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Captain
Join Date: Nov 2012
Posts: 3,466
# 10
01-26-2013, 02:24 PM
Quote:
Originally Posted by cmdrskyfaller View Post
By removing the very high damage dual heavy cannon and 'trimming it' to a single heavy cannon the cannon ships in the game fall in line with the beam weaponry.

How? Simple. The cannon's primary advantage is that it has a rapid refire & fire rate plus the boff abilities buff ALL cannons not just one (unlike beams) when firing on a single target.

The dual heavy cannon receives an insane damage boost and rate of fire bonus from boff abilities and this is why most people dont bother with single cannons and rarely use dual cannons. The dual heavy is the one that has the massive damage output.

A single heavy cannon would have the same refire rate the dual heavy has now but only have minimally better damage output than the dual cannons .The catch: the heavy cannon has twice the secondary effect the non-heavy cannons have. Not chance to proc but the effect itself.
I don't even know where to start here.

1) Procs on DHCs are not more powerful. They're 100% the same.

2) DHCs receive the exact same bonuses from a given boff ability as every other cannon type

3) What makes DHCs better is not some crazy base damage superiority, but their power efficiency. Solve the drain problem for DCs, single cannons and beams, and they'll be just
as good as DHCs.

4) If you really think FaW only affects one beam array, you've got serious issues.
 

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