Ambria's Pride: The Eagle's Claw *Published*
The crew is asked to come to Ambria by Captain Dallas to say goodbye before the Deianeira sets off towards the edge of Federation space, but there is more waiting at Ambria than an old friend.
Mission begins in the Chiron System, in the Vendor Sector of the Alpha Centauri Sector Block.
- Heavy combat
- Heavy dialogue
Project ID: ST-HPGKNOMFQ
(This mission is set after the Blood and Nanoprobes series, it is suggested that you complete that series before playing this mission)
This is a brand new mission that I have finally been able to finish and publish now that the Foundry is back up. Check it out and enjoy! And for more of my missions check out my mission thread, a link can be found in my signature.
Thicker Than Water*Published*
Deianeira: Part I
Part 1 of 4
The crew are ordered to assist another ship in responding to a distress call, but it quickly becomes apparent that the situation is far more serious than just a ship in distress and the crew find themselves caught between duty and ethics.
- Moderate Combat
- Heavy Dialogue
Project ID: ST-HRNQ56R4T
This mission begins in the Myrax System, located in the Vanden Sector of the Zeta Andromedae Sector Block.
(NOTE: This mission takes place after the Blood and Nanoprobes series, it is suggested you play through that series before beginning this one. This storyline also runs parallel to Ambria's Pride: The Eagle's Claw.)
Mission Name: Duritanium Man - click for more info Minimum Level: 41+ Allegiance: Federation Project ID: ST-HSMJTB692 Estimated Mission Length: 45minutes - 1 hour
A genius scientist. An ambitious business partner.
Sometimes it's a match made in heaven, but when you add a group of desperate Remans, you've got a recipe for trouble. Throw in an invention that could change the fate of the galaxy?
That spells disaster.
Mission Name: The Galaxy's Fair - click for more info Minimum Level: Any Level Allegiance: Federation Project ID: ST-HIL8TIJ29 Estimated Mission Length: 20-30 minutes
The Galaxy's Fair is being hosted by the Federation Diplomatic Corps on behalf of Grand Nagus Rom. Factions from all parts of the known galaxy have joined in a cultural exchange and to get a glimpse of state of the art technology that will be available right around the corner.
Please enjoy my new mission for KDF side entitled "A Warrior's Academy: Mission 1. A new twist on one of my favorite Star Trek games, "Klingon Academy", attend a special academy under General Molek and his assistant, Commander Slaas. The first of a planned series. Hope you enjoy.
This is a non-storyline space-group-combat mission. It's meant to be challenging, so please don't try it, if you suck at space-combat.
Mission Name: KDF-Battlegroup Chaos Rumble
(Reviewing at the moment)
First one half of the so called Community complains: "Give us instant access to all veteran rewards, for going lifetime.", then the other half of the same Community complains: "I've earned 1000 Day membership, I want a special reward.".
Stop complaining, if it is enough for you, you could have the "Captains Table" for the real veterans, I don't want access to another dead social zone...
My first mission with the updated Foundry. Really banging my head against the wall with it too.
Mission Name: An Engineering Assortment Minimum Level:46+ Allegiance:Federation Project ID:ST-HHVMWTJOT User:gammadelta1 Estimated Mission Length:Well that truly depends on your choices.
A trip to a meeting is interrupted with an unexplained emergency in engineering. Your crew requires your attention. But what could have caused such a strange readings that set off the alarms?
This mission's combat truly revolves around your choices and ability. It is a ground mission, but I hope you won't hold that against it. As I mention in the description, I'd not recommend soloing on elite though.
I finally published my first mission today, and I would like to showcase it on here. It's my first attempt at a mission, but it's one that I feel particularly proud of.
Name: Mirror Invasion: Friend or Foe?
Mission: In the wake of what looks like a new invasion by the terrans, a mysterious new player in the known mirror universe arrives. Are they an ally, or do they pose a threat like the Terrans do for the federation?
Note that I designed it as a 1-player mission for immersion. It's got some combat, but the majority of the of the mission is meant to be dialogue. I might go and make it better for teams later on, but I feel it's good just to have it as a one player mission.
Edit: I pulled it back for now to add a little more combat to it.
Edit 2: Mission is up and running, ready for people to come and test it.
Last edited by vegeta50024; 02-09-2013 at 11:44 PM.
The "story" is that due to the effectiveness of the Omega and MACO missions the Borg threat has been lessened significantly, the queen has had to spend so many resources just performing maintenance and on moving and coordinating the fleet they have not had much time to build up and strengthen themselves. You are out to prove that resistance is not so futile after all
There are a few different waves in there, one has just spheres, another couple have a cube or two and some spheres and then the last wave is a mixture of some Undine weak ships and some Borg freighters (aka probes) then at the end I have a Tact cube with Armek in in that you hail/interact with he issues a warning and shows his anger at your success and then the mission is over....as soon as you speak to a special mission contact, I havent figured out how to work her into the beginning I couldt use her as the accept mission person, but her name is Hottie, and she tells you that all the stories about you are true and that you should swing by and next time you are in the system the two of you can take a weekend on Risa lol
Im learning more and more about how the foundry works each time I use it, but I will continue to tweak this one based on the feedback I get, my other thing is I really want to make this count towards the "investigate officer reports" but Im not sure how I did that, is it a certain time limit that the mission has to take? or is it the # of enemies you engage? sure would like to know so I can have a specific goal to aim for