Commander
Join Date: Jul 2012
Posts: 265
# 21
12-25-2012, 09:20 AM
Quote:
Originally Posted by lianthelia View Post
Assuming one has high Auxiliary and some good particle generators how much damage does the Quantum Field Focus Controller really do?

I have a friend who tells me he was a guinea pig for his friend who used one and said it wasn't doing a whole lot of damage, said was running high aux and particles.
You need your enemies facing shields down. I can pop cubes with it.
Starfleet Veteran
Join Date: Sep 2012
Posts: 832
# 22
12-26-2012, 01:36 AM
Not using the aux cannonns is just plain crazy.

I have a number of builds for mine but my favorate for pve has to be the AOE build.

Gravity well III, Gravity Well I, Cannon Scatter Volley II, Cannon Scatter Volley I and Attack Patern Beta I are the key abilities of this build. Beyond that you need your standard tanking skills, tactical team emergency power to shields, transfer shield strength, polarize hull and hazard emitters.

So why Set up for AOE damage in a Vesta and not an escort which could put out more damage? 2 reasons.

Reason one, Gravity Well. The few escorts that can include gravity well in their AOE build are limited to Gravity Well I only and have a more complicated time ramping their aux levels high before poping it. AOE skills are of limited usfullness if your enemy dosnt clump up for you to hit all of them at once so being able to provide the gravity well to do so yourself is imensly usefull.

Reason two, Tank. The biggest drawback to an AOE build is that of drawing combined fire. An escort can tank better then many people think if it is built well but there are fleet alerts and STFs where the ammount of fire AOE attacks will draw are going to be more then your escorts shields and hull can take. The Vesta can tank damage a whole lot better, drawing the fire of large groups of enemies with its AOE and thus protecting weaker escorts. Whats more drawing the fire of many ships at once increases the DPS of the vesta as many of those ships will fire projectile weapons at it, which is damage it can return to them through the use of one of its consoles.

So use the aux cannons and run your aux at full. with standard captain skills your weapons power should still be boosted to medium levels even when set to the minimum so you will still have plenty for turrets (which draw very little power) aft. With your aux at max your gravity well will have imense range and your transfer shield strength, hazard emitters and polarize hull will all be extra effective. Which is a good thing given the amount of damage you will be tempting.

I use this build to grind vr loot from starbase 24 as it just about always takes 1st.
Captain
Join Date: Jun 2012
Posts: 1,054
# 23
12-26-2012, 01:58 AM
Quote:
Originally Posted by pwstolemyname View Post
Not using the aux cannonns is just plain crazy.

I have a number of builds for mine but my favorate for pve has to be the AOE build.

Gravity well III, Gravity Well I, Cannon Scatter Volley II, Cannon Scatter Volley I and Attack Patern Beta I are the key abilities of this build. Beyond that you need your standard tanking skills, tactical team emergency power to shields, transfer shield strength, polarize hull and hazard emitters.

So why Set up for AOE damage in a Vesta and not an escort which could put out more damage? 2 reasons.

Reason one, Gravity Well. The few escorts that can include gravity well in their AOE build are limited to Gravity Well I only and have a more complicated time ramping their aux levels high before poping it. AOE skills are of limited usfullness if your enemy dosnt clump up for you to hit all of them at once so being able to provide the gravity well to do so yourself is imensly usefull.

Reason two, Tank. The biggest drawback to an AOE build is that of drawing combined fire. An escort can tank better then many people think if it is built well but there are fleet alerts and STFs where the ammount of fire AOE attacks will draw are going to be more then your escorts shields and hull can take. The Vesta can tank damage a whole lot better, drawing the fire of large groups of enemies with its AOE and thus protecting weaker escorts. Whats more drawing the fire of many ships at once increases the DPS of the vesta as many of those ships will fire projectile weapons at it, which is damage it can return to them through the use of one of its consoles.

So use the aux cannons and run your aux at full. with standard captain skills your weapons power should still be boosted to medium levels even when set to the minimum so you will still have plenty for turrets (which draw very little power) aft. With your aux at max your gravity well will have imense range and your transfer shield strength, hazard emitters and polarize hull will all be extra effective. Which is a good thing given the amount of damage you will be tempting.

I use this build to grind vr loot from starbase 24 as it just about always takes 1st.
hm. the basic idea I agree. I use two grav wells and full AoE, and that is what this ship was designed for (its also good for catching heavy torps, supporting team, by not letting them die).

however do not say, that with such a build, you have to use the aux. if you go full aux power, you lose insane amounts of dps. in this setup there is no point in going full aux, since you would only use it with grav wells, and for healing. for that a simple battery will suffice.

if I go full aux power, and minimum weapons power, I get 63/25 in my weapons. for the turrets that means, from dealing 700 dps they go down to 266. that is extreme amounts of dps you are losing, for a bit stronger gravity well and a bit of healing bonus
Republic Veteran
Join Date: Jun 2012
Posts: 3,232
# 24
12-26-2012, 04:53 PM
I'm thinking about buying the Aventine...really am...but well I can't say I'm a fan of the look of the thing but I don't really care about the other consoles so spending 2500 zen on a skin is kinda silly.

I'm just not sure what to do.

Are the looks worth putting up with for a nice damage oriented science vessel?
Lieutenant
Join Date: Jul 2012
Posts: 98
# 25
12-26-2012, 09:41 PM
okay, been testing a new setup and it's pretty sexy so far that i can tell.

2x Aux Cannons , 1x Omega Torp
1x Phaser beam array aft (for subtargeting w/ maxed flow cap skill)
1x Photon mine
1x Cutting beam

95 aux, 25 engine, 40 shields, 40 weapons

MACO xii shield
Omega Force xii Deflector and Engines

Monoantium , Neutronium
Field Gen , Particle Gen , Borg Ass. Module, Vesta Fermion , Vesta QFF
3x Phaser relays

Advanced Danubes

HE1-PH2-GW1
THY1
TT1-APB1
EPtS1-AuxtSIF1
HE1-PH2-TSS3-GW3


:: on the wish list::
Will be upgrading Particle Gen to ThreatScaling version from embassy.
Will try swapping out an armor for the Romulan Zero-point Energy Console (mainly for +crit %)
Ensign
Join Date: Nov 2012
Posts: 21
# 26
12-31-2012, 03:26 PM
Quote:
Originally Posted by ferdzso0 View Post
hm. the basic idea I agree. I use two grav wells and full AoE, and that is what this ship was designed for (its also good for catching heavy torps, supporting team, by not letting them die).

however do not say, that with such a build, you have to use the aux. if you go full aux power, you lose insane amounts of dps. in this setup there is no point in going full aux, since you would only use it with grav wells, and for healing. for that a simple battery will suffice.

if I go full aux power, and minimum weapons power, I get 63/25 in my weapons. for the turrets that means, from dealing 700 dps they go down to 266. that is extreme amounts of dps you are losing, for a bit stronger gravity well and a bit of healing bonus
You should probably go back and re-read that post.

Quote:
Originally Posted by pwstolemyname View Post
So use the aux cannons and run your aux at full. with standard captain skills your weapons power should still be boosted to medium levels even when set to the minimum so you will still have plenty for turrets (which draw very little power) aft.
Captain
Join Date: Jun 2012
Posts: 1,054
# 27
01-01-2013, 01:29 AM
Quote:
Originally Posted by apocalypsex99 View Post
You should probably go back and re-read that post.
I read it right alright. he suggests a DPS loss, when OP clearly said he prefers offensive, DPS builds. using full aux is a great DPS loss from the turrets
Career Officer
Join Date: Nov 2012
Posts: 246
# 28
01-01-2013, 03:26 AM
omg... this ship is built and destined to be a sci's wet dream and you people are still hurting her...

How many builds for this ship have we discussed and yet every other week there's 2-4 more on the threads...

it's kinda to the point that I'm not sure what to say.... as a sci/eng officer with AUX... aux! you should be able to make this Beauty into a beast.

Do you know how far out of your way, off the beaten path, and over the rainbow you have to go to make this ship terrible? I think at this point you have to take college courses to do it... maybe get a degree I'm horrible and still have to work, and put your kids through that same terrible college of futility till you retire to make this ship bad and yet people constantly do it. It boggles the mind.

DHC's? Seriously? DHC's on a ship that has AUX Canons? Punch yourself in the throat and then go sit quietly in the back of the classroom. Not every ship needs DHC's, it's to the point now hat i hate the word DHC's when i see them on the batlefield i want to attack the person using them... it's like I'm being cursed at or something. I hate the fact that they even let feds get them and I'm pure fed, it's gotten to the point that for each person to make themselves sound like they know what they are saying they yell DHC, like that is the cure all answer to everything. You could ask, "Hey, how are you doing?" "DHC." Wtf? Not every ship needs to become a bat popping fiend to be good, if so then you my friend ar a one trick pony and probably regurging someone else's builds, and parading it as if it was your own, lord knows i should have coined my builds. In fact this ship is designed specifically not to use weapons set up. It's designed to make scis and engs relevant on the battlefield. Anyone that says put weapons on this ship that;s not torps or aux cannons please for the love of god run from them. That person is dangerously stupid. weapons energy will be so far diluted by the shields and the aux that it will be just... stupid. what are you going to shoot for? 100-200 damage? Congrats it's boy. I hope you're happy. if you need to add weapons don't add them for offense unless you want to scaff sheilds, add them for defense. Like a beam or two so you can use befaw to as a pre shield against fighters and plasma torps or something. you don't need to be strong in weapons to do this you just need to be acc.

very simple, skill wise you're on your own, we have made enough topics bout this ship so finding one will be easy enough. DPS wise please get the tac vesta, aux cannons to the face with a spinal lance chaser and a torp spread I'm not sure if their will be enough of the enemy to identify after that.

Good luck and be careful with the advice you take in, not every expert is an expert and not every poster knows what they are talking about..... DHC's... just shoot me.

Last edited by lasonio; 01-01-2013 at 03:38 AM.
Republic Veteran
Join Date: Jun 2012
Posts: 3,232
# 29
01-01-2013, 08:00 AM
Quote:
Originally Posted by lasonio View Post
omg... this ship is built and destined to be a sci's wet dream and you people are still hurting her...

How many builds for this ship have we discussed and yet every other week there's 2-4 more on the threads...

it's kinda to the point that I'm not sure what to say.... as a sci/eng officer with AUX... aux! you should be able to make this Beauty into a beast.

Do you know how far out of your way, off the beaten path, and over the rainbow you have to go to make this ship terrible? I think at this point you have to take college courses to do it... maybe get a degree I'm horrible and still have to work, and put your kids through that same terrible college of futility till you retire to make this ship bad and yet people constantly do it. It boggles the mind.

DHC's? Seriously? DHC's on a ship that has AUX Canons? Punch yourself in the throat and then go sit quietly in the back of the classroom. Not every ship needs DHC's, it's to the point now hat i hate the word DHC's when i see them on the batlefield i want to attack the person using them... it's like I'm being cursed at or something. I hate the fact that they even let feds get them and I'm pure fed, it's gotten to the point that for each person to make themselves sound like they know what they are saying they yell DHC, like that is the cure all answer to everything. You could ask, "Hey, how are you doing?" "DHC." Wtf? Not every ship needs to become a bat popping fiend to be good, if so then you my friend ar a one trick pony and probably regurging someone else's builds, and parading it as if it was your own, lord knows i should have coined my builds. In fact this ship is designed specifically not to use weapons set up. It's designed to make scis and engs relevant on the battlefield. Anyone that says put weapons on this ship that;s not torps or aux cannons please for the love of god run from them. That person is dangerously stupid. weapons energy will be so far diluted by the shields and the aux that it will be just... stupid. what are you going to shoot for? 100-200 damage? Congrats it's boy. I hope you're happy. if you need to add weapons don't add them for offense unless you want to scaff sheilds, add them for defense. Like a beam or two so you can use befaw to as a pre shield against fighters and plasma torps or something. you don't need to be strong in weapons to do this you just need to be acc.

very simple, skill wise you're on your own, we have made enough topics bout this ship so finding one will be easy enough. DPS wise please get the tac vesta, aux cannons to the face with a spinal lance chaser and a torp spread I'm not sure if their will be enough of the enemy to identify after that.

Good luck and be careful with the advice you take in, not every expert is an expert and not every poster knows what they are talking about..... DHC's... just shoot me.
Umm hate to burst your crazy DHC hating bubble, but the Aux cannons are...Aux Phaser Dual Heavy Cannons...so yeah still using DHCs even if you are using the Aux ones...the Aux DHCs are identical to regular DHCs except in that they use Aux power instead of Weapon power.
Captain
Join Date: Jun 2012
Posts: 1,054
# 30
01-01-2013, 11:13 AM
Quote:
Originally Posted by lasonio View Post
omg... this ship is built and destined to be a sci's wet dream and you people are still hurting her...

How many builds for this ship have we discussed and yet every other week there's 2-4 more on the threads...

it's kinda to the point that I'm not sure what to say.... as a sci/eng officer with AUX... aux! you should be able to make this Beauty into a beast.

Do you know how far out of your way, off the beaten path, and over the rainbow you have to go to make this ship terrible? I think at this point you have to take college courses to do it... maybe get a degree I'm horrible and still have to work, and put your kids through that same terrible college of futility till you retire to make this ship bad and yet people constantly do it. It boggles the mind.

DHC's? Seriously? DHC's on a ship that has AUX Canons? Punch yourself in the throat and then go sit quietly in the back of the classroom. Not every ship needs DHC's, it's to the point now hat i hate the word DHC's when i see them on the batlefield i want to attack the person using them... it's like I'm being cursed at or something. I hate the fact that they even let feds get them and I'm pure fed, it's gotten to the point that for each person to make themselves sound like they know what they are saying they yell DHC, like that is the cure all answer to everything. You could ask, "Hey, how are you doing?" "DHC." Wtf? Not every ship needs to become a bat popping fiend to be good, if so then you my friend ar a one trick pony and probably regurging someone else's builds, and parading it as if it was your own, lord knows i should have coined my builds. In fact this ship is designed specifically not to use weapons set up. It's designed to make scis and engs relevant on the battlefield. Anyone that says put weapons on this ship that;s not torps or aux cannons please for the love of god run from them. That person is dangerously stupid. weapons energy will be so far diluted by the shields and the aux that it will be just... stupid. what are you going to shoot for? 100-200 damage? Congrats it's boy. I hope you're happy. if you need to add weapons don't add them for offense unless you want to scaff sheilds, add them for defense. Like a beam or two so you can use befaw to as a pre shield against fighters and plasma torps or something. you don't need to be strong in weapons to do this you just need to be acc.

very simple, skill wise you're on your own, we have made enough topics bout this ship so finding one will be easy enough. DPS wise please get the tac vesta, aux cannons to the face with a spinal lance chaser and a torp spread I'm not sure if their will be enough of the enemy to identify after that.

Good luck and be careful with the advice you take in, not every expert is an expert and not every poster knows what they are talking about..... DHC's... just shoot me.
lolomfg

srsly, I dont even know where to start correcting you, give me a hint pls
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