> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Cryptic could add a fourth deck option in the ship interiors (free or unlocked) that becomes available when you are in a group or raid (once 20 people OP groups). And the Officer's Quarter deck (fourth deck) is just a plan hallway that each door goes to an individual of that group / party. (I.E. it's instanced to personal quarters of each player).
That way each player customize their personal quarters and have it saved to their STO account than putting the burden on one single player's account?
I'm not exactly following the reasoning behind that.
By "add[ing] a fourth deck", it seems you assuming we're using the current in-game Bridge/Crew/Engineering setup, when in fact the proposal does away with this in favour of canon deck/room layouts.
I also don't see why I should find my personal quarters aboard someone else's starship (same goes for other players).
Quote:
Originally Posted by centersolace
I'm not an RPer, but I want them for immersion.
Guess that makes two of us
Quote:
Originally Posted by centersolace
I would have Quarters available by default, but customizing them unlockable via account wide zen purchase, or one very small dilithium purchase. Either way I would have them available all once. Unlocking them one by one is just........ eh.....
I'll go for the one-off Zen or Dilithium unlock as well.
The maximum number of crew quarters unlocked is determined by the number of commissioned BOffs a player has - I say maximum as it'd also be nice to have options to have up to two BOffs share a room (if, for instance, they are couples).
In terms of the overall release schedule, I'd probably put BOff quarters at the very last stage, since they serve a primarily decorative function.
Quote:
Originally Posted by sumghai
In the proposed boarding action arenas, the game randomly picks an interior from one of the members of the "home" team. Should personal quarters be accessible during this event?
Quote:
Originally Posted by centersolace
Absolutely.
Coolio. Having these personal quarters accessible during the arenas would allow for hiding places and rally points for both teams.
Let me gather my thoughts for a bit, and I'll add something to the document this weekend.
I'm not exactly following the reasoning behind that.
By "add[ing] a fourth deck", it seems you assuming we're using the current in-game Bridge/Crew/Engineering setup, when in fact the proposal does away with this in favour of canon deck/room layouts.
I also don't see why I should find my personal quarters aboard someone else's starship (same goes for other players).
You clearly misunderstood my post.
The Fourth Deck is simply a tool that allows players working together on the same ship interior on a mission, event, or simply roleplaying to connect to their own ship interiors and access their own personal quarters. So the only data that's saved for personal quarters, is the host of that ship, which defaults to the crew deck.
There you go, everyone has their own customized interiors and can roleplay.
In short:
Host / Event Leader = Captain's Quarters on Crew Deck
Deck 4:
Teammate 2 = Door 1 (Takes players to Teammate 2's ship interior's captain's quarters)
Teammate 3 = Door 2 (Takes players to Teammate 3's ship interior's captain's quarters)
And so on and so forth.
Legacy of Romulus? No, Lag-acy of Ran-u-Less.
I'm "That Guy".
Last edited by azurianstar; 01-24-2013 at 08:57 PM.
So, azurian, if I understand correctly, it's like having VIP suites for visiting Starfleet officers?
If that's the case, yeah, I think that would be a great addition - I'll obviously need to go through each major ship class and find a suitable place to locate this VIP deck.
So, azurian, if I understand correctly, it's like having VIP suites for visiting Starfleet officers?
If that's the case, yeah, I think that would be a great addition - I'll obviously need to go through each major ship class and find a suitable place to locate this VIP deck.
Not really VIP Suites, even though roleplayers could make them such.
But all the Dev team has to do is just add another tab that takes you to a Fourth Deck, where each door on the floor links to another player's ship interior (right outside their quarters) and make like it's on the same ship.
Then players could customize their quarters and it the data is saved on your account, not one player having all the information on his/hers.
Not really VIP Suites, even though roleplayers could make them such.
But all the Dev team has to do is just add another tab that takes you to a Fourth Deck, where each door on the floor links to another player's ship interior (right outside their quarters) and make like it's on the same ship.
Then players could customize their quarters and it the data is saved on your account, not one player having all the information on his/hers.
I think I understand now - for instance if I was to visit your ship, one of the "guest" quarters would be *magically* load my own captain's quarters and preferences.
I think I understand now - for instance if I was to visit your ship, one of the "guest" quarters would be *magically* load my own captain's quarters and preferences.
I like it. I don't know how it would work, or what limitations need to be put on it, but I like it.
Updated guide with addition of BOff and Guest Quarters:
Quote:
3.4.5 BOff Quarters
In addition to the Captain?s Quarters, access to additional BOff quarters would also be automatically unlocked depending on the number of active commissioned BOffs. Players would have the option to:
- Map individual quarters to any doorway on any deck in their ship interior
- Change the decor / furnishing of individual quarters
- Assign either one or two BOffs to each quarter (to simulate couples)
The primary use of this feature would be personal immersion or RP.
3.4.6 Guest Quarters
In the same vein as the BOff Quarters, there would be access to Guest quarters for players visiting other player?s ships:
- Player A invites Player B (possibly also C, D et al) to A?s ship interior
- The game load?s Player A?s ship interior with his/her customisation
- An additional corridor/deck to ?Quest quarters? would be added to the interior map (depending on the physical size and configuration of the ship class.
- Each ?Guest quarter? doorway would lead to Player B (possibly also C, D et al) own quarters aboard Player A?s ship.
- The ?Guest quarter? for visiting players would either directly use their own Captain?s Quarters from their own ship (i.e. put Player B?s Captain?s Quarters as a guest quarter in Player A?s ship interior), or be of a fixed layout that simply uses the visiting player?s own customisations.