Here some notes about the Standard MACO, Operational and Striker Variant.
First, there exist a bug in the tailor, when u want to modify a MACO uniform. If you click on modify (its not reproducable with the first costumeslot), the whole character appreance will change. That means in my case, my liberated borg with the infected skin, will look after clicking on the modify button like a human with a heroic skin.
Second, there are some special design issues around the MACO and their variants, especially if you want to combine different parts. Even when you choose exactly the same colours they will look totaly different. EG.: the upper part, when I choose three times exactly the same colours, I'll get a mix of beige, white and creme...
Another example, if you compare some grey highlights, it is not possible to get them on the same shade (feet vs. shoulder).
Same issue with the highlights. There exist some bright blue lighting elements... for the Striker variant the light is white... it looks bad when you want to mix all variants and have some blue and some white lights.
Please give those most wanted ground items more love in one of the upcoming updates!!
To the developer/designer, if you want some screens to show you that issues more in detail, please contact me.