most of the posters are from the same fleet. Its working as intended. We are not getting into the "I have been here longer argument, again." I won't allow it. (even though like many of the people here we played beta.)
75% accuracy is just fine in PvP, and in PvE it really does not matter. Again it is used as smal control, thats it.
Your asking a dev to take time from fixing REAL issues like Tachyon mines and give you something that would at that point be op? Please, try something else. Maybe chain AMS, oh wait it already is being done.
You know what, it does matters in pve. just one example, when im tanking and dont want a borg torp hitting me or my team. FAW should get them but many times they miss completely. I also use it to grab aggro from as many mobs as possible so my dps teammates can do their job but if they don't hit, they don't get aggroed. this is all kinda basic stuff though. I guess we will never agree. i think it should be a priority especially given how long its been broken and how often i need/use it in a fight. I don'g see it as an 'I win' button, please who but noobs look for something like that. but i want a skill i can use to do my job and FAW happens to be an important skill for me.
I already know this and it's not issue to me, simply use crthxxxx weapons, not problem to me, they wont fix it, why would faw have higher accuracy since its not actually aiming at nothing? They dont have time to aim. they just randomly shoot.