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Lt. Commander
Join Date: Jun 2012
Posts: 135
# 31
12-18-2012, 10:20 PM
I noticed on tribble its healing every 6 seconds at 262.5 per shield facing.
Lieutenant
Join Date: Jun 2012
Posts: 57
# 32
12-18-2012, 11:17 PM
Quote:
Originally Posted by zer0niusrex View Post
I've forwarded that on to QA.

You guys have a QA Department?

Commander
Join Date: Aug 2012
Posts: 394
# 33
12-19-2012, 12:05 AM
Quote:
Originally Posted by afree100 View Post

What I want to know though is wiether the other tier 4 Omega passive works with only DEM, the bleedthrough only works with DEM or it works with any energy weapon (or just cannons or something)?
It is a separate proc than the one from DEM. Confirmed with a parser, the Kinetic Damage bonus from T4 was providing about 4% of my total damage output on the low end 6% on the high end.
Lt. Commander
Join Date: Oct 2012
Posts: 245
# 34
12-19-2012, 01:57 AM
So do we get free respec ?
Captain
Join Date: Jun 2012
Posts: 696
# 35
12-19-2012, 07:01 AM
Quote:
Originally Posted by deusemperor View Post
I noticed on tribble its healing every 6 seconds at 262.5 per shield facing.
If its like that or around it for everyone, then that has just turned into a no brainer for me, thanks but no thanks on such a bad shield heal at tier 4

So wheres my respec then?, oh i have to buy one because it was not tested properly like other people will have to now.
http://www.auroratrek.com/index.html
Lieutenant
Join Date: Jul 2012
Posts: 46
# 36
12-19-2012, 08:15 AM
Quote:
Originally Posted by ultijuice View Post
Oh yes, please look into this.

And a bit unrelated bug, but the fermion transceiver console still doesnt repair the shields of allies.
I've done some testing and a little research, and I'm willing to bet that when deflector 'beams' (Tachyon Beam and Energy Siphon) had their global cooldowns separated from the AoE deflector abilities (Gravity Well and Tyken's Rift) the deflector officer wasn't updated to affect all of them.

I assume its simply an oversight. I used to program code of my own and the bigger the program is, the easier it is to miss the small things. No matter how many programmers are involved.
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Captain
Join Date: Jun 2012
Posts: 3,203
# 37
12-19-2012, 08:31 AM
Nice to address the t4 shield heal issue, but like others have said there are problems that have been going on longer that still need to be addressed such as either adding cold resists for ground armor or toning the compressed cryo launcher down a bit.
Captain
Join Date: Jun 2012
Posts: 1,069
# 38
12-19-2012, 10:20 AM
Quote:
Originally Posted by vesolc View Post
So do we get free respec ?
Ofcourse not.Since they created this rep system I have to respec every week after the maintenance ....
Lt. Commander
Join Date: Nov 2012
Posts: 172
# 39
12-19-2012, 11:12 AM
Quote:
Originally Posted by pinoir View Post
Will the players who have already chosen this T4 shield ability get a respec to change it once it gets the nerf?
Agreed. I would have gone with other skill if I had know that the shield heal was going only be 50 per 6 sec. That does nothing for me. But when I chose the skill, I was offered 945 per 6 sec.

When you nerf the skill, will you please reset the skill assignment. I really do not like the whole bait and switch thing.
Lt. Commander
Join Date: Jun 2012
Posts: 135
# 40
12-19-2012, 01:19 PM
"the shield heal was going only be 50 per 6 sec."

Dude you have to be in space to see the correct value. You're on the ground. Its 250-280 shield regen every 6 seconds.
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