Captain
Join Date: Jun 2012
Posts: 891
# 1431
01-09-2013, 06:39 AM
Quote:
Originally Posted by reyan01 View Post
Had a classic fail earlier.

ISE - entered with my all-time favorite ship, my Fleet Rhode Island. I won't go off on one of my long rants, but the transformers were popped early, and we had a fool, flying a Sovereign class with all the Borg-visual nonsense enabled who obviously had a sci BOFF in the uni slot, and seemed to love popping GW at every oportunity.

So when the time came to pop the generator, genius fires off his GW again - right at the generator. Suffice to say, the normal spheres that were hovering above the genny get pulled into the generator - needless to say, this caused targeting issues for some, and resulted in plasma spam for all.

I advise said fool to use GW for crowd control, and explain that it's usually better to fire it off at the approaching nanite spheres if you're going to use it at all.

Reply forthcoming? "GW causes kinetic damage and hurts the generator". I TRIED to explain that the kinetic damage it causes is not really significant in said context, and GW is far better utilised as a crowd-control measure. I proceeded to demonstrate by popping GWIII at the remaining nanite spheres, which bunched them together nicely - one blew and the resulting explosion severely damaged the others.

This was not, of course, sufficent to convince genuis who proceeded to do the exact same thing with the second generator. One of the other players present chastised him for it this time and I, again, tried to point out that his use of GW was far from useful.
.
Assuming you have two people with GW and one of them uses it on the nanite sphere spawns, there is actually no reason what-so-ever to not use GW in the generator to pull the initial 2 spheres in so you can AoE them while burning down the generator. I do it often and it works fantastically. "Targeting issues" sounds like a pretty silly excuse to me to be perfectly honest.

The kinetic damage bit is ridiculous though.
Lt. Commander
Join Date: Oct 2012
Posts: 158
# 1432
01-09-2013, 09:39 AM
Quote:
Originally Posted by ferdzso0 View Post
why am I the only one with the same name on forums (more or less thx to the account linking) as ingame? who are you?

also to be fair, I deal more dps in my vesta than I do in MY 5 tac console escorts so at this point, I would blame the escorts (I know I play them wrong)

and yeah, CSE can easily be done with 3 players. with 4, with RML we did an easy job, and still managed to get a decent time on the timer left (well most pugs and elitestf folks would consider it a great time for even 5 ppl, lolz)
Well...I couldn't tell left from right when I did my registration, so...now my character has a female name (I thought I was naming the personage itself)
I'll give you a hint - it was the 1vs1 you did with me, after which you said that the Romulan T4 skill in an OP....and then it got nerfed

I'm still waiting for you to save for the right escort (FAE), so that I can figure out if it's worthy to use a retrain token on my captain.
Another hint - I probably got the first FAE in the fleet. Everyone seemed to be happy with their Fleet Defiants at that time.
Commander
Join Date: Oct 2012
Posts: 273
# 1433
01-09-2013, 10:22 AM
Quote:
Originally Posted by voporak View Post
I did a CSE yesterday that just seemed doomed to failure.

I warp in, people generally go in the direction of the right probes. I and someone else take care of the first BoP spawns, an then I decide to go help out with the probes and the Negh'var that will inevitably spawn. So we kill all right probes and this cruiser with every color of the rainbow firing is hacking away at the cube, slowly. We're shouting to him not to blow it and we quickly rush to take care of the middle probes.

Too late. Green flash as we start on them.

One guy gets angry and says "this is doomed I'm leaving." and he bails on us. <snip>
I've got to admit, the STF I enjoy most is CSE when I team up with 2 fleet mates and PUG the other 2 places. We always do RML, killing the Cubes as we go. And when that 1st cube is killed, the comments range from "lost optional" to swearing about noobs. Then when that 2nd cube goes and the warship spawn is easily contained close to the 3rd, the comments change to "we might actually make this". And after the carrier is dead, there might be a comment that it was actually the fastest CSE run they have done, and "Why hasn't the Leave button appeared?".
Captain
Join Date: Jun 2012
Posts: 1,041
# 1434
01-09-2013, 10:58 AM
Quote:
Originally Posted by satanailofhwbg View Post
Well...I couldn't tell left from right when I did my registration, so...now my character has a female name (I thought I was naming the personage itself)
I'll give you a hint - it was the 1vs1 you did with me, after which you said that the Romulan T4 skill in an OP....and then it got nerfed

I'm still waiting for you to save for the right escort (FAE), so that I can figure out if it's worthy to use a retrain token on my captain.
Another hint - I probably got the first FAE in the fleet. Everyone seemed to be happy with their Fleet Defiants at that time.
wait, Renche right? if thats even a female name
anywho, I got the FAE long ago, I just had to go on a few SB24 runs, which I found boring, so it was a big thing (though managed to get the money in an afternoon)
also that high-dps fleet mate thing threw me off the hook to think you are from another fleet

Quote:
Originally Posted by oneandonlyrecce View Post
I've got to admit, the STF I enjoy most is CSE when I team up with 2 fleet mates and PUG the other 2 places. We always do RML, killing the Cubes as we go. And when that 1st cube is killed, the comments range from "lost optional" to swearing about noobs. Then when that 2nd cube goes and the warship spawn is easily contained close to the 3rd, the comments change to "we might actually make this". And after the carrier is dead, there might be a comment that it was actually the fastest CSE run they have done, and "Why hasn't the Leave button appeared?".
to be fair. most people play with others who cannot even defend bops in normal, and when something like this happens, you are suspcious. I mean I am still pretty hesitant about RML, because you need to be good for that (well actually that is not right since RML on CSE should be the bare minimum a team should be able to do with the optional not lost), and most people are not

Last edited by ferdzso0; 01-09-2013 at 11:00 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,220
# 1435
01-09-2013, 11:49 AM
That's why I usually ask if we're doing MRRMLL in pugs.

Almost had a fail CSE, went in there with my Eng in a Chimera. Now, nobody was incompetent or anything, it was just the team we ended up with. There was another Eng in a Cruiser (A Fleetmate I'd run eSTFs with before, he's a good tank) - and 3 Science captains. That became... interesting.

MRRMLL, I handled Right lane, a Sci handled Left lane (lots of GWs and pushes from what little I saw, no problem). The 3 (somewhat slowly) cleared the Middle probes and went to Right. After I blow a wave of BoPs I blinked and counted - all three had come to me, nobody was handling the Middle lane! Evasive my way to Kang who was started to get pounded, down to around 90% hull with one shield facing down. I tossed TSS2, TT1, HE1 and killed the half-dozen Raptors alongside the other Sci.

Things went pretty smoothly after that, but the lack of DPS meant we got the optional with less than a half dozen seconds to spare.

Shortly after that, got another team for KSE - got just one Tac, in a cruiser. Another situation where I made better progress with one helper than the 3 on the other side. The two of us had gotten the 2nd transformer to half health while they still had both up, and at that point the three let 2 probes slip past and failed the optional.

When my Eng in a Chimera (with LtComm and Lt Eng BOffs) goes from secondary DPS (and off-tank, and supporting healer) to primary DPS I know it's going to be rough. Stopped STFs for the night, went and massacred ISS ships in story missions after that. (Gotta finish before the Reruns end! I was lazy before and ended up having to grab the Assimilated Console from Rep rather than mission rewards. )

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Lt. Commander
Join Date: Oct 2012
Posts: 158
# 1436
01-09-2013, 11:58 PM
Fresh new experience from last night: I did the 3 old STFs and had 23 minutes left till the next cycle. I said to myself "Why don't I try HSE" for a change - it won't take more than 25-30 minutes." I've done Hive on normal and I've read all the guides....ok - done. After the loading screen disappeared and I warped into the battlefield, I got confused - no one in sight and many cubes, scattered into 2 big groups. I started to wonder where to begin from...so I went under the lowest positioned Tactical Cube. 20 seconds later someone bailed out, so we're 4 now in a pretty messy situation - me, an Atrox captain (who was all the help I could get) and two others with beams, who I don't know what they were doing, but at least we're being a moving targets, so they were helpful in a way. I finished my cube and a second one after that, then helped the others with the third (they had it at 35% at the time), and we all did the forth ant the next group of...I think 3 Tac cubes. Next - the unimatrix ships - I had two unexplainable deaths while at 8-9 km. off the target. After that - the queen. That was the first time in months that I felt really frustrated - that thing doesn't even blink when you throw GW at it....and I had serious trouble escaping off her with Evasive Maneuvers.....somehow, we killed her and the total mission time was around 40-45 minutes. The best part - we never dropped her shields. Someone of the team thanked the rest for not bailing out....anyway, hats off for the three of them for not quitting midway.
So...some thoughts after the experience - the regular MACO set might be a better option, because of the gravion beam. Also....Direct Energy Modulation might not be a bad idea.

Sigh

Last edited by satanailofhwbg; 01-10-2013 at 12:01 AM.
Career Officer
Join Date: Jun 2012
Posts: 245
# 1437
01-15-2013, 04:14 AM
So i had a pretty **** STF experience. I was doing a pug ISE run with everything going fine. People were really doing good, spheres exploding left and right.
1 guy posted about the 10% rule as usual. And the team couldn't actually pull that off, due to one (or a few) crits of my romulan plasma torps (every transformer was already near 10% anyway). No big deal though. Every remaining generator got blasted within seconds and the transformer exploded afterwards.
Off we were to the next transformer and again one guy wrote about the 10% rule.
So i thought to myself. This team is pretty good and we were blasting nearly everything instantaneously into smithereens and so i replied jokingly:

Me: what rule?
Random1: ooo someone is cool!
Random1: too cool for rules, too cool for school
Random2: that was not the 10% rule on either side
Me: good
Random3: we got lucky this time
Random2: Indeed... no thanks to the premature spooger
Me: sure ... [was meant at the comment about luck]
Random1: guess ill have to add [redacted] to ignore for being a *&*!$$
Random3: look you almost never have a team like this if you dont 10% then
its likely you wont get the optional
Me: seriously. ships have too much firepower in season 7 too
actually calculate when you hit 10 %
[what i meant was: before i could guess how many firing cycles it would take to shave of a certain percentage of a generators life pool]
Random1: he thinks he doesnt need us
Random1: lets let him take the cube himself
Random1: that attitude is why he is now on my ignore list
Random3: he is an ideot...
Me: cause i am such a rebel ... [i got a little aggravated]
Random2: its too bad "vote to kick" is not a Pug option here on STO
Me: too bad indeed
Random3: we should have let him do it himself
Me: i actually don't know what you want ..

So thanks to some group dynamic and the other players not realizing, that they were good and didn't actually need to execute the 10%-rule-maneuver i now have at least 3 ignores more on my list. Oh PUGs how i love thee. And i admit reading this again, it could have been seen as me being an ***.

Seriously though, the damage output has risen in season 7 especially with easily available weapons through the reputation system. Teams are getting better even though it may only be because their gear gets better. I feel 10% is an outdated rule and should be renamed: "kill the generators roughly at the same time but be prepared that one might pop prematurely"

BTW: we finished ISE with 8:30 left on the optional counter ...

P.S.: If it's somehow against the rules posting a chat excerpt with the actual names being irrecognizable, let me know.

Last edited by freenos85; 01-15-2013 at 06:51 AM.
Career Officer
Join Date: Jun 2012
Posts: 197
# 1438
01-15-2013, 04:44 AM
[Combat (Self)] Tactical Cube deals 111525 (203629) Kinetic Damage to you with Plasma Torpedo - Heavy III.

^^^
LAWL

totally my fault tho turned my back to the cube, next thing you know...BLAMMO...lesson learned
Career Officer
Join Date: Jun 2012
Posts: 129
I was levelling up a new engineer charakter. With every new ship i tried to make the worst build I could imagine. As LtC i flew a science vessel with all turrets. According to ACT i did a steady 650 DPS. I tested it in the Starbase 24 event and got one first and one 3rd place. As Captain i bought a Galaxy, gave it a name that sounded almost like Enterprise and bought the cheapest turrets and beams i could find. All different energy types of course. I went to Starbase 24 again shooting FAW-rainbows and CSV-skittles, and guess what: 1st place. There were actually people WORSE than this. I saw at least three other rainbow Galaxy ships there.

The turrets ship was not so bad while doing missions because I did not have to worry about enemy ships' circling tactics and the annoying fighters were no problem neither.
When playing missions any setup is fine so people think their builds are great. I think that's why we see so many of them in Elite STFs.
Ensign
Join Date: Oct 2012
Posts: 23
# 1440
01-18-2013, 07:43 AM
My last Experiance.

Starting Infected (Elite)

TEam come in me in a Patrol Escort,a Brid of Prey,a Star Cruiser and Two Chimera Heavy Destroyer.

I think by myself,2 Veterans with a Chimera cool People how know what to do.

I think you can figure out what happens next

Noob-Party.

Massive Problems to Stop the Spheres by the first Transformer and Chimeras Blowing up
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