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Republic Veteran
Join Date: Jun 2012
Posts: 3,661
# 21
01-19-2013, 10:58 PM
It looks kinda like the ship from http://sto-forum.perfectworld.com/sh...d.php?t=431431

But personally I like that ship better than the one we are getting.
Captain
Join Date: Aug 2012
Posts: 1,089
# 22
01-20-2013, 12:22 AM
Quote:
Originally Posted by lianthelia View Post
It looks kinda like the ship from http://sto-forum.perfectworld.com/sh...d.php?t=431431

But personally I like that ship better than the one we are getting.
That is one beautiful model.
http://sto-forum.perfectworld.com/sh....php?t=1313421
The Somraw, K'tinga, D'Kyr, D7, Kumari, Xindi carrier, Xindi escort, and the T'Varo are all older than the Constitution Refit and yet they are tier 5. The Constellation is made up primarily of Connie refit parts and it is tier 5, there is no logical reason whatsoever for the no tier 5/6 connie rule.
Career Officer
Join Date: Jun 2012
Posts: 4,051
# 23
01-20-2013, 01:06 AM
Quote:
Originally Posted by lordmalak1 View Post
That was my first thought, but in the pic it looks a bit small to be a C8 (dread / light BB)
http://www.moddb.com/mods/klingon-ac...mages/klingon4
You're using the Klingon Academy 2 fan-mod as a reference?
Seriously?
It's a weird amalgam of two completely different Interplay games that just happen to share a couple of models (because it was cheaper) but are otherwise set in two different universes.

Why is the Kamarag too small?
The KA manual gives the Emperor's 412m size at and the Warrior's Anger's at 336m.
Which means they're both shorter than the Vor'cha and from the looks of it the Kamarag is basically the size of the Vor'cha, only a bit shorter.

And I think you missed that the most distinctive feature on the Warrior's Anger is the fact it has two torpedo launchers in the forward section.
Career Officer
Join Date: Jun 2012
Posts: 4,051
Captain
Join Date: Jun 2012
Posts: 4,086
# 25
01-21-2013, 10:00 AM
Quote:
Originally Posted by misterde3 View Post
You're using the Klingon Academy 2 fan-mod as a reference?
Seriously?
It's a weird amalgam of two completely different Interplay games that just happen to share a couple of models (because it was cheaper) but are otherwise set in two different universes.

Why is the Kamarag too small?
The KA manual gives the Emperor's 412m size at and the Warrior's Anger's at 336m.
Which means they're both shorter than the Vor'cha and from the looks of it the Kamarag is basically the size of the Vor'cha, only a bit shorter.

And I think you missed that the most distinctive feature on the Warrior's Anger is the fact it has two torpedo launchers in the forward section.
I ONLY used the site for the pics.

...And I sidestepped the dual torp mounts on the warriors anger because I'd rather have that ship than the emperor. Both got extensive play in my KA days but my most glorious victories came in the WA.

Now quit messin up my fantasy transference to this weak game.
KBF Lord MalaK
Awoken Dead

Now shaddup about the queues, it's a BUG
Captain
Join Date: Jun 2012
Posts: 2,155
# 26
01-21-2013, 07:19 PM
I like it, worth looking into for my KDF captain.
Republic Veteran
Join Date: Jun 2012
Posts: 3,661
# 27
01-21-2013, 08:55 PM
I might consider her if she were a single hanger carrier with a decent turn rate...but I love carriers while many don't.
Career Officer
Join Date: Jun 2012
Posts: 4,051
# 28
01-22-2013, 02:54 AM
Quote:
Originally Posted by lordmalak1 View Post
I ONLY used the site for the pics.

...And I sidestepped the dual torp mounts on the warriors anger because I'd rather have that ship than the emperor. Both got extensive play in my KA days but my most glorious victories came in the WA.

Now quit messin up my fantasy transference to this weak game.
*raises coffee mug* okeydokey
Career Officer
Join Date: Jun 2012
Posts: 4,051
# 29
01-22-2013, 05:06 AM
Oh BTW, lordmalak1, as you mentioned it the KA2 mod is a whole lot of fun.
Especially when played with the improved Fleetops graphics.
There's a tutorial in the MODDB-page how to make it running in Fleetops as a mod.
Some things are a bit strange, for example the person that made the mod interpreted the sensors on the Soyuz as phasers and there are some whacky torpedo variants for most sides but it's great to play.
Captain
Join Date: Jun 2012
Posts: 4,086
# 30
01-22-2013, 10:12 AM
Quote:
Originally Posted by misterde3 View Post
Oh BTW, lordmalak1, as you mentioned it the KA2 mod is a whole lot of fun.
Especially when played with the improved Fleetops graphics.
There's a tutorial in the MODDB-page how to make it running in Fleetops as a mod.
Some things are a bit strange, for example the person that made the mod interpreted the sensors on the Soyuz as phasers and there are some whacky torpedo variants for most sides but it's great to play.
KA2 mod ?
The last mod I installed into KA was 'Romulan Dawn', I don't remember if I ever finished it as that was about 4 PC's ago. http://dhost.info/phoenix/romdawn.htm
KBF Lord MalaK
Awoken Dead

Now shaddup about the queues, it's a BUG
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