Im just a free player but i recently starting tinkering with the foundry making content and i came up with an idea that would make the foundry a little more user friendly. not sure if you guys can or even wanna bother with something like this but i thought id share my idea anyway.
Anyone who has messed with the foundry knows when you create a map and place a contact object or person on the map, sometimes its difficult to see some details of the room and you end up having to place them and tweak them several times to get them just where you want them. My idea is to make it possible to enter a map, and place the object with your foundry character/ ship inside of the map,so you can "eyeball" the placement of the object,npc you are trying to place. that way you can adjust it while you are looking at it thru your foundry characters view.
i know its probably not something you guys might care to get into cause it sounds like its potentially alotta work for the devs. But it would greatly decrease the time it takes some people to create content cause they spend hours going in and out of a map orienting a forcefield, or moving a contact thats stuck in a wall or cut off by a table. and the map tabs window simply doesnt always show great detail. an example, half the targets/contacts i place anywhere on DS9 so far, atleast in the foundry i end up with an enemy in a wall or a contact in some crates that ya dont see on the map grid window.
Im sure if you added something like that, if its even at all possible with the games layout. ive used 3d chat programs where you can do the very thing im describing. placing something in the room using your mouse to place it and orient it where you want it to me. i know it can be done, and i would be completely addicted to the foundry if you ended up creating something like that. im sure any foundry dev will agree with me that it would be a massive time saver.