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Career Officer
Join Date: Nov 2012
Posts: 415
# 11
12-18-2012, 02:56 PM
Quote:
Originally Posted by woodwhity View Post
Purple energy weapons officer (reduces cannon cooldown)
2x purple conn officers (reduces TT cooldown 8 seconds each)

they are useless when flying with two TTs or two CRF/CVR. You will still have a 5 second window, whereTT or CRF isnt running. Those DOFFs are only good for one TT/CRF.
Read post #8
Starfleet Veteran
Join Date: Oct 2012
Posts: 97
# 12
12-18-2012, 08:55 PM
Quote:
Originally Posted by sjokruhlica View Post
Read post #8
post 8 doesn't actually address the cannon doff issue. I *think* you can only actively use 2 cannon abilities because they all cause a 15 second cooldown, however, if a cannon doff changes that it would seem to be the best choice in addition to what I say below.


It seems like the build would really like a second attack pattern boff, but those are well, expensive so you're kind of constrained by what you can afford at the moment.
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