Captain
Join Date: Jun 2012
Posts: 1,483
# 81
01-23-2013, 03:30 PM
The carrier would be bad in PvP b/c of movement, but not in PvE. Leave it the way it is, we don't need anymore ships dropping spam in PvP.
Empire Veteran
Join Date: Jun 2012
Posts: 6,857
# 82
01-23-2013, 03:32 PM
i also like the fighters. they arent a new fighter with some control ability, they are fighters that just deal damage, and with DEM they do it in a bit of a unique way
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 83
01-23-2013, 03:34 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
great job devs!
Great job for what, for ships you can't use in pvp? Really? I like the fact that the ships i buy can perform well in both pve and pvp. I really feel that the dreadnought will only be easy kills in pvp and will be a burden in pve teams. It's just the worst ship in game and you guys are happy because it's not even useable in pvp... Not that great, and expect something really OP next to compensate the disappointment this box will create.
Career Officer
Join Date: Jun 2012
Posts: 223
# 84
01-23-2013, 03:36 PM
Quote:
Originally Posted by aquitaine985 View Post
I'm reserving opinion until the stats are released. But so far it looks like if you don't go purple and dose up on The White, you should go home v.v
Quote:
Originally Posted by aquitaine985's signiture
blznfun @ Jan 22nd, 2013 9:26PM -
Let the OPvP community whine some more. I see a nerf coming by the threat of the PvP community
Whatever the intent of quoting my comment in your signiture, lol, I'll take the publicity. Its helping further my cause. Kudos to you my friend. You're ok in my books regardless of your intent...

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Commander
Join Date: Jun 2012
Posts: 251
# 85
01-23-2013, 03:39 PM
Quote:
Originally Posted by diogene0 View Post
Great job for what, for ships you can't use in pvp? Really? I like the fact that the ships i buy can perform well in both pve and pvp. I really feel that the dreadnought will only be easy kills in pvp and will be a burden in pve teams. It's just the worst ship in game and you guys are happy because it's not even useable in pvp... Not that great, and expect something really OP next to compensate the disappointment this box will create.
No, he likely means great job in releasing ships that won't change PVP balance.
Empire Veteran
Join Date: Jun 2012
Posts: 6,857
# 86
01-23-2013, 03:43 PM
Quote:
Originally Posted by diogene0 View Post
Great job for what, for ships you can't use in pvp? Really? I like the fact that the ships i buy can perform well in both pve and pvp. I really feel that the dreadnought will only be easy kills in pvp and will be a burden in pve teams. It's just the worst ship in game and you guys are happy because it's not even useable in pvp... Not that great, and expect something really OP next to compensate the disappointment this box will create.
its great because they arent as good or better then the bug ship. releasing pve toys is better then releasing game breaking op ships. the heavy escort is completely viable if you fly it like a KDF cruiser, i could do terrible things in that ship. i agree on the carrier, its simply over the top bad. i commented on that here in the official thread though

http://sto-forum.perfectworld.com/sh...71#post7610371
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 3,171
# 87
01-23-2013, 03:46 PM
Yes I have to say I am really pleased with the devs for giving both the lobi and lockbox ships bad boff layouts for pvp. I wouldn't have been interested in getting these ships regardless and its nice to see that the usual people will still drop loads of money on these boxes to help fund the game while not ruining pvp.

A few minor tweaks to the boff layout of the heavy escort and it would have been almost op in pvp, as it is now it would only be viable with aux2bat builds for pvp. If they made the lt uni as sci and the ensign sci as uni it would have been a great ship without having to use aux2bat build, but still probably not enough turn to use for pvp for most people.
Empire Veteran
Join Date: Jun 2012
Posts: 6,857
# 88
01-23-2013, 03:54 PM
i also like how the jem escort isn't a +1.5 armatige too, it still has its stat niche not trampled by this ship
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jul 2012
Posts: 3,628
# 89
01-23-2013, 03:57 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
2 AtB would of course be the best chance this ship has of being competitive with its turn rate.
With a Cmdr Tac it can use AP:O III that is .... about turn rate 13ish

Also we dont know what FM:G actually does, it does mention " which increases the damage, flight speed and maneuverability of all nearby allies while granting them temporary immunity to a wide variety of perception and maneuverability debuffs".

There is worst thing there too, run Dominion Console set and you get what exactly? I dont know but FM:G sounds to me its going to boost its polaron armed pets and ones armed with quantum torpedoes.
Captain
Join Date: Jun 2012
Posts: 1,397
# 90
01-23-2013, 05:11 PM
I think the main problem we might have is not the ships themselves; but people getting the ships and putting their consoles on the bugships, depending on how powerful the consoles are.

Edit:Also, with the Jem set being upgraded, and with proper phased polaron coming out, we might see an increase in Victory is Life (if it works)
Take it easy!

Ishmael@scurry5: A Nibbling Sci
"Squeak?"

Last edited by scurry5; 01-23-2013 at 09:13 PM.
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