Career Officer
Join Date: Jun 2012
Posts: 1,730
# 1371
12-23-2012, 04:25 PM
Quote:
Originally Posted by patrickngo View Post
simple If/then statement:

"IF the BoP is crossing the map to kill the Borg assimilated bops you are having trouble with, THEN you better not blow the cube before all the Probes are down."

Just had an interesting one-Said "HI" and apparently that was enough to get silenced, after which the three Feds proceeded to be unable to deal with 1st stage spawns (Assimilated Bird of Prey), being a team-player (and wanting to at least complete the mission) I found myself hurrying left-middle-right-middle-left dealing with Borgspawn alongside the other Token Klink (Engie in a Negh'var).

Fed working probes in the middle, just kept going right up the cube, whilst his comrades alternated from active to grayed out, unable to deal with BoP spawn, much less the Raptor and the Negh'var that he released before his 2nd or third death.

at some point, I got two facefuls of heavy borg plasma at once-so now I'm down, and there goes the cube-boom.

Here come the Raptors-and the rest of the BoPs, like "Night of the Living Borg". In the 12 seconds it took me to respawn, they'd gotten past the pickets and started working on the Kang, in the 5 seconds or so AFTER, Kang was dead...

and here's where the fun starts.

I couldn't leave the map.

Had to LOG OUT to GET OUT.

total elapsed time in the mission: 3 minutes.

I'm driving a Bird of Prey, NOT a supercruiser, I need teammates who can draw aggro while I work, not teamies who don't pay attention to what's going on so thoroughly that they blow the mission.

The ONLY time "normal" tactics work, is when your team is doing 8k or more DPS per member, on a near constant-on basis, with spikes into the 30-50k range. If you have even ONE player who isn't jackhammering lots of supercrits, it doesn't work-most players don't have 3-5 MkXII (purple)consoles feeding MkXII (acc)(CritDx2) dual heavy cannons running CRF1,2,3, BO3 and HYT with appropriate DoFFs and constant-on APO and APD, WITH the Tac Fleet boost AND the Omega Graviton passive, AND Plas Leech or Fed Equivalent, with Weps on 125.

Hell, most players don't seem to be aware that power settings can be preset, reset, or altered.

IF you're on Elite, AND your team isn't doing the most DPS it can, you do NOT blow a cube before the Probes are down...period. Two players with adequate builds are NOT ENOUGH to get the Optional, if you have Puggies having trouble with Borg Bops, then you NEED to re-think the idea (promoted most often by the nerfed, super-easy "normal" STF's) that you can roll-stomp the three cubes faster-enough to make the mass-spawn NOT happen.
That's why I won't take a BoP into anything other than Infected Elite. I take the 1000-day vet ship instead. I can crowd control and self-heal (or team heal) like a beast while bursting away. And I won't pop with just one good crit either.


Click here and here if you are interested in learning more about PvP.
Ensign
Join Date: Sep 2012
Posts: 7
# 1372 bad day
12-25-2012, 09:05 PM
I just left a bad Fleet mission.

One escort was doing less damage than a bumble bee trying to fly through a car windshield moving 100 MPH. The guy was running skittles PLUS rainbows. It looked a lot like the guy used all his points on movement, not damage. He sure could zip around.

Two of the others were of the same fleet with the same ships. They were in cruisers and were also doing little or no damage with their rainbows. They stuck close together which is fine but the two together couldn't kill a simple raptor.

The forth guy died, and died and died some more. He wasn't any good for anything if he was dead all the time. When I looked a little closer he had lots of damage.

We lost on the third group. I got a whole 7 fleet marks. The whole thing looked bad at the start, the guy with the escort was boasting how powerful he was compared to everyone else. It was a warning sign to the max.

Nobody said anything at the end, they just all left.
Ensign
Join Date: Sep 2012
Posts: 7
# 1373 Peeved
12-27-2012, 05:08 AM
I just completed a CSN. The whole thing went fantastic and was completed in about 8 minutes. This was during the Reputation Bonus Event.

It went SO well!!!!

BUT what do I get?

FOUR yes FOUR as in 4. 1,2,3,4.... 4 Four Four! FOUR Omega Marks!!!

YES 4 Omega Marks!

Yes! FOUR Omega Marks.

I'm Peeved.

Captain
Join Date: Aug 2012
Posts: 3,553
# 1374
12-27-2012, 05:14 AM
Quote:
Originally Posted by kj7az1954 View Post
I just completed a CSN. The whole thing went fantastic and was completed in about 8 minutes. This was during the Reputation Bonus Event.

It went SO well!!!!

BUT what do I get?

FOUR yes FOUR as in 4. 1,2,3,4.... 4 Four Four! FOUR Omega Marks!!!

YES 4 Omega Marks!

Yes! FOUR Omega Marks.

I'm Peeved.

Answer in 3 letters.

C. S. E. (note the E here, not the N)
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Ensign
Join Date: Sep 2012
Posts: 7
# 1375
12-27-2012, 09:49 AM
I don't know what CSN or CSE has to do with it. I should have gotten a lot more than just 4. I just completed another CSN which went much slower than the one I got cheated on and pulled 19 Omega Marks. I got cheated on the other plain and simple.
Captain
Join Date: Jun 2012
Posts: 1,041
# 1376
12-27-2012, 09:53 AM
Quote:
Originally Posted by kj7az1954 View Post
I don't know what CSN or CSE has to do with it. I should have gotten a lot more than just 4. I just completed another CSN which went much slower than the one I got cheated on and pulled 19 Omega Marks. I got cheated on the other plain and simple.
I think you are talking about the bonus, which you get for completing the optional. at the end you grab the lootbag, and there is the rest
Ensign
Join Date: Jun 2012
Posts: 1
# 1377
12-27-2012, 10:21 AM
Quote:
Post your worst STF experience
After they released Season 7, each and every team mission is insane. Chat windows are 90% closed, people are camping...

I remember the "good old days" when people at least wrote a quick "Hi" at the beginning of the missions.

Oh and I love the New Romulus "Azure Nebula Rescue" mission.

3x Scimitar and 1x Bird-of-Prey.
4 people fighting 5 minutes (that is 300 seconds) for the BoP ship and no one's even trying to free the BoP.

Wish there would be a way to add people to an ignore-and-never-play-with-them-again-list. But then I would probably have 100k people on that list
Lieutenant
Join Date: Jul 2012
Posts: 74
# 1378
12-27-2012, 10:57 AM
This thread is...IMMENSE, so forgive me if this story sounds like 10 others upthread:

I run (or ran at the time) a fleet patrol escort and popped into a PUG Khitomer Space Elite match. I won't bore you with all the specs, but I have a decent setup - Phased Tet DHCs & turrets, and one torp fore and aft, with BOFF abilities geared towards cannon & torpedo spam.

I have been playing for 5-6 months at this point, and had *some* exp with eSTFs. I hold my own, and I like to think I play to my strengths.


Anyway, match starts, and I pick a gateway to cover, and shoot down all the probes and such as they come out of the gate. I've gotten pretty good at this I thought, and though it got close one or twice, I was taking them out before they could get away.

However, two things were working against my adequate job: whatever joker who was supposed to do what I was doing on the other side wasn't cutting it - more and more probes were escaping, and we almost failed completely because there were that many slipping by. Also, i kept getting hit, HARD, all of a sudden. I would go from full health to dead or nearly so.

around this time, I start getting private messages from a guy, being kinda rude I thought: "what's your dps, you shouldn't be doing this or that," etc. I know torps on an escort aren't "optimal" or whatever, but they're decent in PVE and I have done well in STFs, so I basically told him to stuff it.

Then, the big ship shows up, and I'm dying, over and over. By now, 2 people had already left the match, and with only 3 of us, and me dying way, WAY more than I was ever used to, it dragged on and on.

The other 2 players were criticizing me, treating me like I was an idiot. I didn't know *why* I kept dying, but I thought I was doing the best I could. I knew how to deal with the Scimitar, I had played KASE plenty.

...anyway, I eventually got tired of the abuse, told them both to bite me, and took the leaver penalty. I muted them both so I didn't have to take their crap anymore.


*THAT's* when I found out my girlfriend was running a torrent the whole time on her laptop, destroying my ping time, and the match that *I* saw wasn't even KINDA how it was actually going down: all those escaped pods were the ones I THOUGHT I was blowing up on my screen, but I was shooting ghosts. All those times I backed off to a safe distance from the scimitar, I was bumping hulls with it, getting rocked and making it cloak.

Last edited by scrimpinion; 12-27-2012 at 11:40 AM. Reason: fixed typos
Captain
Join Date: Jun 2012
Posts: 1,341
# 1379
12-28-2012, 02:18 AM
Quote:
*THAT's* when I found out my girlfriend was running a torrent the whole time on her laptop, destroying my ping time, and the match that *I* saw wasn't even KINDA how it was actually going down: all those escaped pods were the ones I THOUGHT I was blowing up on my screen, but I was shooting ghosts. All those times I backed off to a safe distance from the scimitar, I was bumping hulls with it, getting rocked and making it cloak.
Ooh, that was a tough one. Just a tip, so that you don't get caught out like this next time: you can check your ping by typing "/netgraph 1" into the chat (no quotes). Change the '1' to a '0' to remove the display.

Also, torps on the front are perfectly fine, and simply a matter of opinion, but aft torps, not so much, since turning to fire rear torps takes time away from your forward cannons. Just sayin'
Career Officer
Join Date: Jun 2012
Posts: 4,294
# 1380
12-28-2012, 03:11 AM
Have to admit, have done quite a few ISE's over the last few days and MOST of them weren't too bad - seems that some of the newer players, who thought that their shiny new Vesta = I win, have either switched to other ships or are doing something else.

Still had one or two close calls though - players attacking transformers before the cube remain problematic and I can think of at least three occasions where a player asked for the 10% rule to be observed and at least one player, most likely not having chat active, flew off and tried to be Captain Kirk anyway. In fairness though, all in all, I've had more good ones than bad over the last few days.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
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