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Captain
Join Date: Jun 2012
Posts: 891
# 31
12-12-2012, 07:08 PM
Quote:
Originally Posted by shookyang View Post
That's odd.

Last night, people in the OPvP channel were saying that THY and TS do not work with the Romulan torpedo, but do with the Omega.
It might be the case, I was just going by what I can see in the reputation store for the Romulan one.
Captain
Join Date: Jun 2012
Posts: 891
# 32
12-12-2012, 07:09 PM
Quote:
Originally Posted by spectregun86 View Post
Just wondering...can you equip more than one Omega Plasma Torp?
No, it's a set item and you can only equip one of any set item. Though you should be able to equip one Romulan and one Omega.
Captain
Join Date: Jun 2012
Posts: 1,122
# 33
12-12-2012, 08:14 PM
Quote:
Originally Posted by xantris View Post
No, it's a set item and you can only equip one of any set item. Though you should be able to equip one Romulan and one Omega.
If it's true it fires every second, I can only imagine a torpedo boat firing off torpedo after torpedo like an all cannon escort. The horror....

That said, I look forward to trying that with my B'rel Retrofit torpedo boat.
Ensign
Join Date: Jul 2012
Posts: 11
# 34
12-12-2012, 11:11 PM
I think the way I'm going to play it is because of the reactive deflection. It proccs really often as I could see last night in game.

So in my SCI ship I think I'm going to equip the plasma launcher in the front of my ship and the cutting beam will be a replacement of the rear torpedo launcher. This will increase the kinetic damage in front of the ship a lot.

So all in all the 3 / 3 slots are going to be like this:

phaser / phaser / omega plasma launcher
phaser / phaser / cutting beam

Additionally to that Im going to use a beam overload to burst through the shields, so that the cutting beam and the plasma launcher in front are doing the rest.

@ previous poster: it has 5 stacks and each stack is firing in 1 second interval until the launcher is empty. then it takes some seconds to recharge it one by one torpedo.

There are a lot of consoles out for fleet marks that are giving you a shield procc and a hull proc, I think they are going to be the first choice of a lot of people then.
Starfleet Veteran
Join Date: Jun 2012
Posts: 816
# 35
12-12-2012, 11:45 PM
Quote:
Originally Posted by shookyang View Post
If it's true it fires every second, I can only imagine a torpedo boat firing off torpedo after torpedo like an all cannon escort. The horror....

That said, I look forward to trying that with my B'rel Retrofit torpedo boat.
Torpedo boats already fire every second so these torpedoes are pretty poor for torp boats. Using the torp will lower damage as it will stop the higher damage torpedo?s from fireing.

I spent last night trying to get it to work on my plasma torp boat and all it did was lower damage Pretty disappointing for a high end set item.
Ensign
Join Date: Jul 2012
Posts: 11
# 36
12-13-2012, 12:42 AM
Quote:
I spent last night trying to get it to work on my plasma torp boat and all it did was lower damage Pretty disappointing for a high end set item.
I think the torpedo only works well if you have only one torpedo at that direction. So excellent for sci ships with a medium turn rate.
Captain
Join Date: Jun 2012
Posts: 1,122
# 37
12-13-2012, 12:46 AM
Quote:
Originally Posted by pottsey5g View Post
Torpedo boats already fire every second so these torpedoes are pretty poor for torp boats. Using the torp will lower damage as it will stop the higher damage torpedo?s from fireing.

I spent last night trying to get it to work on my plasma torp boat and all it did was lower damage Pretty disappointing for a high end set item.
My B'rel has quantums, bio-neural warhead, breen cluster, and hargh'peng. I don't fire every second....unless I flip around and fire the chroniton and plasma torps on the aft.

However, if it's currently screwing up firing cycles, perhaps I will replace the plasma torp on the after with the Romulan torp.
Career Officer
Join Date: Aug 2012
Posts: 120
# 38
12-13-2012, 02:32 AM
Quote:
Originally Posted by shookyang View Post
My B'rel has quantums, bio-neural warhead, breen cluster, and hargh'peng. I don't fire every second....unless I flip around and fire the chroniton and plasma torps on the aft.

However, if it's currently screwing up firing cycles, perhaps I will replace the plasma torp on the after with the Romulan torp.
It is messing up firing cycles. That's one of the reasons I started the thread.
Lt. Commander
Join Date: Jun 2012
Posts: 147
# 39
12-13-2012, 12:01 PM
im getting ready to tier up to T4 omega. does anyone know what the requirements are to purchase the torp? Id like to know so i have the stuff b4 i tier up so i can get it right away
*Me*Why don't you just step away from the weapons console. You and I both know that you couldn't hit that cube, even if it was right in front of us.
*Junior Tactical Officer* But sir the cube IS right in front of us.
*Me* EXACTLY! Its right in front of us and you still missed it! Just step away from the console.
Captain
Join Date: Aug 2012
Posts: 12,751
# 40
12-13-2012, 02:00 PM
As redricky said, if you want to optimize your torps - it's going to be a case of avoiding autofire. This was the case even before the Omega Torp. Even with 3 Green PWO-T's, if you had 4 torps - that 4th one would be unlikely to fire. If you tried to squeeze in a Tric, Cluster, Harp - it might never fire - regardless of where you slotted it. With better PWO-T's, you could find that even the 3rd wasn't firing on occasion - it just isn't efficient with autofire.

It would be nifty if the Left->Right thing offered precedence, so that it checked - but I'm not sure that's anything they're going to look at any time soon - since it can be resolved with a keybind and is not something completely broken.

It's kind of like how mapping fire torps to spacebar doesn't work as well as mapping fire phasers does - that's very annoying too, but again - there's a fix for it so it's not likely high up on their list of things to look at...
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
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