I am becoming very disillusioned with the game experience... They flat-out refuse to fix any of the show-stopper bugs in the plot missions at all, yet will release four line patches detailing how they fixed an insignificant typo in the latest lock-box.
That right there tells me "story content" is not even a concern anymore. It's just STO: Lockbox Mania from here on out.
At least you can login and play. THere is another game that is going FTP in February, but they are supposedly letting people go FTP right now. I downloaded it (a huge game) and was all set to login...and the "Play" button doesn't work.
I even went through all of their troubleshooting stuff to the point of filing a ticket. I sent them all the data they asked for and they come back a day later and say it's a connection issue on my end. I follow all their instructions again. I even run off another internet connection I have available to me and still no dice.
All this trouble...and I've not even logged in a single time yet. Needless to say, it's not looking good for this other game.
Since I can only think of one 'Defeated Changeling' in the game - the training one in "Of Bajor" - and it disappears after a while, I wonder what the point of this new Duty Officer assignment is...
Unless, of course, considering the fact that we're also getting a Dominion Lock Box, the Gamma Quadrant Dominion or perhaps the Alpha Quadrant New Link and Alpha Jem'Hadar are about to make a return in some way...
I am kind of disappointed. STO seems to have more of the computer nerd vib to it and I have met a ton of nerds in game that always give me good advice on computer stuff like processors and the like. That being said...does anyone not think that maybe they are doing more than just sticking a patch on a game? There is always hardware maintenance. Maybe they are swapping out backup servers or switching to another server all together. Maybe there is some other sort of delay built in.
Could also be that they are asked by the money men to get the patch ready as it wasn't before so to give themselves more time, they decided to do an "extended maintenance."
Even so, I would rather they take the 5 hours now if needed than to have the server die on us later in the day because they felt rushed on completing something that wasn't done correctly.
And when I say nerd, I mean "your pocket protector turns me on."
Oh to be a 19 year old 'Glasses Wearing, Pocket-Protector Nerd' again...
Where were all the girls like you when I was...?
Then again, I probably would have missed out on all my interesting experiences with Mistress Anne, if somebody like you had been around....
DaveyNY - STO Forum Minion since February - 2009
................Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just Minions who have Played the Game for the last 5.0 years.
*Buffed Borg LOLpedo to make even more unfair. All Borg torpedoes now do eleven trillion critical damage per shot, have unlimited rage and are utterly unstoppable. 2 second cooldown.
*Broke user-interface, buttons now change position at random when clicked, or drop entirely. We don't know what went wrong, nor do we care about fixing it. Buy a master key.
*Finished rendering all plot-missions unplayable due to AI glitches, background image failures and various other major show-stopping bugs. This portion of the game does not generate revenue therefore we DO NOT give two tribbles out of a Borg's butt about it. (Sadly this one is more true than you realize! )
*Added eleven new grind maps and 16 new reputation systems, each requiring 8 new currencies. Some promised rep items are broken to the point that they are useless, while others haven't even been programmed yet.
*Nerfed all powers that benefit the player in any way. Sci Team actually reduces your shields, Eng Team damages your hull, and Tac Team causes your security team to blow **** up aboard your own ship. Haz Team will cause you to burst into flames. Aux Power abilities will set your power levels to Zero for 15 min.
*Decreased server stability. We removed two banks of RAM and half of the CPU arrays and gave them to the Neverwinter team in trade for use of the K-Cup coffee-maker.
*Added new player ability "Orbital Howitzer." Instantly destroys any target for the low low cost of 500 lobi per shot.
*Added a bunch of Foundry stuff that doesn't work. Or does it? No one really knows because the person who programs the Foundry speaks Dutch and we can't understand him.
*Manipulated the Dilth market so you can no longer spend money to get ahead, you must grind a MINIMUM of 16 hours a day.
*Decreased Refine Cap by 7,500.
*Sold password management database to Russian Mobster to finance VO work for next grind-world map.
We expect this downtime to last for at least 8 hours with a 75% chance of something going wrong and extending the time by 2 hours. Downtime will occur during peak hours for non-American markets because we just don't give a dang about France. Sorry France. Cryptic Studios hopes you enjoy your expanded STO: Grind Harder Experience and that you will buy lots of lockbox keys otherwise we will all be unemployed. Thank you for playing STO: Grind Harder.
Without doubt,the biggest laugh i've had in while with this game.Unfortunately it's so close to the truth it makes me weep...
Join date July 2012 ... My feckin arse ( Feb 2010 )
"The great thing about the internet is its leveling effect; online all opinions are equally WORTHLESS." <------> Grant Morrison