Captain
Join Date: Jun 2012
Posts: 547
# 11
12-29-2012, 01:13 PM
Quote:
Originally Posted by zahinder View Post
Curse my two n's and my over-reliance on Spell Check! CURSE YOUUU!!!
Captain
Join Date: Jun 2012
Posts: 3,331
# 12
12-29-2012, 02:23 PM
I respect the stuff that happened on-screen and in the game (path to 2409 included). I pretty much ignore the stuff from the games or novels.
Career Officer
Join Date: Jun 2012
Posts: 161
# 13
12-29-2012, 06:11 PM
I treat events that have happened in all 6 television series, 11 movies and in STO as cannon and will not add anything that contradict them. In addition, I will always make sure that I do not permanently change any cannon character or events that I use in my missions.
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Survivor of Romulus
Join Date: Jun 2012
Posts: 2,984
# 14
12-29-2012, 06:43 PM
Just me or does it seem like we're all kinda on the same page here?
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Lt. Commander
Join Date: Sep 2012
Posts: 144
# 15
12-29-2012, 08:46 PM
Quote:
Originally Posted by drogyn1701 View Post
Just me or does it seem like we're all kinda on the same page here?
Well, not entirely. A lot of people ended up answering a question I wasn't really asking. Namely, I'm not asking about how people approach canon from the shows and movies. I consider that more or less a given. Nor am I asking whether or not you research soft canon/fannon or worry about contradictions with stuff you're not aware of. Probably my own fault for not being clearer.

I was asking how people feel about actively contradicting preexisting soft canon/fanon that they are already aware of. Do you feel comfortable contradicting novels? Other people's missions? Common fan ideas that may be taken for granted but aren't evidenced in the shows/movies?

Do you worry about how such would be received by your audience? Would you worry about fans of those ideas/books giving you bad reviews? Would that effect how you write the mission, or whether you choose to create the mission or not? How do you feel when you play a mission that does this? Is that effected by whether you prefer one idea over another, or is it based in the principle of canon itself?

Last edited by connectamabob; 12-29-2012 at 08:51 PM.
Career Officer
Join Date: Jun 2012
Posts: 845
# 16
12-29-2012, 09:04 PM
I don't really worry too much about what anyone thinks but me, but it seems like my tastes are pretty much in-line with what at least some people like.

I guess my answer is that I would generally not contradict any sort of material I am aware of, provided I consider it reasonable, and legitimate. It depends if it seems like the person is respecting the universe and not abusing their narrative to make wide-scale alterations. If they're doing that, then I will disregard their contributions.

If I played a bad Foundry mission, which I found unbelievable and/or contradictory in itself, then I would have no problems disregarding it. If someone writes a mission that makes major changes to the universe, which fly in the face of what we've come to expect, then I also would likely disregard it. A mission with basically no story gets disregarded by default as being a holodeck simulation or something like that (no sense taking a mission's storyline more seriously than it does itself).

For example, if someone blew up a location accepted to exist, like Jupiter Station, I would disregard it. If they came up with their own "Starbase 136" or "Deep Space 13" then I'd say I could accept it. But there are limits. If a bunch of Deep Space stations all blew up it would start to become far fetched.

The only exception I might make, is if someone came up with a truly epic storyline to explain a major alteration to the universe, then I might possibly accept it. It would depend if I felt being part of that continuity made my own missions better, and how much respect I had for their work.

By default I think it's better if Foundry missions respect each other's continuity. In fact, I have considered starting a thread to try to track relevant events that occur in different people's missions, so that we could try to reference each other's works and not contradict them (obviously it would be entirely voluntary).

As far as outside fanon, that everyone accepts but isn't explicitly presented in the shows, maybe you should give some examples. If everyone accepts it, then for all I know, I do too.

Regarding Canon

Even on the concept of canon, I have to be honest, I pretty much disregard a lot of the stuff from TOS, primarily the ridiculous number of "gods" running around everywhere, and the numerous "mirror Earths". I may not openly contradict it, but I simply don't touch it. I've been watching TOS lately (never really watched the whole show before), and I swear it's got to the point where every third or fourth episode Kirk is asking Spock "What are the odds that a world halfway across the galaxy could develop so identically?" "Almost inconceivable, Captain."

Yeah, actually pointing out how unlikely it is really doesn't improve things, it just makes it worse. As far as I'm concerned, "mirror Earths" (Mirror Universe aside) go straight into the dustbin, and it seems like that's how TNG onward basically treated them as well.


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Last edited by nagorak; 12-29-2012 at 09:28 PM.
Rihannsu
Join Date: Jun 2012
Posts: 14,375
# 17
12-29-2012, 09:38 PM
Don't forget teh race that has been extinct for millenia, except for the last two members who have been fighting each other the entire time....

Anyways, I don't worry about fanon or "soft-canon" when writing foundry stuff.
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Rihannsu
Join Date: Jun 2012
Posts: 813
# 18
12-29-2012, 10:25 PM
I haven't gotten around to writing any foundry missions, but I write a lot of fanfiction.

As far as I'm concerned, anything's game as long as it can be explained in less then a paragraph as need be, and doesn't contradict anything else I've written. If it contradicts canon or one of the books, I usually take the newer source, In case of fanon I'll either ignore it or tweak it to fit, if I can do that without taking out the heart of the source. Also, I don't go out of my way to throw in any references that don't have to do with the story.

My reasoning is that whenever they refer to an earlier event on the shows, it usually can be summed up in a couple of lines.

This summary, should be thorough enough that any reader can understand it, but succinct enough as to not patronize readers who already caught the reference. Also, I don't like to break characters to explain something, that always bugs me when I see it. If a character couldn't have known about something, they shouldn't act like they do. Likewise, if a character is an expert on the topic, they shouldn't ask stupid questions about it. Also, people don't read reports verbatim, engage all your characters in a conversation about the reference if it takes more then a couple sentences. I've read a few fanfics, and played a few foundry missions, where single characters drone on for whole pages about some event or another, sometimes as if they're reading an MA entry, and it slows the story down a lot.

You can get around these restrictions with clever storytelling though, it's not entirely out of character for someone like an EMH, an android or a Vulcan to over explain something.

Last edited by f9thaceshigh; 12-29-2012 at 10:40 PM.
Captain
Join Date: Jun 2012
Posts: 1,105
# 19
12-31-2012, 06:47 AM
Quote:
Originally Posted by connectamabob View Post
Well, not entirely. A lot of people ended up answering a question I wasn't really asking. Namely, I'm not asking about how people approach canon from the shows and movies. I consider that more or less a given. Nor am I asking whether or not you research soft canon/fannon or worry about contradictions with stuff you're not aware of. Probably my own fault for not being clearer.

I was asking how people feel about actively contradicting preexisting soft canon/fanon that they are already aware of. Do you feel comfortable contradicting novels? Other people's missions? Common fan ideas that may be taken for granted but aren't evidenced in the shows/movies?

Do you worry about how such would be received by your audience? Would you worry about fans of those ideas/books giving you bad reviews? Would that effect how you write the mission, or whether you choose to create the mission or not? How do you feel when you play a mission that does this? Is that effected by whether you prefer one idea over another, or is it based in the principle of canon itself?

Oh, right. I'm with you. I don't write over anything that is set down in the game, or the shows. That is all history, that is all happened. I have no issue at all contradicting books (well, not the New Frontier books, since they obviously are canon in game) but everything else, weither I've read it or not, for my stories, it's not happened.


Likewise, I have no issue at all contradicting someone's foundry mission, if so needed. I try to keep in mind the foundry missions I enjoyed as being in canon, but like negorak, if it's something galaxy wide, then I disregard.
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