Captain
Join Date: Jul 2012
Posts: 2,283
# 51
12-21-2012, 09:57 PM
So at the cost of two Lt. slots, three doff slots, tanking of aux power to an extend, and potentially messy rotations you gain the ability to knock the cooldown of your other powers down to global and use just one copy as if you had two plus a bit of extra power but without 100% up time.

Yeah, not seeing the overpowered angle considering the number of doffs that reduce cool downs innately, tac captain ability, and the opportunity cost. Instead it allows for more builds/options with ships that would not exist without it. And that to me is a good thing.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:56 PM.