The guns don't look so much out of scale as suffering from the general pulp/pop sci-fi/fantasy "bigger and gaudier = cooler" sillyness. I mean, they're not just big, but some of them are also downright goofy unergonomic looking in that sort of "wouldn't this be cooler if it had big useless swoopy fins on it" sort of way that usually applies to custom motorcycles.
Same reason why you see toons running around giant WOW-looking capes and gaudily jumbled "awesome" uniforms and Brutal Legend body proportions. Some folks just never leave jr High when it comes to what looks cool to them.
The ships I'm mostly okay with. Mostly. The fact that the smaller ones are out of scale doesn't bug me, but the really big enemy ships like D'Deridexes and Scimitars and Bog cubes being only like 1/4 the size they're supposed to be kinda kills the illusion and makes things feel extra cartoony.
Hallways and rooms.. it varies. I don't mind it on Spacedock and places like that. It kinda makes sense that those areas would be built like convention halls IRL, so the fact that they look that way in game is just fine. Ship interiors are very glaringly cavernous though. The hallways are absurd, and the main engineering rooms are just insane. The fed main engineering looks like it should be powering an entire city, not a ship, and the Klingon one is literally big enough to land a BOB in, which is just surreal when it's meant to be the main engineering of a BOP. Ship bridges are sort of half and half: some are good, some are bad.
Last edited by connectamabob; 12-20-2012 at 10:10 PM.
Most Ships are scaled quite okay, and the smaller ones (runabaout) have to be made bigger for gameplay reasons. You wouldnt even see them on your screen when scaled correctly to a big cruiser
With weapons hm...thats a tough one. There are some present-day weapons that are gigantonormous, some .50 BMG sniper rifles are almost 1,50m/60inches long so the size in game seems legit. there is however a problem with the various character sizes in-game ranging from hobbit to hulk sized. many of them wouldnt be able to use the weapons. easy way would be to scale the weapons with character high, but that would also start discussions...so, end of the day, theres no way to please everyone, its just a game after all, so dont bother too much
Are all the rifles/assault weapons comically large?
In fairness the Elite Fleet weapons aren't too bad, and I tend to find the sniper/pulsewaves are generally ok if you can ignore the holo targetting system of doom.
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