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Join Date: Jul 2012
Posts: 3,729
# 1 Tragedies
01-15-2013, 04:47 AM
Is it possible to build a foundry mission that includes the possibility of failure? i.e. setting up multiple decision chains, some of which end the mission, grant the rewards, but have an unhappy ending?
"when you're out of Birds of Prey, you're out of ships."

A Festival of Blood and Fire!

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