Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
Hi Captains,

We will be bringing down Star Trek Online tomorrow, Thursday, January 17th, at 11PM PST (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

Thanks for your patience and understanding,

- The Star Trek Online Team

UPDATE (1/16 @ 9:58pm): We are pushing back maintenance to tomorrow night at 11:59pm PST. Thanks for your understanding.

UPDATE (1/17 @ 10:53am): We are pushing up maintenance by 59 minutes to tonight at 11pm PST. Thanks for your understanding.

UPDATE (1/18 @ 12:12am): We're extending maintenance by 30 minutes. The new ETA is 1:30am PST.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment

Last edited by pwebranflakes; 01-18-2013 at 12:12 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,668
# 2
01-16-2013, 06:23 PM
"The 700-day android engineering bridge officer is now available as a synthetic female or male.

Also added science and tactical versions of the android Bridge Officers, both male and female.
The female versions of the androids have the same skills.
You may still only have one android per captain.
If you discharge an android officer, you may claim a replacement at no cost.
Go to the Bridge Officer Requisitions at Earth Spacedock/Qo'noS to claim an android officer."


Nice.


Click here and here if you are interested in learning more about PvP.
Career Officer
Join Date: Jun 2012
Posts: 2,825
# 3
01-16-2013, 06:33 PM
Nice new toys to hold us over till the Anniversary...

Or at least till the next Patch after this one.
...... DaveyNY ...STO Forum Member since February - 2009
..............Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just People who have Played the Game for the last 4 years.
I Really Do Miss the little TOP Button at the bottom of the threads.

Last edited by daveyny; 01-16-2013 at 07:09 PM.
Commander
Join Date: Jun 2012
Posts: 369
# 4
01-16-2013, 06:44 PM
Impressive Patch nice work guys!
The Average PvP player

1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
Captain
Join Date: Jun 2012
Posts: 514
# 5
01-16-2013, 06:58 PM
Quote:
The Omega Plasma Torpedo Launcher no longer triggers the cooldown reduction procs of Projectile Weapons Duty Officers.
Does this mean that PWOs are worthless if you are using the Omega Plasma Torpedo Launcher?
Captain
Join Date: Jun 2012
Posts: 3,158
# 6
01-16-2013, 07:04 PM
That is one big patch!

Thanks for fixing the headshots in the Gateway. And for the Tholian mobs in the Foundry as well.
Say NO to mandatory Arc!
Starfleet Veteran
Join Date: Jun 2012
Posts: 334
# 7
01-16-2013, 07:21 PM
Good update. So when are you guys going to fix the Gamma Orionis Defender Accolade so we can finish it? All the other sectors have been fixed. Where is this one?
Formerly: Ally_of_the_Force/Now: A Ticked Off Customer
Member Since 10-2009/Murdered 6-2012
NO TO ARC!!!
4 Year Veteran
Captain
Join Date: Jun 2012
Posts: 2,060
# 8
01-16-2013, 07:31 PM
*raises hand*

Sir, are we going to have to blindly fish around the bottom of the New Link to find Lass to stick him in the jar or will there be a glowie on him to make it easier?
_________________
Nebula coffee is the best coffee
Rihannsu
Join Date: Jul 2012
Posts: 3,252
# 9
01-16-2013, 07:33 PM
Quote:
Originally Posted by bohiap View Post
Does this mean that PWOs are worthless if you are using the Omega Plasma Torpedo Launcher?
Yes because the launcher uses its own ammo system, when they triggered it did nothing to it besides kinda screwing it up but made the other launchers reset.
Lieutenant
Join Date: Jul 2012
Posts: 46
# 10
01-16-2013, 07:33 PM
*All Subsystem Targeting Bridge Officer powers now have thorough Tooltips explaining their exact effects when activated, complete with stat representations that scale with the appropriate modifers.

Much appreciated.

*The Omega Plasma Torpedo Launcher no longer triggers the cooldown reduction procs of Projectile Weapons Duty Officers.

Never knew that it did. I even tried using it with 3x purple PWOs and didnt see much of an effect.

*All "Nanoenergy Cell" devices have been buffed into usefulness.

Fixed that for you

*Significantly increased the damage of the Kinetic Cutting Beam, but ...

Nice.

*Duty Officer Warp Theorists' Tachyon Beam turn-rate debuff now lasts the full intended duration.

People actually use Warp Theorists for something other than data sample missions? I'm far more curious about getting Deflector Officers fixed so that they actually have an effect on Energy Siphon and Tachyon Beam.


Also heard about Season 8, some new story and some new Reps sound very exciting. Iconians... should we be afraid?

...

Naah.
U.S.S. Ultima, NCC-100101-X, Fleet Recon Science Vessel
U.S.S. Demi, NCC-100101-Z, Peregrine Fighter
U.S.S. Spaceball 1, NCC-123456, Tuffli Class Freighter
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