Captain
Join Date: Dec 2012
Posts: 3,108
# 11
01-26-2013, 10:53 AM
I doubt this will be fixed. Whatever the problem is is very deeply rooted in the core architecture of the game code. They would have to do a LOT to fix it.
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>Once again, UI feedback goes wholly ignored<
Captain
Join Date: Jun 2012
Posts: 622
# 12
01-26-2013, 07:03 PM
Solving the myriad of issues with this game does not generate revenue. Only lockboxes.
All cloaks should be canon.
Starfleet Veteran
Join Date: Jun 2012
Posts: 281
# 13
01-26-2013, 07:25 PM
Quote:
Originally Posted by carcharodon1975 View Post
While lag can be caused by any number of things that Cryptic has no control over,they cannot deny the fact that when most,if not all,of the players are experiencing frequent disconnects on map transfers,server not responding,extreme UI lag with activation of skills/weapons and using the reputation/fleet tabs,PvE and PvP queues that fail to launch or leaving team members behind....that there is something seriously going wrong on their end.

And yet,when the devs are asked politely in the REDALERT channel when these lag issues will be dealt with....we are met with silence and the ignore button.Why? Is this something the devs can't fix?They have no control over their own game engine? Incompetence? Or have they filed it under "working as intended" with the rest they can't be bothered to fix?

How can we play and enjoy a game when it is fighting us at every turn....


If you are as fed up with the constant lag as I am,post in this thread and let them know enough is enough.
Uhh... I'll see you with everything you mentioned, and raise you a "failure to put money back into infrastructure."
Career Officer
Join Date: Jul 2012
Posts: 42
# 14
12-19-2013, 08:44 PM
I lose around 2 fps with my chat open xD With ui hidden I hit my fpscap at 60. With ui on I'm around 25.

They really should have maxfps on by default because I got dced while afk and came back to hear my card's fans just screaming. Was around 190 fps sitting in the login screen just punishing my poor nvidia.
Career Officer
Join Date: Jun 2012
Posts: 184
# 15
12-19-2013, 11:30 PM
*looks at previous post dates*

Congrats, you just necroed a thread that's almost a year old.

And GPU utilization in this game is hilarious when your screen is filled with UI elements. Reason I say it's hilarious? It *drops.*

Does your nvidia card support adaptive power management? If so, enable it. the high framerates from rendering jack squat won't run your fans up when the driver's smart enough to more-or-less idle the card when the higher clocks aren't actually needed.
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