> > > Hi Captains. We're investigating the "login failed for an unknown reason" error some players are seeing at the login screen. < < <
> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
It would be very useful if the game could have a means to 'mark' specific weapons so that only they make use of BOFF weapon ability.
For example, if I have a beam array that has all the hard hitting stats and several other beam arrays that are so-so I would want to tag the hard hitting beam array as the only one that will fire the beam overload attack.
Same with torpedoes...since I can fire many different torpedoes I would like to select which specific one will use up my high yield. For example, if I load a chroniton, a plasma and a quantum I would like my plasma to be the only one to use up the high yield so I can fire a heavy plasma. You get the idea.
How to mark the weapon? Simple! Allow us to drag and drop the boff ability to the weapon display and that will 'link' the weapon to that specific ability. The icon for the weapon will display the ability icon as a small token on the top right corner. Easy enough no?
Finally, it would also be great if we could tweak our sound files a bit. I have this great klingon war song sound byte and I'd love to have it play when I use atk ptrn omega... so if you guys could release a list of sound files (so we know which does what) and the sound dat info (khz,audio file type,etc) we could figure it out on our own.
Named after a carrier launched before it was ready, without a working air wing and a crew of novices. Sunk on its maiden voyage. Ring a bell Cryptic?