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Career Officer
Join Date: Aug 2012
Posts: 5
I would like to point out some issues that i have noticed on my 4 toons that i think need to be addressed before any new updates or new Rep systems or anything else.....

(dont add new content if the existing content does not work the way it should...)

issue #1
when a death happens and you re spawn with a target selected and you boost without noticing that you have a target on and your ship fly's at full impulse at that target even though you may not want to fly at that target from that direction.... and guess what your dead because you cant turn left, right, up or down....

issue #2
when doing a mission like the gorn mine field or, kdf scout force, or any of the available missions that can be done every 20 hrs you finish the mission and 20 hrs later you can watch the timer go away and well guess what it is removed from your available missions for an up word of 14 days....

issue #3
when loading into ESD or the fleet star base and you load 1/2 in a wall or 1/2 way in the floor and you cant move because you are "stuck" and guess what the /stuck in chat switch does not work.... now you have to beam out and back in and some people this can take an up word of 20 min to do so....

issue #4
when doing STF's and you get low on HP and you are now about 14k away from the target now you go BOOM.. there was visually no torps on you nor nothing in range to shoot you.... after looking at your combat log it turns out you had an invisible torpedo kill you....


please people add your issues or elaborate on mine.... i think that these issues should be fixed ASAP as things should work as intended before adding new things that can cause more issues....
Lieutenant
Join Date: Nov 2012
Posts: 85
# 2
01-03-2013, 09:20 AM
Quote:
Originally Posted by fraktheworld View Post
I would like to point out some issues that i have noticed on my 4 toons that i think need to be addressed before any new updates or new Rep systems or anything else.....

(dont add new content if the existing content does not work the way it should...)

issue #1
when a death happens and you re spawn with a target selected and you boost without noticing that you have a target on and your ship fly's at full impulse at that target even though you may not want to fly at that target from that direction.... and guess what your dead because you cant turn left, right, up or down....

issue #2
when doing a mission like the gorn mine field or, kdf scout force, or any of the available missions that can be done every 20 hrs you finish the mission and 20 hrs later you can watch the timer go away and well guess what it is removed from your available missions for an up word of 14 days....

issue #3
when loading into ESD or the fleet star base and you load 1/2 in a wall or 1/2 way in the floor and you cant move because you are "stuck" and guess what the /stuck in chat switch does not work.... now you have to beam out and back in and some people this can take an up word of 20 min to do so....

issue #4
when doing STF's and you get low on HP and you are now about 14k away from the target now you go BOOM.. there was visually no torps on you nor nothing in range to shoot you.... after looking at your combat log it turns out you had an invisible torpedo kill you....


please people add your issues or elaborate on mine.... i think that these issues should be fixed ASAP as things should work as intended before adding new things that can cause more issues....
issue #1 is definitely annoying. However, if you tap the (esc) key, you will unselect that target and can maneuver as normal. This is a work around, and not a bug fix. The bug should be fixed.

I have lag issues that I am assuming have something to do with the recent storm in NY, so I?ll gripe about those another day. (When you move forward but get pushed back as the game catches up to your input, numerous times, it gets a little frustrating)
Starfleet Veteran
Join Date: Jun 2012
Posts: 95
# 3
01-03-2013, 10:10 AM
I agree.
I'd be very happy to see S8 pushed back to have a S7.5 "Bug fixes and Improvements."
Career Officer
Join Date: Jun 2012
Posts: 829
# 4
01-03-2013, 10:11 AM
I was expecting a much longer list...
Vice Admiral Kerayz of the Federation of Misfits.
Career Officer
Join Date: Jun 2012
Posts: 411
# 5
01-03-2013, 01:33 PM
Be nice if they finally put the Romulan capitol....in Romulan space.

(See sig below)

Especially with the rumored 'Sela' episode to be released "soon".
My consolidated list of game improvements for STO: http://sto-forum.perfectworld.com/sh...d.php?t=990371
Career Officer
Join Date: Aug 2012
Posts: 5
# 6
02-12-2013, 08:18 AM
Quote:
Originally Posted by captainhunter1 View Post
Be nice if they finally put the Romulan capitol....in Romulan space.

(See sig below)

Especially with the rumored 'Sela' episode to be released "soon".


hey the title said some issues not all of the issues....
Life is what happens when your playing STO
Career Officer
Join Date: Jun 2012
Posts: 2,233
# 7
02-12-2013, 08:47 AM
HAHAHAHAHAHAHAHAHA! Fix stuff?!? How does that make PWE money?
Sometimes I think I play STO just to have stuff to rant about on the forums!

Career Officer
Join Date: Jun 2012
Posts: 731
# 8
02-12-2013, 08:55 AM
#1 and #4 both happened to me and are quite annoying.

I've never personally witnessed #3 but I've heard chatter of it happening. Taking 20 mins to beam up and back to ESD seems excessive and I'd suggest running a force verify from the launcher client.

#2 actually isn't a bug (at least from what I read in your description) -- those are daily fleet actions and they're randomly chosen. Thus it's possible that Klingon Scout Force just won't be the daily for sometimes two weeks. The PvP daily is the same way -- you may get arena, capture and hold, or war zone, but there's no guarantee you'll get a particular one tomorrow, or the day after that, or the day after that.
Fleet holding costs | Accolade Points: 18020 (Fed Engineer), 16400 (KDF Tactical)
Subscribe to Accolade thread | Join channel Accolades | Idea: Mail Revamp
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Career Officer
Join Date: Jun 2012
Posts: 753
# 9
02-12-2013, 09:17 AM
Quote:
Originally Posted by towani View Post
I agree.
I'd be very happy to see S8 pushed back to have a S7.5 "Bug fixes and Improvements."
If they stopped updates/releases to fix bugs there would never be updates/releases. The bugs usually arise after updates/releases are made so things they fix may end up broken yet again. It shouldn't work that way but after 7 releases, we all know the routine.
Captain
Join Date: Jun 2012
Posts: 945
# 10
02-12-2013, 09:44 AM
one of the list which has been around longer than i have (i think)...

KDF maurading boff costume uneditable! >=/

STILL!
Your Heavy Graviton Beam deals 26470 (10583) Kinetic Damage(Critical) to Assimilated Carrier.
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