Survivor of Remus
Join Date: Jun 2012
Posts: 127
# 91
01-14-2013, 03:51 PM
Hi xgorillapx

im a member of stoacademy, sorry we dont but I will ask around.
Career Officer
Join Date: Jun 2012
Posts: 162
# 92
01-14-2013, 05:04 PM
Quote:
Originally Posted by xgorillapx View Post
Does anyone know if there is a palce to create an entire ship build, perhaps an extended version of that STO acadamy has. Something that includes Boff slots, weapons setup, etc.?
Hey there, I'm the creator of the skill planner. Someone actually suggested to me about adding weapon setup as well. Unfortunately that isn't something I can add over night but it is a good idea. As far as I know there are no other skill planners out there but maybe someone else knows of one.
Career Officer
Join Date: Jan 2013
Posts: 100
# 93
01-14-2013, 05:37 PM
Quote:
Originally Posted by xgorillapx View Post
I'd be happy to help anyone I can. (sorry it took a while to respond, I didn't know this had become more active as of late.)

In regards to applying this to a cruiser, a cruiser would be setup somewhat differently considering its slow turn rate. In such a case, dual cannons may not be appropriate as their firingt arc is only 45 degrees. You will spend far less time in that 45-[degree sweet spot then say an escort would. I would be happy to put together something with my recommendations though.
Hey thanks for the reply,

I've been running your build as a Klingon Engineer using a bird-of-prey variety. The PC Eng. shield buff skills help with survivability, although I sacrifice APA as a result of not being a Tac. Right now, I'm working on adapting the build to the Lifetime Subscriber Chimera ship, but I'm not quite there yet on my Fed Eng.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 94
01-14-2013, 08:53 PM
Quote:
Originally Posted by admiralah1 View Post
Hey thanks for the reply,

I've been running your build as a Klingon Engineer using a bird-of-prey variety. The PC Eng. shield buff skills help with survivability, although I sacrifice APA as a result of not being a Tac. Right now, I'm working on adapting the build to the Lifetime Subscriber Chimera ship, but I'm not quite there yet on my Fed Eng.
I guess I didn't consider the use of it in a BoP, especially by an engineer. I tried the B'Rel as an engineer, and it just felt strange. I always thought of BoP's as the ultimate escort ship, but something just felt off. I talked to other people who had been playing KDF for a while,and apparently it's heavily used by Sci characters because of it's universal slots and maneuvarability. There are plenty of dirty little tricks you can use in a B'Rel with it's advanced battle cloak. Staying cloaked while dropping Tricobalt mines, grav wells, warp plasma, etc. All of those things can be used while cloaked as long as it's not firing energy weapons.

I'll put together a BoP build too, that might be kind fun. On my tac, I've settled into my Guramba siege destroyer nicely, and have moved into the Chel'Grett on my engineer. I just keveled up a KDF Sci and am looking forward to using my Kar'Fi with it. The Kar'Fi worked fairly well with my engineer as well.
Career Officer
Join Date: Jan 2013
Posts: 100
# 95
01-16-2013, 05:56 AM
Quote:
Originally Posted by xgorillapx View Post
I guess I didn't consider the use of it in a BoP, especially by an engineer. I tried the B'Rel as an engineer, and it just felt strange. I always thought of BoP's as the ultimate escort ship, but something just felt off. I talked to other people who had been playing KDF for a while,and apparently it's heavily used by Sci characters because of it's universal slots and maneuvarability. There are plenty of dirty little tricks you can use in a B'Rel with it's advanced battle cloak. Staying cloaked while dropping Tricobalt mines, grav wells, warp plasma, etc. All of those things can be used while cloaked as long as it's not firing energy weapons.

I'll put together a BoP build too, that might be kind fun. On my tac, I've settled into my Guramba siege destroyer nicely, and have moved into the Chel'Grett on my engineer. I just keveled up a KDF Sci and am looking forward to using my Kar'Fi with it. The Kar'Fi worked fairly well with my engineer as well.
Indeed, the bird-of-prey and its successor classes are quite fun to play. They have a bunch of little tricks that make some otherwise semi-worthless items and skills very practical across a variety of classes.

Would you share your B'Rel build?
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 96
01-16-2013, 12:02 PM
It's pretty worthless I would imagine, as I bought the Guramba shortly after getting the BoP and fell in love with it. However I'm now curious to take it out and play with it a bit. I've seen some people with some cool BoP setups.
Career Officer
Join Date: Jan 2013
Posts: 100
# 97
01-20-2013, 05:17 PM
Some punk in a Mirror Universe Assault Cruiser just challenge my Armitage-class to a 1v1. I was running your build. He had no idea what he got himself into. It was quite fun!
Commander
Join Date: Oct 2012
Posts: 255
# 98
01-22-2013, 05:49 AM
Quote:
Originally Posted by marctraiderz View Post
Simple fact, and counts for both PVP and STF:

4x DHC, 3x Turret,

2x Rapid fire.

Voila. The base of a highest DPS escort, both in PVP and PVE(STF)

What more is there to say?
Not much more, add in 2 copies of tac team, and 2 attack patterns, and you have reached the about the limit of what you can add.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 99
01-22-2013, 09:19 PM
Yeah, (while i don't want this thread to take a fork down the way of PvP because there's so many variables.) With an escort, the main difference will be a shift towards Rapid-Fire3 and HY3 rather than Scatter Volley 3 and TS3. This is because you have to do heavy spike damage to take someone out. If you spread that damage with Scatter volley and torp spread, a person will heal that damage where as a NPC will not.

I would still like to find some controlled comparisons of DHC's vs. DC's.
DHC's
+ 2x damage (Same DPS due to lower rate of fire)
+ Bonus CritD
- Additional power drain
- 50% rate of fire vs DC's. (lower chance to proc)
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 100
01-30-2013, 09:21 PM
I was hoping there might be atleast SOME small modification to the mirror universe ships. Possible an extra console slot somewhere, or an extra boff ability, a console...something... What sucks is I can't really use either now. I like the patrol escort and I like the way it looks. I don't like the advanced escort, and don't like the way it looks. So with those ships, I can either use the advanced escort which I dont like, but like the way the mirror one looks (because it looks like a patrol escort) or use the patrol escort which I like, (but don't like the way it looks because it looks like the advanced escort)...It's hell...
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