Captain
Join Date: Jun 2012
Posts: 1,382
# 21
12-05-2012, 01:54 AM
I actually agree with the original poster here My Fed character is part of a medium sized fleet and we are about Tier 3. However the KDF sister fleet has the same amount of members but I seem to be the only one that ever added to the starbase so in short I said stuff it. There is no incentive to keep going since the fed one has taken most of the grind for fellow members and since there is no KDF content. the Sister fleets starbase is suffering. I refuse to be the only one to throw my dilitihium into a starbase that quite frankly looks like a ghost town compared to the fed one.

So unless things change for the small type fleets or fleet marks become more plentiful then a lot more small fleets may just not bother either.
Career Officer
Join Date: Jun 2012
Posts: 352
# 22
12-05-2012, 01:58 AM
Quote:
Originally Posted by voicesdark View Post
Adding 50 marks to the officer of the watch is like putting a bandage on the blood gushing stump where an are of a leg just got ripped off.

Fact is Cryptic said small fleets while somewhat slower would still be able to advance and why that has never been completely true, they said the fleet system was going to be designed around the average 20 person fleet. Maybe more like 200 person, and now with all the season 7 changes kiss all that goodbye.

simple solution: once a fleetbase hits full tier 2 a fleet has the opportunity to "surrender" their fleetbase for a smaller more utilitarian ground base with very little customization options. The projects would then be the tier 3,4,5 shipyard, comm array, replicator projects and then the main tier upgrade ones, but at smaller fleet restrictions. restrict this option to 50 unique fleet members, and it cannot be undone.
I've already been working on a design proposal for the ground base.
The starbase has become even easier to do prior to and after season 7. Doff requirments were butchered, the hell assignments were nerfed. Try as a small fleet of 5 actives gathering 250 rotgut and rales...cost me alone 120 mil , not sure what others payed beforw it got changed to food and drink... Them 20 ec comodities are alot cheaper then then 150k+ ec drinks i had to payfor and farm.
All the costs of the tiers have gone down and made it alot simpler when i was pushing my kdf fleet on my own since the rest cared more for the fed side. I kept it burning easily after the new requirments.
Now if your smart dilithium is quicker to aquire. Even with the reductions in direct stf payout and the fixing of the officer report exploits the only issue i hit was flarks and that was managable by doing the right assignments at the rate time i could pull 300 in an hour of the event. Just need to do some math and use your friendlist or the many chatrooms to get a team up to do it fast and efficient.

Right now with alot of new players coming to the game with the push on multiple sites for season 7 recruitment is very easy. If you choose not to recruit and take advantage of this surge in the player base then don't complaign at not being able to hit goals as well as others. As others have stated these goals were designd for medium to large fleets of active players. This active players were stated as 25-50 more around 50 players spending 2-3 hours per day working on the starbase, this means doffing, flarking, dil and ec grinding.
Proud Fleet Commander in Garfon's Renegades!
Proud Leader of the Massive Chaos Group
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http://massivechaos.enjin.com/
Captain
Join Date: Aug 2012
Posts: 3,553
# 23
12-05-2012, 02:03 AM
The major negative to those changes is that anyone who was stockpiling rotgut and romulan ale now has useless drinks that are worthless on the exchange. Probably the only thing I really got annoyed about involving those changes.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Survivor of Romulus
Join Date: Jun 2012
Posts: 973
# 24
12-05-2012, 02:09 AM
sheesh since this post has been flooded with trolls maybe it should be closed.

i get that some of you like big fleets but not all of us and we are not asking to fly through projects just that they are doable like they were with investage off reports.

atleast we could buy dilthium with money so that want as big of an issue.

there is not enough hours in the day to make half decent progress.

i agree with op give us back our quick 50 marks problem solved
Career Officer
Join Date: Jun 2012
Posts: 352
# 25
12-05-2012, 02:15 AM
Quote:
Originally Posted by maddog0000doom View Post
sheesh since this post has been flooded with trolls maybe it should be closed.

i get that some of you like big fleets but not all of us and we are not asking to fly through projects just that they are doable like they were with investage off reports.

atleast we could buy dilthium with money so that want as big of an issue.

there is not enough hours in the day to make half decent progress.

i agree with op give us back our quick 50 marks problem solved
Not many trolling here actually. Most are telling you how it was designed by cryptic or as small fleet runners ourselves get around the issues. Just because it does not fare in your favor does not mean it is being trolled
Proud Fleet Commander in Garfon's Renegades!
Proud Leader of the Massive Chaos Group
Proud Listener of Subspace-Radio.net The Voice of Star Trek Online.
http://massivechaos.enjin.com/

Last edited by dariusmajere; 12-05-2012 at 02:19 AM.
Career Officer
Join Date: Jul 2012
Posts: 99
# 26
12-05-2012, 02:18 AM
They will never change the officer of the watch daily to give 50 fleet marks, for such a small amount of work (1-2mins) if they did do this, 5 people with 5 alts each in the fleet would be able to get 1250 fleet marks within 20 mins, it'd make all fleet mark events irrelevent.

As people have stated before, it is very easy to get fleet marks from exchanging CXP or running events during the bonus hours
Rihannsu
Join Date: Jun 2012
Posts: 148
# 27
12-05-2012, 02:23 AM
Quote:
Originally Posted by sheppardus View Post
They will never change the officer of the watch daily to give 50 fleet marks, for such a small amount of work (1-2mins) if they did do this, 5 people with 5 alts each in the fleet would be able to get 1250 fleet marks within 20 mins, it'd make all fleet mark events irrelevent.

As people have stated before, it is very easy to get fleet marks from exchanging CXP or running events during the bonus hours
Even so, that doesn't help with ANY of the other requirements for fleet progression, such as dil, doff's, commodities, etc.. but for those of us with lives outside of the game and don't have time to grind fleet events, could still get the marks.
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Founder and Current XO of Gamma Strike Force
Survivor of Romulus
Join Date: Jun 2012
Posts: 801
# 28
12-05-2012, 02:29 AM
when you have over 300k dilithium between tier 2 projects and embassy projects with another 200k plus to follow right behind that I don't care how much other stuff they cut, they didn't cut the super expense to the small fleets. buying doffs with fleet creds and money from tour wasn't an issue....the cut the relatively small stuff. not all of us have the money or desire to buy mass amounts of dil now that most people are hording dil for rep system.
Career Officer
Join Date: Jun 2012
Posts: 352
# 29
12-05-2012, 02:53 AM
Quote:
Originally Posted by snipe048 View Post
Even so, that doesn't help with ANY of the other requirements for fleet progression, such as dil, doff's, commodities, etc.. but for those of us with lives outside of the game and don't have time to grind fleet events, could still get the marks.
Mmos are built for people who play the games. If you want something that advances while you deal with real life, get an eve or perpetuum account. Games are developed around a player base with no real lives. Hell even those of us with real lives work with what we got. I am on xmpp for my fleet members and doing the forums while at work currently. If your going to do something do it t, and not half-assed is how i was raised. People are known as fleet leaders for a reason. If you are going to take charge of something you take charge of it, if not then give it to someone who can.
Proud Fleet Commander in Garfon's Renegades!
Proud Leader of the Massive Chaos Group
Proud Listener of Subspace-Radio.net The Voice of Star Trek Online.
http://massivechaos.enjin.com/
Captain
Join Date: Jun 2012
Posts: 3,015
# 30
12-05-2012, 03:12 AM
season 6 is not even a half year old and so much whine about progression already...

it was clear from day one that it would take smaller fleets atleast a year to get past t4 and much more than a year to t5. Thats intentional, you may like or not, but thats how it is designed...long term goals.
Go pro or go home
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