Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 501
12-24-2012, 02:33 AM
Quote:
Originally Posted by xantris View Post
No. That defeats the purpose.

The prices wouldn't be where they are if people weren't buying at those prices. If its too expensive for you, just don't buy. When enough people stop buying, supply goes up and dilithium value drops.
Myth

the "purpose" currently seems to be to make a profit for the Dilith mafia
the speculators

Forget expensive (I could right now buy 10,000 zen if I wanted to)
but the point is its no longer worth it

dilith is not worth the price

and it won't be until the speculators are shut down
Career Officer
Join Date: Jun 2012
Posts: 238
# 502
12-24-2012, 02:34 AM
A Tax? Seriously, what a stupid idea. Like we need another sink.
It's Cryptics fault for nerfing Dilitium income in the first place.
Even when they restored it, they set the fall in motion and people with lots of Dilthium saw they didn't have to pay for the current rate if they aren't in a hurry.
So they just didn't buy for a while hoping for a better rate.
And without people buying up offers since there is nothing good in the C-Store it just kept on falling.
Adding some scam like an artificial tax won't do a thing. You're just going to get even less than now.

I don't know if this was Cryptics goal or not. I mean they had to see this coming.
With a system like the Dilithium exchange in place, where Dil and Zen can easily be exchanged.
If you up the value of Dilithium by decreasing the supply, while Zen currently has the same uses as before, lockbox gambleing and buying Fleet modules.

I suppose they were hoping people with too much money on their hands will keep on buying regardless of the bad rates to get their Dilithium supply.
I don't know if it worked or if everyone just stopped buying Zen until the rates get better.

But personally I like it. I have tons of Dilitium, and can buy Zen for cheap.

Edit: Of course they claimed the Dilithium nerf would *increase* the amount of Dilithium. So maybe they just are that stupid.

Vornek@oberlerchner123 - Join Date: July 2008
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 503
12-24-2012, 02:37 AM
Taxes exist to support government (in this case Developers)

imagine if every time someone bought zen with dilith a 5th of the zen vanished
and every time someone bought the dilith a 5th vanished

the Tax then goes to pay for CONTENT

Actually Id like to see all speculation STOP
the main exchange be capped at +/- 10% of base price
and a limit on the amount of ZEN an account can have
Career Officer
Join Date: Jun 2012
Posts: 238
# 504
12-24-2012, 02:40 AM
Quote:
Originally Posted by sollvax View Post
Taxes exist to support government (in this case Developers)

imagine if every time someone bought zen with dilith a 5th of the zen vanished
and every time someone bought the dilith a 5th vanished

the Tax then goes to pay for CONTENT

Actually Id like to see all speculation STOP
the main exchange be capped at +/- 10% of base price
and a limit on the amount of ZEN an account can have
Buying Zen already does that. Putting some fake 20% on top is nothing more than a scam.

Vornek@oberlerchner123 - Join Date: July 2008
Career Officer
Join Date: Jun 2012
Posts: 232
# 505
12-24-2012, 02:41 AM
I don't know what the problem is, I'm getting vastly more dilithium than before, I'm maxed out for the first time since dilithium was introduced and that's just from doing what I want to do in the game, which is how it should have been in the first place. I definitely think this supports casual players a lot more though, rather than farmers who were abusing the system to just get as much as possible.
Commander
Join Date: Jul 2012
Posts: 312
# 506
12-24-2012, 02:41 AM
Quote:
Originally Posted by sollvax View Post
Taxes exist to support government (in this case Developers)

imagine if every time someone bought zen with dilith a 5th of the zen vanished
and every time someone bought the dilith a 5th vanished

the Tax then goes to pay for CONTENT

Actually Id like to see all speculation STOP
the main exchange be capped at +/- 10% of base price
and a limit on the amount of ZEN an account can have
Where is your proof that the current rates are the results of specuation?
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 507
12-24-2012, 02:50 AM
Sadly forum rules prevent me naming names etc

but its definately happening

I have seen 40,000 zen snapped up in 5 seconds

There are people deliberately changing the rate to make a profit (we call these people Speculators)
indeed there are people out there with zen balances in the 6 figures
there should be a cap on zen ownership
AND dilith ownership
Captain
Join Date: Aug 2012
Posts: 1,334
# 508
12-24-2012, 03:03 AM
I am fine with speculation.

I am just puzzled developers want the dil rate to be low, I guess it make sense if they assume people will buy dil for zen no matter how low it gets.

From my perspective people who throw cash at zen are entitled to get a lot out of it.
Career Officer
Join Date: Jun 2012
Posts: 2,061
# 509
12-24-2012, 03:07 AM
Quote:
Originally Posted by sollvax View Post
Taxes exist to support government (in this case Developers)

imagine if every time someone bought zen with dilith a 5th of the zen vanished
and every time someone bought the dilith a 5th vanished

the Tax then goes to pay for CONTENT

Actually Id like to see all speculation STOP
the main exchange be capped at +/- 10% of base price
and a limit on the amount of ZEN an account can have
Are you serious or is this a Christmas Troll message to wind us up?
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 510
12-24-2012, 03:11 AM
Im ALWAYS serious

This Game needs income.
We need a cash flow to pay for content
and would not a tax on speculation be better than lockboxes ??

But while speculation exists the whole game is under threat

its much the same as real world financial speculation
it only harms
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