Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 81
01-23-2013, 03:58 PM
Quote:
Originally Posted by cliftona91 View Post
Actually, no they don't. Just a slight boff change would make it useful, but not OP.
Any ship with less than 10 turnrate can't use cannons properly, even in pve. And any ship with a Cmdr tac geared with beam is a massive fail. I don't see your logic behind this argument, except that you don't want decent carriers bothering you in pvp.
Empire Veteran
Join Date: Jun 2012
Posts: 2,551
# 82
01-23-2013, 04:00 PM
LOL funny you can equip them but they won't do you any good roflmao as in the DHC's
Commander
Join Date: Jun 2012
Posts: 251
# 83
01-23-2013, 04:01 PM
Quote:
Originally Posted by diogene0 View Post
Any ship with less than 10 turnrate can't use cannons properly, even in pve. And any ship with a Cmdr tac geared with beam is a massive fail. I don't see your logic behind this argument, except that you don't want decent carriers bothering you in pvp.
Tell that to the Kar'fi.

7 turnrate and yet people use Dual Cannons successfully.

And also, there are single cannons you can mount on it and make it successful

And carrier's don't bother me: just a big target to blow up.
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 84
01-23-2013, 04:06 PM
Quote:
Originally Posted by cliftona91 View Post
Tell that to the Kar'fi.

7 turnrate and yet people use Dual Cannons successfully.

And also, there are single cannons you can mount on it and make it successful

And carrier's don't bother me: just a big target to blow up.
Well and the karfi is ok with cannons or dual cannons because you can use good hold abilities. Not great though, just "ok", because 7 is damn low. In this case you can't, you *need* to be able to chase targets. Including frigates, even if they aren't the most dangerous enemies if you can't you're useless. Single cannons won't do any good either, it's still lame and poorly enhanced by CSV or CRF.

So you have a ship with:
- a low dps. Ok, let's deal with spam/small targets
- but you can't! You don't even have the turnrate to chase frigates.

This ship is a massive fail and some minor boff tweaking won't change this.

Last edited by diogene0; 01-23-2013 at 04:10 PM.
Commander
Join Date: Jun 2012
Posts: 251
# 85
01-23-2013, 04:09 PM
Quote:
Originally Posted by diogene0 View Post
Well and the karfi is ok with cannons or dual cannons because you can use good hold abilities. Not great though, just "ok", because 7 is damn low. In this case you can't, you *need* to be able to chase targets. Including frigates, even if they aren't the most dangerous enemies if you can't you're useless. Single cannons won't do any good either, it's still lame and poorly enhanced by CSV or CRF.
Tell that to the Excelsior: it's most successful with Aux to Battery and Cannon Rapid Fire. And it has a turn rate at 8
Survivor of Romulus
Join Date: Sep 2012
Posts: 4,533
# 86
01-23-2013, 04:13 PM
Quote:
Originally Posted by f2pdrakron View Post
Can I return my Atrox?

Serious, can I return my Atrox because ... whats the point really?
Please don't, send it to me instead, I have a sci. Fedcat that could give it much love

Quote:
Originally Posted by tehjonel View Post

unique bridge: what a cop out. i could understand the jem'hadar heavy escort carrier sharing the same bridge as the jem'hadar attack ship, but the jem'hadar dreadnaught shares it too? i would think that would give your bridge designers some room to come up with some cool and unique jem'hadar bridge designs. i guess not.
If my memory serves me correctly, the Jem'Hadar bridges are utilized so only the Vorta in charge can have acces to 'visual' console to see where the ship is going and only that one Vorta has access to a whole set of the ship's systems, while the Jem'Hadar merely manning regular stations. One can argue that the Jem'Hadar have no necessity of multiple bridge designs other than the one that works, because of this specific chain of command.

Quote:
Originally Posted by blitzy4 View Post
can you buff or fleet version the atrox now?
^I second this!^

----------------------------------------------
Show your support for the Revamped Galaxy Class Exploration Cruiser here!
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 87
01-23-2013, 04:14 PM
Quote:
Originally Posted by cliftona91 View Post
Tell that to the Excelsior: it's most successful with Aux to Battery and Cannon Rapid Fire. And it has a turn rate at 8
Used to be, 2 years ago, when the standard ship was the RA one.
Commander
Join Date: Jun 2012
Posts: 251
# 88
01-23-2013, 04:17 PM
Quote:
Originally Posted by diogene0 View Post
Used to be, 2 years ago, when the standard ship was the RA one.
Still successful with the Fleet Excelsior.

I've used it, kill 4 out of 5 KDF player with single cannons, cannon rapid fire, and DEM3, with APO1.

Then the 5th person BOP Alphaed me when every defense was on cooldown.

The player's name was Thissler.
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 89
01-23-2013, 04:20 PM
Quote:
Originally Posted by cliftona91 View Post
Still successful with the Fleet Excelsior.

I've used it, kill 4 out of 5 KDF player with single cannons, cannon rapid fire, and DEM3, with APO1.

Then the 5th person BOP Alphaed me when every defense was on cooldown.

The player's name was Thissler.
I could tell you that anyone with a decent build and game playing abilities could beat that ship but this discussion has already turned out to be a pointless argument. I like carriers and i want them to be good in pve and pvp, you don't, everyone got it.
Rihannsu
Join Date: Jul 2012
Posts: 3,396
# 90
01-23-2013, 04:25 PM
Quote:
Originally Posted by shpoks View Post
Please don't, send it to me instead, I have a sci. Fedcat that could give it much love
I wish I could but I am stuck with that garbage.

Oh I am not saying it should haul garbage, it should be hauled AS garbage along with the lame fighter pets that it got.
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