, by the time I got to 10% he could work down his gen to 65% (though we had others at 80 too...). so I help in, we barely destroy the transformer.
at this point I see that the only help is the raptor, the rest are in beamboats (well, I think the Vesta was flying the base setup with transphasics, but I suspect with high aux power, so he wasnt any help either).

basically from that point I and the raptor suffer from the incoming dmg (so we die pretty much at the same time, which means basically no dps is applied while we are in respawn oblivion).
we suffer through the game, by the end I was the onlyone who healed his ship, even the raptor has two injuries, guess he ran out of repair kits. the star cruiser now at 7 or 8 injuries, and the vesta has 4 too.

in the end it took us 20 minutes to finish, and the star cruiser and injury guy didnt even jump the 1000 dps mark (well, they barely jumped 500 dps).
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