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Lt. Commander
Join Date: Jul 2012
Posts: 139
Does anyone know more about the set bonus for the Zero Point Energy Conduit from the Romulan Rep System?

I am looking at the 2 piece bonus and it says +7.6% plasma damage.... is this plasma energy weapon damage or projectile or both? Not very specific.

Everytime i put it on my ship im not really sure what im boosting exactly, I have plasma energy weapons and plasma torps on my ship so it would be nice to know what its actually doing.

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Last edited by skaldra; 01-15-2013 at 06:08 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,624
# 2
01-15-2013, 06:39 PM
its the same as from a plasma tac console. torpedoes deal kinetic damage, plasma torps have a dot though that is plasma energy damage. you need 2 parts of the set to get that bonus

the console buffs critical hit chance, power insulators and your energy levels slightly. all pretty basic stuff.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Lt. Commander
Join Date: Jul 2012
Posts: 139
# 3
01-15-2013, 07:46 PM
any idea how the calculation works with it if i already have plasma infusers on my ship?

is it adding 7.6% to my weapon damage before or after it takes into account my % for tac consoles?

INQUISITOR CRUSHER
Director of Marketing
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# 4
01-15-2013, 07:59 PM
Quote:
Originally Posted by skaldra View Post
any idea how the calculation works with it if i already have plasma infusers on my ship?

is it adding 7.6% to my weapon damage before or after it takes into account my % for tac consoles?
Before.

It looks at the base damage of your weapon, and goes from there, adding the % to that, along with all the other buffs you have.

Lt. Commander
Join Date: Jul 2012
Posts: 139
# 5
01-15-2013, 08:17 PM
Ok thanks

INQUISITOR CRUSHER
Director of Marketing
ELITE FORCES COMMAND
Captain
Join Date: Jun 2012
Posts: 1,122
# 6
01-16-2013, 08:41 AM
If you're going with plasma, be sure to get the +plasma Embassy science consoles as well.

Mk X gives you 8.4% plasma damage per console. With two consoles plus the 2-set Romulan weapon bonus, you're looking at a 24% increase in plasma damage. Almost another tactical console.

Sticking it on an Fleet Advanced Escort or Fleet Defiant will pretty much give you the equivalent to 6 attack consoles.

I'm thinking of doing that with my new Science officer I made.
Empire Veteran
Join Date: Jun 2012
Posts: 6,624
# 7
01-16-2013, 09:02 AM
Quote:
Originally Posted by shookyang View Post
If you're going with plasma, be sure to get the +plasma Embassy science consoles as well.

Mk X gives you 8.4% plasma damage per console. With two consoles plus the 2-set Romulan weapon bonus, you're looking at a 24% increase in plasma damage. Almost another tactical console.

Sticking it on an Fleet Advanced Escort or Fleet Defiant will pretty much give you the equivalent to 6 attack consoles.

I'm thinking of doing that with my new Science officer I made.
all those extra boosts still don't trump -20% of your final fully buffed damage, blocked by stf shields.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 1,122
# 8
01-16-2013, 09:36 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
all those extra boosts still don't trump -20% of your final fully buffed damage, blocked by stf shields.
With more people going to the Elite Fleet Shields, I still think it's viable for PvP.
Captain
Join Date: Jun 2012
Posts: 1,015
# 9
01-16-2013, 10:52 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
all those extra boosts still don't trump -20% of your final fully buffed damage, blocked by stf shields.
What about the part you make up for with the Hull-On burns? (Apply Directly To The Hull!) Does it close the gap?
Captain
Join Date: Jun 2012
Posts: 1,122
# 10
01-16-2013, 10:59 AM
Quote:
Originally Posted by redricky View Post
What about the part you make up for with the Hull-On burns? (Apply Directly To The Hull!) Does it close the gap?
I have a +plasma embassy science consoles on my main Fed (tactical) and use phasers and the kinetic t4 passive.

Last weekend, my fleetmates and I were hitting the Cap & Hold queues, and in one of the games my damage breakdown was this:
Total damage - 1.5 mil
Kinetic damage - 77k
Plasma damage - 7k

I don't know how much more plasma weapon's DOT is, but if it's any where close to the +plasma consoles, then it's really not that much.

Also, in combat or orbiting space, the +plasma consoles show a 0.03 damage DOT.
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