I could not care less, it still 1/4 of the original and WORTHLESS.
The original was OP, even by PvE's standards (and that's saying a lot)... with it, any ship could withstand just about anything.
It's one thing for an item to be considered OP by half, and not by the other half, but it's quite another to be universally considered OP. There was no way that could stay in-game, regardless of opinions
Finally got to test Borg Re-modulation, or should I say the total lack of the need to. I slaughtered well more than 40 Borg with Minigun and Pulsewave and never was asked to remod. Sadly Tribble went down before I could see if characters without the Borg t3 ability still had to remod.
EDIT: Wow, just wow.
Did following tests after server came back up:
Ace 6 with the Omega Remod Ability:
Tetryon Pulswave 24 borg kills before adapted
Disruptor Mini Gun: 6 borg kills
Remoded
Disruptor Mini Gun: 6 borg kills
Tetryon Pulswave 8 borg kills before adapted
Remoded
Tetryon Pulswave 66 borg kills before I gave up testing but still had not adapted
Ace 4 without the Omega Remod Ability:
Tetryon Pulswave 1.8 borg kills
Disruptor Pulswave 3.2 borg kills
Remoded
Disruptor Pulswave 4 borg kills
Tetryon Pulswave 3 borg kills
Last edited by voiceoftemprus; 12-19-2012 at 07:20 PM.
The original was OP, even by PvE's standards (and that's saying a lot)... with it, any ship could withstand just about anything.
It's one thing for an item to be considered OP by half, and not by the other half, but it's quite another to be universally considered OP. There was no way that could stay in-game, regardless of opinions
yep it was op because it was not working like described, instead of 9xx per 6 seconds you got 9xx per second... if they actually would fixed it and would made it 9xx per 6 seconds/facing it would be a nice passive buff without being OP because you can easily spike through it but against pve it gives you a bit of a buffer.. The fix is quite meh...