Captain
Join Date: Jun 2012
Posts: 1,119
# 11
12-05-2012, 08:25 AM
Quote:
Originally Posted by william128 View Post
Do Phaser Relays stack x4? or is it diminishing returns. I'm currently working on a Vesta Science ship idea, and this will dictate my slot load out.
They stack, but they stack on your base power damage, before all modifiers (including skill points, I believe). There is no diminishing returns.

I get 90 more DPS with a mk XII phaser relay (purple) going from 3 to 4 consoles and from 4 to 5 consoles. The same number each time I put a console on (maybe a .1 difference here and there).

Quote:
Originally Posted by andoriansrus View Post
well there is supposed to be diminishing returns but I know a lot of people that stack as many as they can on their escorts
Link to where a Cryptic dev has said it was supposed to be diminishing returns? From what I had heard, it is working as intended.


Quote:
Originally Posted by unangbangkay View Post
I believe the Quad Cannons scale off both weapons and engines, but those are the only other ship weapons I know that draw off something other than weapons power.
Have you tested it? I didn't test that in Tribble, because it appears to just scale with the weapon system power. It just drains -10 from engines every time it's fired.
Survivor of Romulus
Join Date: Jun 2012
Posts: 373
# 12
12-05-2012, 09:15 AM
I don't have a link to give you from cryptic about the diminishing returns on the consoles I know I saw it somewhere but that's been a while back and I have slept and drank since then....

but on the vesta front... I love the Quantum Focused Phaser the idea is immobilize your intended target and then pummel them... 3x Aux DHCs and the QFP shot usually kill things pretty quickly... alternately make sure you have a mine or a torp aft to drop on your way passed as the icing on the cake as it were.... pretty nasty little ship if you ask me
Major Xi'Zzin
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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,192
# 13
12-05-2012, 09:41 AM
Quote:
Originally Posted by andoriansrus View Post
I don't have a link to give you from cryptic about the diminishing returns on the consoles I know I saw it somewhere but that's been a while back and I have slept and drank since then....

...<SNIP>...
From what I've seen, diminishing returns only apply to resists-consoles. Tactical consoles have never had diminishing returns. This is very easy to test: simply go to tactical space, then mouse over your phaser weapons with no phaser relays equipped. Record its DPS. Now add one console and record the new damage number. Then add a 2nd, 3rd, 4th, and 5th if you have a 5-tac-console ship, recording the new projected DPS output with each successive console added. You will notice that as each console is added, damage output improves by a constant amount.

If diminishing returns were present, that bonus damage amount would drop with each successive console addition. However, the latter simply does not happen -- damage remains constant. Therefore, diminishing returns are not present in the current patch. It could be added later, but Cryptic has not revealed any such intention.
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