Captain
Join Date: Jun 2012
Posts: 1,442
# 221
12-13-2012, 02:37 PM
Your not describing profit per se, but overhead costs. Some of the best single player games have in built grind in order to keep you playing as well as recommend the game to other people. This is the difference between a successful video game and one that is rarely played or bought.

But I take your point.
Captain
Join Date: Jun 2012
Posts: 1,442
# 222
12-13-2012, 02:39 PM
Quote:
Originally Posted by hanover2 View Post
You're missing the point. There is no reason to make us repeat a small hand full of missions when they have so much existing content already built. Why doesn't every "episode" mission give 5-10 fleet marks and maybe 100 dilithium, for example? My beef is not only is there an excessive amount of grind necessary, but they insist on making us grind only certain things, which makes the repetetive feeling even worse.
I agree with this, and to be fair they are trying to implement it with the new romulan missions.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 223
12-13-2012, 02:41 PM
Quote:
Originally Posted by hanover2 View Post
You're missing the point. There is no reason to make us repeat a small hand full of missions when they have so much existing content already built. Why doesn't every "episode" mission give 5-10 fleet marks and maybe 100 dilithium, for example? My beef is not only is there an excessive amount of grind necessary, but they insist on making us grind only certain things, which makes the repetetive feeling even worse.
I see what you are saying: There should be more mission daily's that give fleet marks as rewards... not just fleet-specific queues and missions. I wouldn't mind seeing some extra daily's for fleet marks... e.g., 20 fleet marks for doing a fleet action once per day or something along those lines.
Career Officer
Join Date: Jun 2012
Posts: 1,016
# 224
12-13-2012, 03:25 PM
Quote:
Originally Posted by shar487a View Post
I wouldn't mind seeing some extra daily's for fleet marks... e.g., 20 fleet marks for doing a fleet action once per day or something along those lines.
This is already in game. There is a "Fleet Action (Daily)" that rewards 50 fleet marks.
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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 225
12-13-2012, 03:30 PM
Quote:
Originally Posted by latinumbar View Post
This is already in game. There is a "Fleet Action (Daily)" that rewards 50 fleet marks.
Sounds like I'd better check for the quest more frequently

EDIT: Looks like the quest randomly selects a fleet mission to finish for the 50 marks, which is a shame since I prefer space fleet actions, and the present one is "The Big Dig."

Last edited by shar487a; 12-13-2012 at 05:17 PM.
Rihannsu
Join Date: Jun 2012
Posts: 13,125
# 226
12-14-2012, 03:43 AM
Quote:
Originally Posted by shar487a View Post
Sounds like I'd better check for the quest more frequently

EDIT: Looks like the quest randomly selects a fleet mission to finish for the 50 marks, which is a shame since I prefer space fleet actions, and the present one is "The Big Dig."
You should try it! I like that one!
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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 227
12-14-2012, 07:33 AM
Quote:
Originally Posted by markhawkman View Post
You should try it! I like that one!
Has the Big Dig changed considerably since the previous seasons? I got bored of it after a year of game play...
Captain
Join Date: Jun 2012
Posts: 1,360
# 228
12-14-2012, 07:35 AM
"Big Dig" is one of those I find too excruciating to repeat. Along with "Gorn Minefield," "Crystalline Catastrophe" (never have finished that one), and "Terradome" (never finished that one, either.)
Captain
Join Date: Nov 2012
Posts: 3,465
# 229
12-14-2012, 08:03 AM
Gorn is great now that it's a five man. Get a competent enough group and you can clear it in less than 10 minutes.
Career Officer
Join Date: Jun 2012
Posts: 1,016
# 230
12-14-2012, 10:30 AM
Quote:
Originally Posted by hanover2 View Post
"Big Dig" is one of those I find too excruciating to repeat. Along with "Gorn Minefield," "Crystalline Catastrophe" (never have finished that one), and "Terradome" (never finished that one, either.)
Big Dig has been significantly changed this year. No more kill 150 romulans. No more kill 10 captains. Spawn point is now at base of pyramid. And there's a console there where you can pick up 5 shield generators. And there is a boss fight at the top of the pyramid now. Give it a try.
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