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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
Turns out that Viral Matrix is exploiting a loophole in the way that individual effects are applied by a periodic ability of this nature, which prevented it from being cleansed using conventional methods. You see, the effects don't have a duration until they are active. So while VM has 3 shut-down cycles, only one is ever active at a time and they are 4 seconds apart from one another. And since EngTeam only lasts 5 seconds, the best you could ever do is prevent 2 of those cycles from occurring, and the third would become active outside that safety window.
We've just managed to prototype and implement a new method for cleansing debuffs of this nature, which we haven't made use of on STO in the past. After this fix is patched in, Engineering Team will finally be a true cure for Viral Matrix (as well as the version caused by the "Viral Spread" Doff).
this is exactly what i have been experiencing! glad its not that im crazy, thats exactly whats been going on.
Is this solution to finally balance it and Science Team with the fact that Tactical Team lasts 3 times longer and gives three effects (auto-Shield distribute, damage buff, and Boarding Party cleanse - the other two Teams only have two effects)?
The shield redistribute part was added because players were complaining that Tactical Team was too weak, and the boarding party cleanse was really limited and situational compared to what the other two could do.
Foundry Missions: 1) The Source of Power (ST-HSWUBD5TQ) [Federation] 16+ -----=====*****<[ Fleet Recruitment Thread ]>*****=====-----
The shield redistribute part was added because players were complaining that Tactical Team was too weak, and the boarding party cleanse was really limited and situational compared to what the other two could do.
That being said the debuff cleanse needs to be reduced to total 5s duration, to allow Tactical debuffs like Fire on my Mark & Attack Pattern Beta to be more useful in PvP. I don't think any NPCs even use these so it wouldn't even affect PvE (and would be a very low impact even if a few of them do).
Turns out that Viral Matrix is exploiting a loophole.
2 week ban on Viral Matrix for knowingly using an exploit.
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Samir Bennal, Captain of the Onyxhammer
Rule of Acquisition #113: Always have sex with the boss.
I am one of the many victims from the hijacked Caspian Division.
I will not let the childish acts of a criminal ruin this game for me.
Is this solution to finally balance it and Science Team with the fact that Tactical Team lasts 3 times longer and gives three effects (auto-Shield distribute, damage buff, and Boarding Party cleanse - the other two Teams only have two effects)?
Nope this kind of balance changes if they ever happen, do so as silent patches