Join Date: Jun 2012
Posts: 985
# 21
12-27-2012, 11:12 AM
Originally Posted by suprcheese View Post
The "bunny hop" method is very nice for keeping momentum going while turning around corners, I'd wager you have to use it if you want to run faster than 1 min 15 sec.

My new best time is 1 min 14 sec, I wager improvement will be only marginal from here on out.

I don't think the Frosted Boots do anything, as the track is already frosted...
The boots are supposed to make you slide more so you're likely to lose control on the turns. I'd be interested if people have tried this. Personally I am planning to use my ornaments on other things. Purrrrple Lurrrrpa!
Career Officer
Join Date: Jun 2012
Posts: 128
# 22
12-27-2012, 11:17 AM
Huh... haven't timed mine. But I will.

All I can say is that I've never had trouble beating the critter that races me.

I don't really jump stop, but I find that drifting into corners helps.
Join Date: Jun 2012
Posts: 4,221
# 23
12-27-2012, 11:27 AM
I haven't been able to knock people down with snowballs on the track, tho I get mauled by snowmen while racing. I'm calling this a bug and the devs should fix this !!! I SHOULD be able to knock down racers of the opposite faction with my snowballs, as I can while on the 'fast and flurrious' podium at race start.
KBF Lord MalaK
Awoken Dead

Now shaddup about the queues, it's a BUG
Join Date: Jun 2012
Posts: 3,289
# 24
12-27-2012, 12:16 PM
I take my time, probably 2 1/2 to 3 min, but I always win. My character in targ form is unbeatable
Career Officer
Join Date: Jun 2012
Posts: 829
# 25
12-28-2012, 11:07 AM

I just made it just under 45 SECONDS! Without any rolling...
proof: Fastest yet!
Vice Admiral Kerayz of the Federation of Misfits.
Join Date: Jun 2012
Posts: 65
# 26
12-28-2012, 01:55 PM
Originally Posted by sandormen123 View Post

I just made it just under 45 SECONDS! Without any rolling...
proof: Fastest yet!
You should maybe atleast try to not have Rick-roll in the URL when you try to send us back five years.
Career Officer
Join Date: Jun 2012
Posts: 313
# 27
12-28-2012, 01:58 PM
The boots do seem to stack with the track's +speed -traction effect, though I may be imagining things too. Can still do it pretty quickly though; most often I'll be able to lap the last guy's opponent if I go right after him. Sometimes I even lap the last racer if he's one of the slower ones.

You are a peadge. And you are a peadge. Everybody is a peadge!
So much floof.
Join Date: Nov 2012
Posts: 30
# 28
12-28-2012, 02:49 PM
I have actually passed the person who is racing before me's opponent a couple times now. no boots required.

just roll on the corners.

trackball mice <3
Join Date: Oct 2012
Posts: 936
# 29
12-28-2012, 04:35 PM
i wish it kept time and had a leader board so we could see who really was the fastest..
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
Career Officer
Join Date: Jun 2012
Posts: 155
# 30
12-28-2012, 09:07 PM
Snowmen never give me trouble as long as I signal the Race Coordinator before I can get hit by one. Once I'm flashed on to the track and starting the race, the snowmen leave me alone. It used to be bugged but they seemed to have fixed it a few days ago.

2:15 is my fastest time. I'm slow, but unless I lag I beat the AI competitor nearly all the time. Once in a great blue moon the lag might have me bounce off the track and DQ me, which is a real pain in the behind especially when the finish line is practically in sight or your more then half way done and the Gazebo is a long way away to reset the race.
Wishes for STO in 2014:
Borg Armor/Implant Bodysuits for Existing Liberated Borg Captains, Dominion/Cardassian Faction?, More STFs and end game content, More Undine and Iconian story progression, More Sectors and Sector Blocks. Also at least 25% reduction of new bugs added to the game.

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