Lt. Commander
Join Date: Jun 2012
Posts: 118
# 11
12-30-2012, 12:07 AM
Quote:
Originally Posted by foschiadanzante View Post
Anyone. For money.
Lmao! Indeed
Lt. Commander
Join Date: Jun 2012
Posts: 118
# 12
12-30-2012, 12:11 AM
Quote:
Originally Posted by foschiadanzante View Post
Anyone. For money.
Lol, indeed. Some people just cant get past naive ideals and ideology

@cptskeeteruk Agreed yet again.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 13
12-30-2012, 12:19 AM
Quote:
Originally Posted by f2pdrakron View Post
This isnt Wing Commander: Privateer ...

Its quite late to go around making inputs on how the game should play, especially when I see being asked is having a game on the lines of Privateer that despite being a excellent game is simply not we have here with STO.

I am going to say this, its getting old the bright ideas of dead end factions that would even more dead that the KDF because the ideas being forward simply do not work well with the existing factions future content expansion meaning they would get nothing from it, they are mini factions with a few ships, a few missions that would have zero growth.

We DONT need a faction that by design would be in a worst state that the KDF currently is.
You forgot that it's canon that there are Merchants and Freighter Captains that don't operate under the UFP.
Captain
Join Date: Jul 2012
Posts: 3,628
# 14
12-30-2012, 12:31 AM
Quote:
Originally Posted by azurianstar View Post
You forgot that it's canon that there are Merchants and Freighter Captains that don't operate under the UFP.
No, I do not ... they are registered with the Federation (meaning under their flag, just like todays merchant ships) or they dont.

But thats it, you dont suddenly get involved into Starfleet affairs and far too many things on the game are made under the assumption you are a commissioned officer of either Starfleet or the Klingon Defense Force.

Take the Breen episodes, remove the faction and they make no sense because they are the assumption you are a envoy from either the Federation of the Klingon Empire and they have their own ships and their own officers, no need to "outsource" it.

Worst you have the 2800 were the start is a conference about the Borg, makes no sense to have a non-allied or member of any of the factions present since what would be the point of having a freighter captain there?

What you people seem to be arguing is you want a sandbox game with no real missions or no real story because that is neutrality, the content you would have would mean nothing but endless patrols and the cluster exploration missions.

I say this, I think it was a error to have the KDF at launch and it perhaps been better to make it a alternative faction later but that ship have sailed, I am looking at the realities of the game as it stand and I see these proposals as nothing but "tear down the walls and build anew" and they cannot do that.
Career Officer
Join Date: Jun 2012
Posts: 829
# 15
12-30-2012, 02:21 AM
I think a neutral faction would work very well. The FED already got some 'mercenary' outfit. I could ask to why, since there isn' much reason for it. Being neutral, there can be a great possibility for trading, privateering, section 31 activity, etc. etc.

Completely ignoring the possibilities would be a sad move.
Having the klinks becoming friends with the rommies is only showing me that the factions are being washed out anyways, so why deny the possibility.
Vice Admiral Kerayz of the Federation of Misfits.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 16
12-30-2012, 02:58 AM
Quote:
Originally Posted by f2pdrakron View Post
No, I do not ... they are registered with the Federation (meaning under their flag, just like todays merchant ships) or they dont.

But thats it, you dont suddenly get involved into Starfleet affairs and far too many things on the game are made under the assumption you are a commissioned officer of either Starfleet or the Klingon Defense Force.

Take the Breen episodes, remove the faction and they make no sense because they are the assumption you are a envoy from either the Federation of the Klingon Empire and they have their own ships and their own officers, no need to "outsource" it.

Worst you have the 2800 were the start is a conference about the Borg, makes no sense to have a non-allied or member of any of the factions present since what would be the point of having a freighter captain there?

What you people seem to be arguing is you want a sandbox game with no real missions or no real story because that is neutrality, the content you would have would mean nothing but endless patrols and the cluster exploration missions.

I say this, I think it was a error to have the KDF at launch and it perhaps been better to make it a alternative faction later but that ship have sailed, I am looking at the realities of the game as it stand and I see these proposals as nothing but "tear down the walls and build anew" and they cannot do that.
Kasidy Yates wasn't a Federation Cargo Captain, she was independent, later working for the Bajorans.

And I never said Privateers do military / storyline missions, they would have their own little world / storyline. Remember this is supposed to be a Trader / Merchant faction. Which people would have something else different to do in STO than just running another Tac/Eng/Sci Escort/Cruiser/Science/Carrier.
Rihannsu
Join Date: Jun 2012
Posts: 14,439
# 17
12-30-2012, 07:20 AM
Another example is of course the Boslics. They traded with the major powers and sometimes worked as mercenaries.
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Captain
Join Date: Jun 2012
Posts: 514
# 18
12-30-2012, 07:49 AM
Actually, some of that Borg meeting would make MORE sense, since it's written as if you aren't obviously part of any of the parties involved (which doesn't really make sense, normally -- why is the KDF acting like you aren't a loyal member of the empire?)
Lieutenant
Join Date: Dec 2012
Posts: 81
# 19
12-30-2012, 08:56 AM
Not against a new type of gameplay, and it puzzles me people are? But I think there are better candidates first.

Dominion / Cardassian
Romulan
Borg

There were independent species and races in star trek from time to time, rather than neutral call it independent and it'd work better. This way you could include any mini factions that you like under one umbrella.

My personal preference is individual mini factions that you can level up in, maybe 10-20 levels or so. So you'd level romulan for romulan ships, pvp etc. With the best foundry missions being voted on and used to make the episodes. Sort of like what we have now, only they get a base in their own sector of space (which already exists), ships which we already have a start in and the pvp queues are (any) faction vs your faction.

All in all much of its already there if the went with romulan/cardassian etc, if we are just waiting on missions well take the best mini faction missions as the storylines. A Romulan / Cardassian alliance could work, and would give plenty of breadth to what ships could be released, heck even throw the dominion in there .

If you like the merchant theme however, you could suggest that for the existing factions? No reason why merchant missions couldn't be designed, no game mechanics need to change much, just the missions are less about kill and more about collect/trade/protect etc.

Last edited by paareth; 12-30-2012 at 08:58 AM.
Lt. Commander
Join Date: Jun 2012
Posts: 118
# 20
12-30-2012, 09:14 AM
Better candidates for a 3rd faction? Not better just more complex to implement. As I mentioned the Neutral faction is the easiest to implement. But you do make a good point, an Independent Faction as a catch all for mini factions would work better.

For some reason Neutral just doesn't sound good or to boring for some people xD
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