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Career Officer
Join Date: Jun 2012
Posts: 1,173
# 11
01-13-2013, 02:46 PM
Quote:
Originally Posted by pwebranflakes View Post
Not quite that much, that fast (for one toon, at least) Depending on DOFF crits for the research assignment (and making sure you get the max of 4 tags from Toreth after tagging), one pup can take a min of 2 days and up to 5 days to get, and then 3 more to raise it to an elder (400 marks) -- so, 5-8 days total. You might be able to get another pup in those 5-8 days, but it's a little more rare.

Cheers,

Brandon =/\=
I'm confused - This response has nothing to do with my thread really. Bran - could you throw this up the stairs? Because the answer to my concerns shouldn't be "Just do Epohh tagging because it's better".
Lieutenant
Join Date: Jul 2012
Posts: 47
# 12 Time vs reward
01-13-2013, 02:59 PM
The big question thats being raised is time vs reward. Im sure the devs can see which missions are being played. When the STFs reward was changed i had a hard time getting into them, people werent playing. Plain and simple why spend alot of time for so lil reward. Eppoh tagging does offer more, but why not open up Azure Nebula to more ships to give a suitable challenge and reward. Even if they opened up a reoccuring timer or something. So you have to keep getting ships to add time to your timer. so for instance you have a mission total of say 15 minutes. You start off with 5. Each smaller ship gives more time but less points, and larger more points less time. This way you have a reason to go for the smaller ships, instead of always going for the scimitar. The more time you keep adding the longer the mission and more rom points. This would also add some excitement, and encourage teamwork. Just a suggestion, the current mission is good, but it can be so much better.
Commander
Join Date: Oct 2012
Posts: 289
# 13
01-13-2013, 03:06 PM
Its all so Silly. The Secret to obtaining prototype Romulan and Reman Weapons and Ship technology is not to reclaim them from Tholian userpers or steal them from Tal-shear spys. Its....
(Drum roll please) Chasing Bunny Wabbits !!! Who on the design team thought that up? I would love to be able to sit in at some of the design teams meetings just to interject some common since and logic to thier thinking. There needs to be 4 Romulan mark missions with ground and space versions that pay from 50 to 75 marks per run. Just like the STF's. They need to get rid of the "Red Alert" daily beacuse it is broke.I have been trying for 4 days and after 20 attemps I still cant get into one. It needs to just be a mission that pays 50-75 marks with a 30 min cool down. Or have a "Defeat enemy signal contact" mission for Tau Dewa where you defeat 3 and get 30-50 marks. Repeatable, no cool down. There is 2 ideas right there with the Red alert and signal contact mission that would make players happy. Currently if you do a Tholian signal contact and kill 9 squad's you get nothing.
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 14
01-13-2013, 04:13 PM
Quote:
Originally Posted by avertyoureyess View Post
The big question thats being raised is time vs reward. Im sure the devs can see which missions are being played. When the STFs reward was changed i had a hard time getting into them, people werent playing. Plain and simple why spend alot of time for so lil reward. Eppoh tagging does offer more, but why not open up Azure Nebula to more ships to give a suitable challenge and reward. Even if they opened up a reoccuring timer or something. So you have to keep getting ships to add time to your timer. so for instance you have a mission total of say 15 minutes. You start off with 5. Each smaller ship gives more time but less points, and larger more points less time. This way you have a reason to go for the smaller ships, instead of always going for the scimitar. The more time you keep adding the longer the mission and more rom points. This would also add some excitement, and encourage teamwork. Just a suggestion, the current mission is good, but it can be so much better.
Well not only that, but in a time gated mission, there should be no cap....THAT'S WHAT THE TIME LIMIT IS FOR!

Eaither hard cap with mission ending when cap is reached, or no cap with time limit. NOT BOTH!!!
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