Lieutenant
Join Date: Nov 2012
Posts: 84
# 71
12-31-2012, 03:56 AM
luxchristian: I think by ES2 Heretic refers to the ltc sci Energy Siphon 2 rather than Extend Shields 2 as your mention of eng Boffs suggests you think.

Also if People don't mind I'll post my build for a bit of Critique later.
Commander
Join Date: Jul 2012
Posts: 312
# 72
12-31-2012, 04:06 AM
I'm aware that ExShields does nothing for your power levels :-) My answer was a "little" bit unclear

I would like to see other builds.
Commander
Join Date: Sep 2012
Posts: 303
# 73
12-31-2012, 04:18 AM
Ok, I only read the OP and a few of your responses... and well.. im with the rest of you. I gave this ship to my blue side engineer and my redside science officer, performs awesomely on both, didn't even change a lot of my Boff officers around either.

Oh and also, Purple Chel Grett (using Jem'Hadar 3 piece) looks interesting. not sure i'll keep it like that though
Career Officer
Join Date: Sep 2012
Posts: 2,701
# 74
12-31-2012, 04:38 AM
Got to be honest, i'm thoroughly underwhelmed by the Chell Grett. As a Cruiser/Science player, I have no setups that I could apply to the Grett. Additionally, it hasn't got it's own bridge, which is a real killer - even Tholian ships have unique bridges. For the effort required to get 1000 photos, i'm somewhat disappointed.

Even moreso given that the Grett's Item Box is bound. Right now I have a Chel Grett Requisition Pack on my Fed Science captain that I will never open, can't trade or sell, so will spend the rest of it's life in my bank. Be nice if it was unbound, because i'm sure there's someone who wants one and is prepared to pay, and I never say no to EC.
Captain
Join Date: Jul 2012
Posts: 1,273
# 75
12-31-2012, 04:45 AM
Quote:
Originally Posted by lordrelentless View Post
First off I'm not using any mines and I don't have anything Boosting mines; so whoever stated this go away I'm not in the mood. Secondly my setup works just fine with my other ships. You telling me that "I'm just bad and I should quit" is utter BS. Now I'm going to be blunt, your points are moot. You'd rather antagonize than actually help. Get off my thread before I report your posts.

As for the other people; thank you for your advice I'll consider it. I don't use Hazard emitters because it doesn't seem to help and is rather gimped as far as I can tell. I originally has a full set array of dual beam antiprotons equipped on the Breen warship but swapped off to my DHC.

As for my ability to play this game; just because I'm not minmaxing doesn't mean I don't know how to play. Your arrogance and ignorance is astounding. And while you might like the Vesta I stand by my points as to how it is flawed.
He's confused because you used the wrong title to describe your Breen weapon. I'm assuming you mean 'Breen tranphasic cluster torpedo'. In which case, it's simple miscommunication.

Your 'setup' might seem to work fine on other ships, but I have my doubts that it's anywhere near optimal. At this point, you're more likely a liability than an asset. Also, you don't copy-paste builds onto completely different ships, why on Earth do you think that's a smart move? Each ship is different, though some are similar enough to where you could do some limited 'copying'. I suggest you lighten up and listen to the advice being offered here, because it will help optimize your build and make you a more valuable asset on a team. HereticKnight is one of the better players in the game. . .when a player like him says 'you're doing it wrong', he's usually right. Especially when he specifically points out what you're doing wrong.

Hazard Emitters are not used just for healing. You use them to clear the plasma fires, which is useful as the plasma fire DoT from STF cubes is rather nasty, especially against lighter ships. They also provide a small hull resistance buff.

The tips being suggested here are far from min-maxing. They're basic common sense. They're what you would be following, if you had a grasp on what actually works in-game when it comes to ship builds.
Lieutenant
Join Date: Nov 2012
Posts: 84
# 76
12-31-2012, 04:48 AM
Quote:
Originally Posted by luxchristian View Post
I'm aware that ExShields does nothing for your power levels :-) My answer was a "little" bit unclear

I would like to see other builds.
No Problem, wasn't sure if you were confused.

Right, Current Build:

Fed VA Science

Weapons: 2x Polaron DHCs, 1x Polaron DC 1x Quantum Torp (will be 2DHC, 1Dominion Polaron DC, Omega Torp when I get them)
Aft: 3 Polaron Turrets, Cutting Beam

Borg X Deflector, Borg X Impulse, Reman XI Shields (Replaced with Borg X when I get it)

THY1, CRF1, APB2 APO3
TT1, TS2

HE1, TSS2, Tyken's Rift 2
EPtS 1, Aux2SIF 1
EPtS 1


Consoles:
3x Polaron Phase, Assimilated Module
2x Neutronium, ZPE Conduit
Breen Energy Dissipator, Isometric Charge, Particle Generator

Doffs: All Green (I only have ~300K EC so can't really afford blues/Purples)
2x Conn Officer (Tac Team)
1x Projectile Weapon Officer
1x Warp Core Engineer
1x Gravimetric Scientist (Tyken's Aftershock)

Rather Obviously, I don't have massive resources to play with so label suggestions as change now, and work towards as relevant. My Captain has maxed Flow Capacitors, so Polaron is quite nice and the Dominion Polaron DC is tempting me. Also maximum Particle Generators, so Isometric Charge deals nice Damage (especially against the sweet spot of 3 Targets since it hits the initial guy twice)

Oh one more thing this is the first time my Sci Captain has flown anything that isn't a Sci Ship

Last edited by ericphail; 12-31-2012 at 04:57 AM.
Commander
Join Date: Jul 2012
Posts: 312
# 77
12-31-2012, 04:54 AM
Quote:
Originally Posted by johngazman View Post
Got to be honest, i'm thoroughly underwhelmed by the Chell Grett. As a Cruiser/Science player, I have no setups that I could apply to the Grett. Additionally, it hasn't got it's own bridge, which is a real killer - even Tholian ships have unique bridges. For the effort required to get 1000 photos, i'm somewhat disappointed.

Even moreso given that the Grett's Item Box is bound. Right now I have a Chel Grett Requisition Pack on my Fed Science captain that I will never open, can't trade or sell, so will spend the rest of it's life in my bank. Be nice if it was unbound, because i'm sure there's someone who wants one and is prepared to pay, and I never say no to EC.
It is a free ship which you can get with little effort. So I'm not surprised that it hasn't a custom bridge . And I really don't care about bridges. That is a waste of ressources which could be used to build more ships xD But there is a good chance that the new lockboxes will have a better breen ship with a custom bridge.

Try using a more escort build for the Grett.
I only used the Chel in a singe ISE with this setup and it was ok :-)
http://www.stoacademy.com/tools/skil...d=Breen1Engi_0
4x Phaser DHC MKXI
3x Phaser Turrets MKXI
1x Cutting Beam
Maco XII Shield
Borg Engine MKXI
Borg Deflector MKXI

RCS MKXI,
Neutronium Alloy MKXI,
Neutronium Alloy MKXI,

Field Generator,
Breen Console,
Assimilated Console

4x Phaser Relay

Yeah I still need a good array of doffs.

Has some problems with weapon drain but that is manageble as a engi. Heretick is using Emergency Power to weapons and Energy Syphon to handle the power drain. The 2er set bonus "Omega Weapon Amplifier" should also help.

Crowd Control and heals which can be also used on other peoples makes it an ok allround build.

Last edited by luxchristian; 12-31-2012 at 05:10 AM.
Career Officer
Join Date: Jun 2012
Posts: 829
# 78
12-31-2012, 04:54 AM
Is that Breen Energy Dissipator actually working without the full 3-set Breen engine/deflector/shield?

In stowiki it says it needs all three? Please clarify. Is it perhaps because the breen ship have an innate 'bonus' towards using it?
Vice Admiral Kerayz of the Federation of Misfits.
Lieutenant
Join Date: Nov 2012
Posts: 84
# 79
12-31-2012, 05:02 AM
The Breen Energy Dissipator on the Chel'Grett is a Console, that doesn't need anything else to activate it
Career Officer
Join Date: Jun 2012
Posts: 829
# 80
12-31-2012, 05:13 AM
Quote:
Originally Posted by ericphail View Post
The Breen Energy Dissipator on the Chel'Grett is a Console, that doesn't need anything else to activate it
Interesting. Thanks. Have you per chance tried equipping it in another vehicle to see if it works as a standalone there too, or is it bound to the chel'grett?

In that case the stowiki need a little bit more modifying.
Vice Admiral Kerayz of the Federation of Misfits.
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