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Captain
Join Date: Jun 2012
Posts: 1,015
# 41
01-23-2013, 01:23 PM
The scramble doff doesn't seem that bad. If you've ever really tried to get Photonic Officer to work and realized how flawed the mechanic it uses is then you might see where I'm coming from. It's the same, just in reverse.

Any power that has more than 10 seconds left on its cooldown will see no total change in cd.

Any power that has less than 10 seconds left on its cooldown will see no more than an additional 10 seconds added.

But the most you'll get is a 10s delay. It's a dumb way to go about it, honestly. Just like PO should shave seconds off like Tech doffs, this should just straight up add 10s and be done with it.

Unless they stack to 30s if you slot 3. Or refresh if applied from two different sources. Or both. If that's the case, it will be nasty.
Empire Veteran
Join Date: Jun 2012
Posts: 7,163
# 42
01-23-2013, 03:27 PM
^ yep, getting hit by a boarding party would be worse really
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Starfleet Veteran
Join Date: Jun 2012
Posts: 281
# 43
01-23-2013, 03:33 PM
Quote:
Originally Posted by mimey2 View Post
I was going to post this in the other lockbox thread here, but felt it was worth it's own topic.

So, from a PvP standpoint, what do you feel is the worst and least worst things that is gonna come out of the new Dominion lockbox?

To me, I'd have to say the Phased Polarons are gonna be the worst. I mean, the two best procs in the game for PvE AND PvP (IMO) in one weapon? Drain a ton of power, and then a chance to disable something on top of that?

Suddenly, your weapons don't hit as hard, you are moving slower, your heals are weaker, and your shields aren't taking hits or getting any regen, AND then on top of that, one of those gets disabled.

And that isn't even including the zillion other energy drain and disable abilities we can use on top of that.

So while I don't deny the new Jem'hader ships (WHY does the heavy escort have a hangar?) aren't something I look forward to, we don't know their exact details as of yet. So those are still technically up in the air for the time being. But the Phased Polarons? We all know exactly what those do individually, and how potent they can be; now they will be together in one weapon.

(If you like polarons, you'd better buy the consoles NOW before they go up too much in price; or rather more than they are already.)



On the other end, I don't feel the console swap is that much of an issue. I mean, Feds are getting Bioneural Warhead, which I like as a fun toy...but that's kinda all to me. I love getting a crit on it, because all it's little shots auto-crit when you do.

KDF is getting Nadeon Detonator, which I can't wait, but it still has all the normal shortcomings of a cheese console. It's a good console though. I can't wait to start using my B'rel as even more of a potent torpedo boat.

The DOFFs are kind of hit and miss. Some of them are more PvE focused, but there's a couple of noteworthy ones. The biggest one probably being the SS DOFF, due to the fact that you can use that with SNB DOFFs and/or normal SNB to really mess up someone's BOFFs.



That's the biggest things to me atm about this. The Jem'hader consoles could be trouble, but I'd rather know the exact details first of the other ships and the consoles before I decide.



Also, I think at this point folks, 'drain builds' are NOT KDF exclusive anymore. There's way too many things nowadays to allow a Fed player a drain build even without siphon drones. (Heck, just think of the Jem'hader ships with siphon drones when they come out).
Hmmm... What's the worst, and least worst of having Lou Gehrig's Disease?
Captain
Join Date: Nov 2012
Posts: 1,416
# 44
01-23-2013, 03:42 PM
Quote:
Originally Posted by redricky View Post
The scramble doff doesn't seem that bad. If you've ever really tried to get Photonic Officer to work and realized how flawed the mechanic it uses is then you might see where I'm coming from. It's the same, just in reverse.

Any power that has more than 10 seconds left on its cooldown will see no total change in cd.

Any power that has less than 10 seconds left on its cooldown will see no more than an additional 10 seconds added.

But the most you'll get is a 10s delay. It's a dumb way to go about it, honestly. Just like PO should shave seconds off like Tech doffs, this should just straight up add 10s and be done with it.

Unless they stack to 30s if you slot 3. Or refresh if applied from two different sources. Or both. If that's the case, it will be nasty.
except that... well... it'll make more people see Scramble Senors as an attracitve option....

and everyone knows how awesome and wanted ss is in pvp. -rolls eyes-

just when scramble sensors was considered to not be broken and a reasonable power they had to go and frack it up with a stupid and pointless doff....
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Jun 2012
Posts: 1,495
# 45
01-23-2013, 04:32 PM
Quote:
Originally Posted by maicake716 View Post
except that... well... it'll make more people see Scramble Senors as an attracitve option....

and everyone knows how awesome and wanted ss is in pvp. -rolls eyes-

just when scramble sensors was considered to not be broken and a reasonable power they had to go and frack it up with a stupid and pointless doff....
Along the lines of you last point, has anyone tested to see if SS still reveals cloaked allies or not. In otherwords in the past if KDF used on a Fed, the Fed could now see cloaked KDF ships they might not have been able to otherwise see.
Lt. Commander
Join Date: Jun 2012
Posts: 102
# 46
01-23-2013, 04:55 PM
Quote:
Originally Posted by p2wsucks View Post
Along the lines of you last point, has anyone tested to see if SS still reveals cloaked allies or not. In otherwords in the past if KDF used on a Fed, the Fed could now see cloaked KDF ships they might not have been able to otherwise see.
I'm pretty sure it still does, as there were a few times in a recent FvK where I was able to see a cloaked bop at larger distances than usual. At the time I wasn't sure why, but now that you mention this, I was scrambled each time it happened.
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Career Officer
Join Date: Jun 2012
Posts: 1,793
# 47
01-23-2013, 05:44 PM
Cloak detection is funny.

I've seen guys out to 18km before when they are supposedly cloaked and not buffing up or anything really.

I wasn't scrambled either.


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Captain
Join Date: Jul 2012
Posts: 2,192
# 48
01-23-2013, 10:22 PM
It would be hillarious if the scramble doff would work with AMS.
Career Officer
Join Date: Jun 2012
Posts: 1,793
# 49
01-23-2013, 10:30 PM
Yeah I guess, but Bort claims it doesn't.

Thankfully.


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Career Officer
Join Date: Jun 2012
Posts: 410
# 50
01-24-2013, 01:46 AM
Ok, ill get it that the deadnought is like the KAr'Fi. It has 4 front and 3 aft weapons. Can equip dual heavies. But why also target subsystems. Thats really sick for a 7 weapon ship. (with also 2 hangars).


side question; does anyone know if sensor analysis works also on the pets with the vesta for example? Like the tactical weapons consoles do?

Last edited by rudiefix1; 01-24-2013 at 01:51 AM.
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