Lt. Commander
Join Date: Dec 2012
Posts: 104
# 1 Up your game Cryptic!
12-20-2012, 11:34 PM
I hope your going to read this cryptic cause this could be really useful inspiration.

Ok, so Star Trek online is set in the year 2409 right, that's 30 years after the events of Nemesis. That's pretty much the difference between the Enterprise C being constructed and Voyager being constructed. So why is it that STO's Federation looks like it's still set in the 24th century.
Come on Cryptic, up your game!

Now don't get me mistaken, the Klingon side I don't have too many quarrels over because their ship designs stay almost the same decades later, and so many new Klingon ships have been developed that look friggin awesome that have never before been seen in the films and series so they already look like they belong in the 25th century. The federation however has a very expressive design to their ships and so the designs change and become more advanced every decade. Take the Enterprise D as an example to Voyager and the Enterprise E; they were all constructed within a decade of each other in the years 2362, 2371 and 2372 yet they look so different to each other.

STO however has left behind the 24th Century and a continuing trend in modernizing the federation starships is by making them more sleeker more or less; and because Cryptic wanted players to be able to customize the looks of their ships they created sister classes to existing designs such as the Sabre, Intrepid and Galaxy classes.
So why don't these newly developed classes of ships look more sleek or more advanced. The Sabre class's sister designs I don't have a problem with. The Intrepid however, what were you thinking? After Voyager discovered the Slipstream drive and it was the first to test it out, you'd think they would create a much more sleek design to work with the next generations of starfleet's slipstream drives. The Cochrane however looks like an ugly whale which can't even exceed warp 9, let alone use slipstream; and the discovery, while it fits the advanced view it just doesn't look that futuristic or federation for a ship designed in the 2400s with slipstream tech.
The galaxy class's sister designs have also never before been seen in the TV or film series so you would expect them to be futuristic. Disappointment again from the developers at Cryptic. They pretty much copied the design and changed very little parameters of the original design and kept its sister designs looking like mid 24th century explorers.

Now I know that many old ships such as the Excelsior have been in service for over a century, a bit like the Ambassador and not so much the Miranda but in STO there are way too many 'old' ships active. It's alright to have one class looking like its a mid 24th century ship in a category such as a reconnaissance category, but having three ships in a category which look like they belong in the mid 24th century such as the cruiser category is not a good look.
The attempts at creating 25th century refits do look relatively good, but there are only a handful of them, mostly I believe because it's only the dawn of the 25th century. What STO needs though is ships that look like they were designed at the end of the 24th century, the very end that is, not whole categories of ships such as the heavy escort, reconnaissance and science vessel categories.

While it has been great for players to use the multi-mission Vesta class and her sister designs; it was a seriously late add-on to the game. The first Vesta class starship was constructed around the time of nemesis, 30 years before STO. It was designed solely for the testing of slipstream technology so why does it only have the ability to make its turn rate 4 times faster in slipstream and nothing else 30 years later? At least have it so it's in slipstream for a minute or decrease its recharge to 30 seconds, something like that.
The vesta is also a ship ahead of its time, meaning its design and technology is before its prime time. You can tell because it is way too advanced for a ship designed a decade after the Enterprise E. For example compare the Enterprise E to its precursor ship the Enterprise D. Relatively good advancement in design, but not extreme. Now this isn't a problem because things like this have happened many times before in human history. What the problem is, is that it is the only ship that looks like it belongs in the 25th century. Extremely sleek, advanced looking with a brilliant paint job. Designed to grab the attention of a trekkie. This, along with the current white refits is almost exactly what the 25th century star ships should look like for the fed.

Now if I have angered the STO team, fans or trolls, I apologize cause this was not what I intended to do. STO needs more of a futuristic theme to it, yet retain some of its originality. Divide the ships perhaps to be TNG themed, while the other half be proper futuristic themed around 2409. It isn't difficult either. The tng ships are already there. The inspiration for future designs is on the internet. For example here are some inspiring designs I found. Reload them if they don't work cause they seem to have a dodgy server:

http://bridgecommander.filefront.com...s/File/95553/1
USS Arcadia, Vivace class starship, developed around the turn of the 25th entury.

http://bridgecommander.filefront.com.../File/111713/1
USS Kyoto, Kyoto class starship, developed during the final decade of the 24th century

http://bridgecommander.filefront.com...s/File/73486/2
USS Voyager A, Intrepid refit, developed for transwarp tests during the final decade of the 24th century

http://bridgecommander.filefront.com...s/File/96922/3
USS Juno, Outrider class, developed during the turn of the century to replace the nova

http://bridgecommander.filefront.com...s/File/96921/2
USS Raptor, Leonidas class, developed around 2388

http://bridgecommander.filefront.com.../File/119380/2
USS Argonaut, Argonaut class, developed around 2406 as a carrier assault vessel with a slipstream drive

http://bridgecommander.filefront.com.../File/117861/2
USS Proteus, Proteus class, developed around 2403 as a testbed for the 3rd generation of the slipstream drive

http://bridgecommander.filefront.com.../File/117838/9
Stormcrow Runabout, designed to be carried on the USS Argonaut

http://bridgecommander.filefront.com.../File/112185/1
USS Australia, Commonwealth class, developed around the turn of the 25th century

Hopefully these ships should provide some insight on what future 24/25th century ships should look like. I don't expect any of these to go into the game, but it would be awesome if similar ships appeared around season 9 or something.
Captain
Join Date: Jul 2012
Posts: 1,449
# 2
12-21-2012, 06:39 PM
It is that we all have our favourite ship in Star Trek for me it is 1701 and 1701-A over all.I like the Defiant and Akira escorts and for Sci the Intrepid the one I made up.
Age StarTrek-Gamers Administrator
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
Starfleet Veteran
Join Date: Jun 2012
Posts: 891
# 3
12-21-2012, 07:22 PM
Its a game. A commercial product. It only survives by giving players want they want. Players have repeatedly said over and over that they want to be able to play in the iconic ships they saw on TV and movie screens.

Nothing prevents Cryptic from releasing new ships that aren't based on canonical sources.

I'm not sure what the point of the OP is. If its "Cryptic should raise its game by not giving players the ships from the shows because they are too old in the STO timeframe..." then I am going to have to respectfully disagree.
Captain
Join Date: Nov 2012
Posts: 1,139
# 4
12-21-2012, 10:47 PM
So, I pondered over this for a bit.. and unless I'm mistaken, you're asking.. for more futuristic ship costume variants?



I imagine that's a hard thing to justify - sinking development resources on all of the older/original ships. Would you rather they spend time adding/updating parts to ships that most people only use for a couple levels, or add something new that people will use for months, if not years?
Captain
Join Date: Jun 2012
Posts: 5,424
# 5
12-21-2012, 10:57 PM
From November's Ask Cryptic

Quote:
Q: (voicesdark) Are there any plans for more unique ships made by Cryptic that are Star Fleet ships, or is there a chance to see Federation civilian ships added in-game with more unique ship profiles?

Dstahl: We definitely plan to add more Cryptic designed ships in 2013. We?ve been trying to finish our list of canon ships, but do plan to add in some unique designs that have never been seen before over the next several seasons. Some of these will have familiar ?Starfleet? silhouettes and some will not.
So when the Ambassador ship is done, there are few canon Starfleet ships left that players are asking for. I have trouble thinking of any, but some players could probably mention some canon ships that are currently missing.
Republic Veteran
Join Date: Oct 2012
Posts: 1,742
# 6
12-22-2012, 06:01 AM
This is a Star Trek game, and nothing in Star Trek is more recognizable than the starships, that is one of the main reasons people start this MMO.

Taking out most of the canon ships just because this game is set further in the future would be a terrible idea (not that you are suggesting this of course). Most of the Cryptic designs follow the respective canon design closely because that's the ST style that we all know and love.
Ensign
Join Date: Nov 2012
Posts: 4
# 7
12-22-2012, 09:18 AM
Hi Criptic the nebulas. People keep appearing in dead space. I.E. just Blue ALL AROUND. Only way out is to go to your bridge. Can that be fixed and all the other oy stuff in the Nebulas. Since it gets messed up and then other times the scanner won't work. The nebulas haven't worked since the game was open at Beta. Will they get fixed please. Thanx for your time STO staff.
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 8
12-22-2012, 10:50 AM
More ships and variety in STO is always welcome! I do think the mechanics of the game need to be slightly changed to suit the players wants though. Those TOS hardocre groups out there should be able to play this game from a TOS prospective. That's everything redone to look like the TOS era with ships variants through out the tiers, NPC costums, etc all match. You can do the same for the TNG era, the current time frame, and maybe event something well beyond the current timeline. Not only would this encourage more people to make multiple toons and career paths. It would add an element to the game for all Trek fans. Expanding on the idea, have another option to play different prospectives like the Mirror Universe or as a Section 31 agent and have missions suited to these career paths and storylines. Diversity instead of one gigantic generic mess would really make STO much more of a game that people would want to keep playing.
Career Officer
Join Date: Jun 2012
Posts: 366
# 9
12-22-2012, 10:53 AM
ok you have two ships that I know you have mislabeled, the USS Arcadia is known as the Century Class and the Voyager A is the Vivace Class.both made by DJ Curtis.

STO Open Beta member since 2010.
Captain
Join Date: Jun 2012
Posts: 5,424
# 10
12-22-2012, 11:50 AM
Quote:
Originally Posted by jcsww View Post
More ships and variety in STO is always welcome! I do think the mechanics of the game need to be slightly changed to suit the players wants though. Those TOS hardocre groups out there should be able to play this game from a TOS prospective. That's everything redone to look like the TOS era with ships variants through out the tiers, NPC costums, etc all match. You can do the same for the TNG era, the current time frame, and maybe event something well beyond the current timeline. Not only would this encourage more people to make multiple toons and career paths. It would add an element to the game for all Trek fans. Expanding on the idea, have another option to play different prospectives like the Mirror Universe or as a Section 31 agent and have missions suited to these career paths and storylines. Diversity instead of one gigantic generic mess would really make STO much more of a game that people would want to keep playing.
Would be very difficult to do. The mechanics of the npc groups is dependent upon their style. TOS doesn't have an enemy similar to the borg to justify them having assimilation and the cubes are too big for a standard TOS enemy. So basically, the TOS fans would be playing the TOS game, TNG fans would be playing the TNG game, etc. The game would have to be segregated since you can't have the TOS fighting Borg and Undine. Also the story of the game would be a complete mess. Might be possible if time travel is heavily implemented. First few levels is where you play a TOS, TNG, etc. Captain and then you time travel to the 25th Century, but still some people would have problems with playing with characters from another time. Only possible way is to create Star Trek Online: Enterprise, Star Trek Online: The Original Series, Star Trek Online: The Next Generation, etc to keep everyone happy and that would cost a fortune.
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