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Captain
Join Date: Jun 2012
Posts: 514
# 31
01-08-2013, 07:36 AM
Yeah, Misterde, you have the original form of Varanus that doesn't come with a console. Currently Varanus comes with a specific console for the repair platform.

That you didn't know that somewhat undermines your arguments.
Commander
Join Date: Jul 2012
Posts: 487
# 32
01-08-2013, 11:53 PM
I just checked my Varanus; it still has the ability without any console. I re-claimed it on another character, and THAT one has the console...so it's definitely a grandfathered thing.

So, no...we're not asking for something like what the Feds have PLUS drones...we're just asking for something like what the Feds have.

We don't have a 4-tac console science ship, we don't have a Lt. Com Tac officer science ship, and we don't have a 5-console science ship (I don't count the carrier, since it can't turn)...the Feds do, and I don't hear anyone crying about those.

I maintain that the KDF should NOT have to turn to lockbox ships in order to fly a science ship that is effective in the real world...and the real world requires at least a little DPS, regardless of your role. This ship needs one more tactical power to be truly effective...not OP, not broken, not imbalanced, just...effective. I don't think that's much to ask when the Feds already have it all.
Survivor of Romulus
Join Date: Jun 2012
Posts: 972
# 33
01-09-2013, 12:06 AM
Quote:
Originally Posted by misterde3 View Post
Once again: the Varanus has.no.special.console.
Its repair platform ability is entirely built-in.
There is no console.
send a bug report or show me how to do it i have to use a console space it would be nice if i could keep my drones and have a extra slot to use.
Survivor of Romulus
Join Date: Jun 2012
Posts: 972
# 34
01-09-2013, 12:08 AM
Quote:
Originally Posted by aethon3050 View Post
I just checked my Varanus; it still has the ability without any console. I re-claimed it on another character, and THAT one has the console...so it's definitely a grandfathered thing.

So, no...we're not asking for something like what the Feds have PLUS drones...we're just asking for something like what the Feds have.

We don't have a 4-tac console science ship, we don't have a Lt. Com Tac officer science ship, and we don't have a 5-console science ship (I don't count the carrier, since it can't turn)...the Feds do, and I don't hear anyone crying about those.

I maintain that the KDF should NOT have to turn to lockbox ships in order to fly a science ship that is effective in the real world...and the real world requires at least a little DPS, regardless of your role. This ship needs one more tactical power to be truly effective...not OP, not broken, not imbalanced, just...effective. I don't think that's much to ask when the Feds already have it all.
tottaly agree man we shouldnt have to hope for a box ship. in a lore way it doesnt make sense too. fed ships having more bite than kdf is LOL
Career Officer
Join Date: Jun 2012
Posts: 668
# 35
01-09-2013, 12:55 AM
Lockbox Ships vs Fleet Ships is a pointless argument as they both cost money.

For the record I flew the Varanus on my KDF Sci for a long time. Changing it out for the Korath because of the better turnrate (mind you this was before the Fleet version was available).

I have considered switching him back into the fleet version, however my fleet base kdf side is slow growing.

But, technically the Korath is a Lockbox ship & a KDF ship.

Pretty much all the standard T5 ships have the same bridge setup as their Fleet versions. I believe the Fleet Patrol Escort is the only ship whose fleet version has a slight change to bridge stations.

And in my opinion, KDF ships trump Fed ships on pretty much anything..... Even the Vesta is just an expensive Kar'fi..... The only thing its got over the Kar'fi is turnrate....
I'll stop kicking that horse when the bugs fixed. Until then as a paying consumer, I will voice my opinion.
Career Officer
Join Date: Jun 2012
Posts: 4,034
# 36
01-09-2013, 01:34 AM
Quote:
Originally Posted by zahinder View Post
Yeah, Misterde, you have the original form of Varanus that doesn't come with a console. Currently Varanus comes with a specific console for the repair platform.

That you didn't know that somewhat undermines your arguments.
I'm sorry I don't know everything.
That's no sarcasm.
I can only go by what I knwo from my own experience and it seems I have missed something.
And while I try to follow everything as much as I can it seems I missed somehting this time because I'm not in the habit of dismissing and reclaiming my ships.
I am very sorry.
Career Officer
Join Date: Jun 2012
Posts: 4,034
# 37
01-09-2013, 02:06 AM
Quote:
Originally Posted by aethon3050 View Post
I just checked my Varanus; it still has the ability without any console. I re-claimed it on another character, and THAT one has the console...so it's definitely a grandfathered thing.
Thanks for clearing that up.
That makes it clear, my information is out of date.
I'm sorry about that mess I caused.
Didn't Cryptic say when they converted the ships with the innate ability to the console user version that this was supposed to be automatic with a console appearing in the player's inventory?
That's why I assumed the Varanus was supposed to work like this in the first place.

Quote:
Originally Posted by aethon3050 View Post
So, no...we're not asking for something like what the Feds have PLUS drones...we're just asking for something like what the Feds have.

We don't have a 4-tac console science ship, we don't have a Lt. Com Tac officer science ship, and we don't have a 5-console science ship (I don't count the carrier, since it can't turn)...the Feds do, and I don't hear anyone crying about those.

I maintain that the KDF should NOT have to turn to lockbox ships in order to fly a science ship that is effective in the real world...and the real world requires at least a little DPS, regardless of your role. This ship needs one more tactical power to be truly effective...not OP, not broken, not imbalanced, just...effective. I don't think that's much to ask when the Feds already have it all.
With that "new" (at least to me) information I have to say there's an entirely different gripe I now have with the Varanus, T5 and Fleet: the shield mod.
Previously it made sense to me that it had less shields thanks to the drones.
Now it doesn't in the least.
Captain
Join Date: Jun 2012
Posts: 514
# 38
01-09-2013, 06:21 AM
Well, there's always the Bortasqu' command ship. It's a science ship with 4 tac consoles! Steers like a wounded cow, but still.

Yeah, it's a weird hybridy thing with shield mod 1 and, at best, LtC science seat, but it has sensor analysis and subtargetting...
Captain
Join Date: Jun 2012
Posts: 514
# 39
01-09-2013, 06:23 AM
Quote:
Originally Posted by misterde3 View Post
I am very sorry.
Cool by me. When I said 'somewhat undermines your argument,' I meant precisely that -- it doesn't mean I'll completely dismiss anything you say.

Man. I wish the Varanus was still like that, though!
Commander
Join Date: Jul 2012
Posts: 487
# 40
01-09-2013, 06:49 AM
The loss of the repair drones is a minute loss, really; they hardly did anything, and were extremely vulnerable to soft proximity kills from area-effect explosions. They also died the instant any enemy within range triggered Beam: Fire at Will or Torpedo Spread. Even if they gave back the drones, it wouldn't help this ship.
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