The team at PrimetimeUGC has released their interview with Executive Producer Daniel Stahl. Check out the episode, made completely with the Foundry, here.
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Brandon "BranFlakes" Felczer | Community Manager
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Last edited by pwebranflakes; 12-19-2012 at 07:02 PM.
The team at PrimetimeUGC has released their interview with Executive Producer Daniel Stahl. Check out the episode, made completely with the Foundry, here.
Thanks for coming on, dstahl. It's a great interview, even if most of it is fairly blunt admissions of "Yeah that would be awesome, but we don't have time or people to work on it."
I would like to ask for clarification on a point. It sounded like you said that scaling rewards (based on time) for Foundry missions are coming in January. Is that a correct interpretation of the comments, or are the new changes to the officer reports "the" changes that we'd get in January? I'm just a little confused about what exactly was said there.
That's how we feel all the time! That's why we're always confused by the doom and gloom we see on here sometimes.
Most of the doom and gloom is concern that the game should feel more like a game and less like work. In that respect, you guys are now doing admirably.