Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 11
12-29-2012, 09:33 AM
Or (as I have said before )

Give EVERYONE the same loot
and save time and effort
or better still

remove ALL "loot" and issue level correct gear on level up
Career Officer
Join Date: Jun 2012
Posts: 116
# 12
12-29-2012, 10:05 AM
Quote:
Originally Posted by sollvax View Post
Or (as I have said before )

Give EVERYONE the same loot
and save time and effort
or better still

remove ALL "loot" and issue level correct gear on level up
what? remove all loot. that is like removing the cheese from a grill cheese sandwich.

the way i see this work is. if there are people in your group you don't know. hit need so you don't loose out.

if you are in a group of friends need / greed rules apply.

i like need / greed as is. and i don't see any need to change it. what i think should be done how ever is a different loot mode should be chosen for pug groups
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 13
12-29-2012, 10:13 AM
Quote:
what? remove all loot. that is like removing the cheese from a grill cheese sandwich.
starfleet officers are not pirates
Starfleet should ISSUE gear this eliminates the need for drops

you could keep them for Orions , ferengi and other "less well funded" groups


Quote:
the way i see this work is. if there are people in your group you don't know. hit need so you don't loose out.
just hit pass like a real officer

Quote:
if you are in a group of friends need / greed rules apply.
in our group everyone other than Ian hits either Greed or pass Ian has permission to hit Need on any MkIX or higher item as he is currently trying to fit out his Klingon ships (two vessels)

Quote:
i like need / greed as is. and i don't see any need to change it. what i think should be done how ever is a different loot mode should be chosen for pug groups
how about this

Mission completed (NO DEATHS ) everyone gets a purple item of the correct rank and 500 Dilith 40 marks and 20,000 ec
Mission completed (one death) Everyone gets a blue item of correct rank 400 dilith 30 marks and 20,000 ec
Mission completed (two or three deaths) Everyone gets a White item of correct rank 300 dilith 20 marks and 20,000 ec
Mission completed (4 or more deaths ) Everyone gets 200 dilith 10 marks and 10,000 EC
Mission failed no one gets ANYTHING
persons leaving the mission (log outs) get nothing but do not count as a death

This erases need or greed
removes AFK as an option
encourages teamwork
AND kills dead the complaining

As to the items

for Ground you would get a "ground requisition" good for one item of the correct quality
in space a "space requisition"
no randomness
no messing about
Lt. Commander
Join Date: Nov 2012
Posts: 125
# 14
12-29-2012, 10:19 AM
Quote:
Originally Posted by assimilatedktar View Post
As everyone who does any kind of group content in PUGs knows need or greed is almost dead. Most people choose need by default and people who would usually use greed adapt to get something at all.
...ah. So that's why I haven't gotten anything from the PvE queues and Sector Defenses I've done. Silly me, hitting Greed. :/

Quote:
Originally Posted by thlaylierah View Post
How about "You kill it, you win it's loot?"

Like in the non group play.

Yeah, the support classes/ships would love that.
Captain
Join Date: Jun 2012
Posts: 938
# 15
12-29-2012, 10:21 AM
Quote:
Originally Posted by sollvax View Post
starfleet officers are not pirates
Starfleet should ISSUE gear this eliminates the need for drops
It may not be in-character for a Starfleet officer to go around looting ships they destroy... but it is more fun than just being handed gear.

This game has long since given up on trying to give you any kind of authentic Star Trek experience. Instead, it's just Space Action MMO where you fly around and blow things up, and maybe sometimes do sub-par ground combat. The best you can do at this point is just roll with it.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 16
12-29-2012, 10:22 AM
the support classes (tacs in escorts) can lump it I think
#
Career Officer
Join Date: Jun 2012
Posts: 116
# 17
12-29-2012, 10:27 AM
ok let me start by saying this "I am me get over it" (Anti RP Statement)

removing loot from the game would totally ruin the economy. and just when the STO economy was getting back on it's feet with proper EC sinks.

this is easy to do.

round Robbin default for pugs

need / greed default for pre made groups etc.

btw. this is Star trek online. not Star Trek Simulator

there for game play has more weight then canon
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 18
12-29-2012, 10:31 AM
Game play is not grinding

you would still earn gear but Not at complete random

one thing I really hate to see is a starfleet officer in a Jem escort armed with klingon cannons
and a crew consisting of borg

it ANNOYS me

would it not be better if when you leveled to rank VA you were issued White quality Mk XII Starfleet gear for your ship?

As to the economy
killing that would be a kindness

Star trek should not have currency speculators and ponzi schemes
Career Officer
Join Date: Jun 2012
Posts: 288
# 19
12-29-2012, 10:34 AM
The feedback I get from our fleet is just change it to auto roll and loot..
Career Officer
Join Date: Jun 2012
Posts: 116
# 20
12-29-2012, 10:36 AM
Quote:
Originally Posted by sollvax View Post
Game play is not grinding

you would still earn gear but Not at complete random

one thing I really hate to see is a starfleet officer in a Jem escort armed with klingon cannons
and a crew consisting of borg

it ANNOYS me

would it not be better if when you leveled to rank VA you were issued White quality Mk XII Starfleet gear for your ship?

As to the economy
killing that would be a kindness

Star trek should not have currency speculators and ponzi schemes
not going to happen. as i said star trek online not simulator.

i get annoyed with people running around in all different uniforms. if it were up to me we would only have 3 uniforms to choose from. but that is never going to happen. because it hurts game play.

yes i agree with what you say and it is true this stuff should not exist in Star trek. how ever this is a game not a simulator. there for it is adapted to a way that is fun for us. and not paper work online why bother bringing the phasers it's just a clickie all around online
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:01 AM.