Does anyone know more about the set bonus for the Zero Point Energy Conduit from the Romulan Rep System?
I am looking at the 2 piece bonus and it says +7.6% plasma damage.... is this plasma energy weapon damage or projectile or both? Not very specific.
Everytime i put it on my ship im not really sure what im boosting exactly, I have plasma energy weapons and plasma torps on my ship so it would be nice to know what its actually doing.
its the same as from a plasma tac console. torpedoes deal kinetic damage, plasma torps have a dot though that is plasma energy damage. you need 2 parts of the set to get that bonus
the console buffs critical hit chance, power insulators and your energy levels slightly. all pretty basic stuff.
If you're going with plasma, be sure to get the +plasma Embassy science consoles as well.
Mk X gives you 8.4% plasma damage per console. With two consoles plus the 2-set Romulan weapon bonus, you're looking at a 24% increase in plasma damage. Almost another tactical console.
Sticking it on an Fleet Advanced Escort or Fleet Defiant will pretty much give you the equivalent to 6 attack consoles.
I'm thinking of doing that with my new Science officer I made.
If you're going with plasma, be sure to get the +plasma Embassy science consoles as well.
Mk X gives you 8.4% plasma damage per console. With two consoles plus the 2-set Romulan weapon bonus, you're looking at a 24% increase in plasma damage. Almost another tactical console.
Sticking it on an Fleet Advanced Escort or Fleet Defiant will pretty much give you the equivalent to 6 attack consoles.
I'm thinking of doing that with my new Science officer I made.
all those extra boosts still don't trump -20% of your final fully buffed damage, blocked by stf shields.
all those extra boosts still don't trump -20% of your final fully buffed damage, blocked by stf shields.
What about the part you make up for with the Hull-On burns? (Apply Directly To The Hull!) Does it close the gap?
_______________ 4/4 Z-Store KDF Specific Bugs fixed! Thank you from the bottom of my wallet! I'm going to go buy some Zen points for a rainy day. Here's another batch about visuals.
What about the part you make up for with the Hull-On burns? (Apply Directly To The Hull!) Does it close the gap?
I have a +plasma embassy science consoles on my main Fed (tactical) and use phasers and the kinetic t4 passive.
Last weekend, my fleetmates and I were hitting the Cap & Hold queues, and in one of the games my damage breakdown was this:
Total damage - 1.5 mil
Kinetic damage - 77k
Plasma damage - 7k
I don't know how much more plasma weapon's DOT is, but if it's any where close to the +plasma consoles, then it's really not that much.
Also, in combat or orbiting space, the +plasma consoles show a 0.03 damage DOT.