Captain
Join Date: Nov 2012
Posts: 1,105
# 131
01-10-2013, 07:48 AM
Quote:
Originally Posted by thegrimcorsair View Post
Okay, the numbers may have been off, but they're a lot tougher and punchier than your typical photonic fleet-glassjaws. Probably about 60k HP like Sovvy fleet support.

Agree with the Scimitar, though. Calling in a couple of those would just be mean... at least until it cloaks and stays cloaked the rest of the match waiting for "the perfect time to attack" that never comes.
Warbirds have less than 70k Hull and are so slow, you can shot them down like nothing. Of course, if you manage to overlook them, this Sci-Escort can be pretty nasty. Plus they have a 15min CD.

But complaining about that is just.... ridiculous
Captain
Join Date: Nov 2012
Posts: 1,416
# 132
01-10-2013, 09:23 AM
Quote:
Originally Posted by woodwhity View Post
Warbirds have less than 70k Hull and are so slow, you can shot them down like nothing. Of course, if you manage to overlook them, this Sci-Escort can be pretty nasty. Plus they have a 15min CD.

But complaining about that is just.... ridiculous
It's upsetting because time and time again they've introduced more "spam" into pvp after continuous reminding that the more crap in pvp the less fun it generally is. And why'd to stop them from releasing more crap like this in future reptrees? Seriously, they need to make the deployables for pve use only.

I can only imagine what ground combat is like if the security teams can be called in from the rep tree -_-
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 133
01-10-2013, 09:40 AM
Quote:
Originally Posted by starcommando101 View Post

Yeah it would be nice if the NPCs in this game had a little more Identity... Feels like they are all the same captain just different ships.... No consoles, powers, different shields and sets. Something they should look into in the future, I will ask on the next ask cryptic
At this point the whole game feels this way.....too vanilla regardless of what faction you play or what NPCs you play against. STO has lost its feel of factional diversity of gameplay and thats just sad.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 134
01-10-2013, 09:47 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
but there needs to be pve that teaches players how to actually play, that will take a lot of careful development. its they're biggest failing, and its why so much of the game is considered so lame by all of us. but god, the pvp when it is good is so good.
So true on all parts. Without a challenge PvE is unfullfilling and when PvP is going well it is a blast.
Too bad we do not have enough of iether to make the game more appealing......
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
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