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Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,388
# 11
12-21-2012, 12:00 AM
Efficient and Veteran are not species-restricted Traits, and are therefore not subject to the same bug I previously mentioned.
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Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
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Kurland here...
Career Officer
Join Date: Jun 2012
Posts: 447
# 12
12-21-2012, 12:06 AM
Quote:
Originally Posted by borticuscryptic View Post
Efficient and Veteran are not species-restricted Traits, and are therefore not subject to the same bug I previously mentioned.
So what is the reason that Efficient isn't working quite right, in a way suspiciously similar to what you described (appears to only apply for certain permutations of captain and boff), and Leadership doesn't apply at all, even for Humans?

Maybe you're looking at the bug from the wrong perspective.
Commander
Join Date: Jun 2012
Posts: 314
# 13
12-21-2012, 01:04 AM
Quote:
Originally Posted by aestu View Post
Maybe you're looking at the bug from the wrong perspective.
Could be a different bug or it could be that its been nerfed. I can confirm its doing something just not what it used to. Now its very insignificant. I'm getting around 1 point to my power levels that are set to 25. I know this because I recently created a few toons some had the efficient trait some did not.
Starfleet Veteran
Join Date: Oct 2012
Posts: 97
# 14
12-21-2012, 01:32 PM
Efficient is 'warp core efficiency'

With 4 efficient boffs, an efficient captain and all the skill points in warp core efficiency I have 144 warp core efficiency.



With 114 WCE 25 base power goes to 40.

Add in 4 boffs and it's 43. + borg set (or similar)...


I'm not sure it was so much as nerfed as just given diminishing returns, and if you take the full talent points you don't get a whole lot.

It's literally better than nothing... and that's about it.
Rihannsu
Join Date: Jun 2012
Posts: 1,792
# 15
12-21-2012, 01:50 PM
Where do we get a Romulan BO with a Covert Op Trait? Oh, wait, is this a Romulan Rep prize I haven't seen yet?

I'm glad Borticus explained there's a bug (soon to be fixed - Yay!), that's affecting Leadership. I could have sworn it's working on my Main Character (a human), but I'd seen posts that say it isn't.

As for Efficient BOs... I have them on all my toons (if only the one Borg BO that came with my original Amazon order), many of them have more than one. Efficient BOs do work on all my toons, regardless of their race, class, or traits. Though not as well as they used to... Back when the skill tree was re-worked (Season 5?), they nerfed the effectivness of the Efficiency trait.

It used to be one Efficient BO gave you +5 to each Each of the four Efficiency skills (one for each subsystem), this by itself amounted to an increase of +0.83 power for each subsystem set at 25 (the trait's most effective point) through +0.42 power for each at a 50 setting, and +0.08 for subsystems set at 70 (the least effective manual setting point).

Post-S5, an Efficient BO gives you +7.5 to just the Starship Warp Core Efficiency skill. But now, by itself, you only get +0.70 power at 25, and +0.35 at 50, and +0.07 at 70 for your Efficient BO.

These all stack, so two S7 Efficient BOs will give you +1.4 power to all subsystems set to 25. Efficient Captain stacks and offers double the above, both pre/post-S5.

Part of the problem is that the system's UI only shows whole numbers, and rounds down, but if you want to play with the numbers yourself, check out my Ship's Power Calculator:
http://sto-forum.perfectworld.com/sh...d.php?t=155777

You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Need Help with Ship's Power? Check out my Ship Power Guide and Calculator.
Captain
Join Date: Jul 2012
Posts: 777
# 16
12-21-2012, 02:11 PM
Quote:
Originally Posted by borticuscryptic View Post
We've recently uncovered a bug that is limiting the functionality of species-specific Traits in space combat. In essence, unless you're the same species as the Bridge Officer in question, you can't benefit from a Species-specific Bridge Officer trait (like Covert Operative or Leadership).

The Trait itself functions fine, but we're experiencing issues with them propagating properly to your Captain.

We hope to have this cleared up in the very near future.

I was waiting for a statement on this issue for weeks. Thanks Borticus! I hope this will be solved soon.
Lieutenant
Join Date: Aug 2012
Posts: 30
# 17
12-21-2012, 02:37 PM
does it mean +7,5% for escorts and only +2,5% for my sci? :-(
Career Officer
Join Date: Jun 2012
Posts: 447
# 18
12-21-2012, 03:14 PM
Leadership, to my knowledge, has never worked. The "issue" is years old and by the official account is still not understood (should work with Human captains, doesn't).

Soon? We'll see.
Captain
Join Date: Aug 2012
Posts: 601
# 19
12-22-2012, 09:38 AM
Quote:
Originally Posted by aestu View Post

I would assume that what is going on is that all the boffs act as modifiers for the trait list drawn from the captain's pool; without the captain populating the trait list with a given trait, the boff trait becomes a null value. It appears that the Efficient trait can be populated either by being of the same career, or having the Efficient Captain trait.
That appears to be incorrect, I am a Betazoid Starfleet Science Captain without the Efficient trait and the Liberated Borg Engineer adds to my power +1 point. If I add an Efficient Saurian, it becomes +2. Haven't tested 2 Saurians, but I will soon.
Career Officer
Join Date: Jun 2012
Posts: 447
# 20
12-22-2012, 11:15 AM
Hmm. What are your traits? What if you add only one Saurian? What careers are your Saurians?
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