Lt. Commander
Join Date: Jan 2013
Posts: 141
# 31
01-08-2013, 02:41 PM
Wow. I honestly never knew weapons could be remodulated until I read this. I've never done an STF, and never worked with another player in this game outside of PvP, and somehow I just never learned that was possible.

I've just been using melee weapons for borg missions.

I'm glad I looked at this post. I've been wanting to start doing more team oriented stuff in this game, and it would have been embarrassing to not know that.
Career Officer
Join Date: Dec 2012
Posts: 8
# 32
01-12-2013, 06:08 PM
Thank you for the guide. I haven't played this game for a while, but it helps to refresh on how to play STF.
Commander
Join Date: Oct 2012
Posts: 301
# 33
01-15-2013, 02:00 PM
Very helpful. Thanks!
Commander
Join Date: Jun 2012
Posts: 441
# 34
01-15-2013, 03:01 PM
Problem I've seen with people using the 10% rule in ISE: They tend to forget that rule hinges on having enough concentrated firepower to take down the transformers before the nanite ships get within range. On more than a few occasions, the PuGs don't.

Then they complain as though the force of their whining alone will blow up the Borg.
****
Lagging, D/Cing, or rubberbanding? Here's some help.

Current ships: A lot. RTR 15 National Championships....and counting
Republic Veteran
Join Date: Jun 2012
Posts: 867
# 35
01-15-2013, 03:24 PM
^ where it gets to be a problem is when the PUG-randomizer puts four carriers and a single escort on the same team, or even worse... all cruisers. Those are long fights, especially if it's all-nOOb and no one knows how to deploy science-powers.


Another issue: One person per generator please! It's very hard to judge when to let off the kill-button if three people are firing all at once. I know about how long to sustain fire to bring the generator down to 5-10%... At that point a HYT is all it takes to screw things up.
-------------
ISE ISE Ba-bee. "If you got the Borg yo... I'll solve 'em check out this shot while my torpedos dissolve 'em"
Career Officer
Join Date: Jun 2012
Posts: 1,766
# 36
01-15-2013, 03:25 PM
I have never been in a PUG that hasn't been able to blow a transformer if everybody shoots at when the generators all blow within 1-2 seconds of each other. Nobody can be that bad when it's a stationary target that doesn't shoot back.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Ensign
Join Date: Jan 2013
Posts: 1
# 37
01-16-2013, 03:44 AM
Great post, thanks, very helpful.

Lieutenant
Join Date: Jan 2013
Posts: 98
# 38
01-16-2013, 09:23 AM
Just curious. I am using a cookie-cutter escort build running dual cannon and torp AoE Bridge abilities. Are these safe to use on Conduit, if my damage bleeds over to the transformer will the healing cubes heal it and cause the optional objective to fail, or does it only fail if the healer cubes are destroyed improperly and a healing sphere gets too close to the transformer?
Career Officer
Join Date: Jun 2012
Posts: 1,016
# 39
01-16-2013, 10:30 AM
Quote:
Originally Posted by dummyname View Post
Just curious. I am using a cookie-cutter escort build running dual cannon and torp AoE Bridge abilities. Are these safe to use on Conduit, if my damage bleeds over to the transformer will the healing cubes heal it and cause the optional objective to fail, or does it only fail if the healer cubes are destroyed improperly and a healing sphere gets too close to the transformer?
The optional objectives fail if either of 2 things happen:
1) You fail to complete the main objective within the time limit.
2) If a Nanite sphere/probe heals the transformer. Theses nanite spheres/probes only appear after 1 of the small generators is destroyed. Healing done by the small generators does NOT fail the optional objective.
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Last edited by latinumbar; 01-16-2013 at 10:32 AM.
Commander
Join Date: Jun 2012
Posts: 441
# 40
01-16-2013, 10:38 PM
Any possibility of including the basics for Hive space/ground? Pweeease?
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Lagging, D/Cing, or rubberbanding? Here's some help.

Current ships: A lot. RTR 15 National Championships....and counting
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