Lt. Commander
Join Date: Nov 2012
Posts: 146
I just finished it, and noticed I could do it again, I didn't see a cooldown, like the Fed equivalent "Explore Strange New Worlds" has, is this intentional?
Lt. Commander
Join Date: Nov 2012
Posts: 146
# 2
12-29-2012, 04:25 AM
So is it no?
Empire Veteran
Join Date: Jun 2012
Posts: 57
# 3
12-29-2012, 08:17 AM
It goes on cooldown for me. I guess your just lucky.
Lieutenant
Join Date: Jul 2012
Posts: 95
# 4
12-29-2012, 08:31 AM
Quote:
Originally Posted by fedman70
I just finished it, and noticed I could do it again, I didn't see a cooldown, like the Fed equivalent "Explore Strange New Worlds" has, is this intentional?
was that your first run threw on the mission, iirc the first time you run it you can run it right away after, but after the 2nd time you should have a cooldown, so that might be why there was no cooldown for you
Lt. Commander
Join Date: Nov 2012
Posts: 146
# 5
12-31-2012, 04:34 PM
Quote:
Originally Posted by alax2011 View Post
was that your first run threw on the mission, iirc the first time you run it you can run it right away after, but after the 2nd time you should have a cooldown, so that might be why there was no cooldown for you
Yes, I think this is it, but anyway, any reason they're giving this to the Klingons but not Fed characters?
Rihannsu
Join Date: Jun 2012
Posts: 1,740
# 6
01-03-2013, 10:55 AM
Quote:
Originally Posted by fedman70 View Post
Yes, I think this is it, but anyway, any reason they're giving this to the Klingons but not Fed characters?
1) Because, as everyone knows, the KDF are OP and should be nerfed!

2) Because the KDF is so skim on actual content, Cryptic has designed all sorts of "filler" missions to facilitate speed leveling and get you to the End Game stuff quicker.

3) Because Cryptic is ashamed of themselves over the way the KDF have been mistreated, so they give the KDF all sorts of "extra" ways to earn Dil as a way to make themselves feel better.

Pick a reason.




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Survivor of Romulus
Join Date: Jun 2012
Posts: 1,686
# 7
01-03-2013, 11:22 AM
because the kdf are the true dilth farmers....and contraband farmers...whereas the feds are EC and gpl(MOST USELESS CURRENCY EVER CRYPTIC) farmers -.-

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Lt. Commander
Join Date: Nov 2012
Posts: 146
# 8
01-11-2013, 11:07 AM
Now both missions are back to normal, once every 24 hours, I wonder if this was intentional or not
Captain
Join Date: Jun 2012
Posts: 932
# 9
01-11-2013, 11:09 AM
Quote:
Originally Posted by cynder2012 View Post
because the kdf are the true dilth farmers....and contraband farmers...whereas the feds are EC and gpl(MOST USELESS CURRENCY EVER CRYPTIC) farmers -.-
i find kdf also get better GPL chances, selling prisoners for GPL, turning over tibble carcases, they really add up than sitting in a starbase playing that VILE minigame.

dullest thing ingame >.<
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Career Officer
Join Date: Jun 2012
Posts: 1,655
# 10
01-11-2013, 11:13 AM
It works this way for BOTH factions (in fact all Dailies do):

1) All Daily missions have a 20 hour cool down.

2) If you take a Daily but don't complete it within 20 hours - after finally completing it in, you can take it again, immediately.

If you then complete it again, and turn it in before the next 20 hours passes; you'll see a count own timer indicating how many hours/minutes/seconds remain before you can take it again.
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