Commander
Join Date: Oct 2012
Posts: 289
# 1 Am I missing something?
01-26-2013, 03:21 PM
I accepted a random 1vs1 match. I was using a TAC FED. Jem Bug: 4 XII Fleet Polaron DHC, 3 fleet Polaron Turrets, Borg XII Space set. My Heals are TSS, HE1, ET1, EPTS2.

I was vs. a KDF in a Jem Bug with all Polaron cannons also. I came straight at him hit my alpha, fire on my mark and CRF3. I took his facing shield down to aprox %30. I turned and he let his CRF go and took my facing shields completly down and %60 of my hull gone in one pass. I keep and extra space set on me so I did an evasive and ENG battery and got out, hit full impulse with him chasing and managed to get out of threat and slap on my XII Omega Space set. Same result one pass and my shilds gone from %100 to %0 and half hull gone. I was running 2 %30 anti-polaron resistant armor plates as well. Plus Borg console and a RCS. SCI console XII purple Field emmiter. 5 XII purple Polaron TAC consoles. So all my consoles and equipment is XII purple and I cant get his facing shilds down in 3 passes. But he can in one. And as soon as he made his 2nd attack I even tried hitting TSS and EPTS to counter it and sill he blased right through. It there something the KDF has that I am not aware of that boost damage or weakens shields? I havent run into a situation before where one pass took my shields and half my hull out in 1.5 sec. So i ask am i missing something?
Captain
Join Date: Jun 2012
Posts: 887
# 2
01-26-2013, 05:04 PM
For starters fleet DHC's are bad for PvP, with the dmg mod being the worst mod you can have for a DHC.

Also on the KDF side there's been a proliferation of KDF shields, which have a proc which decreases the attackers accuracy.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
Captain
Join Date: Jun 2012
Posts: 1,395
# 3
01-26-2013, 05:10 PM
In all honesty you're overrating the influence of gear. It's hard to know what happened without seeing each player's respective buff cycles at each moment.

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Commander
Join Date: Oct 2012
Posts: 289
# 4
01-26-2013, 05:30 PM
After some research Im staring to think he was prob using ACC x2 or better weps. My fleet weps after some research are not ideal for PVP. I have 4 of the new Phased Polaron DHC ACC x2 I am going to give them a try on my bug. It was just curious how one pass could strip all shields and half the hull that fast.
Captain
Join Date: Jul 2012
Posts: 2,072
# 5
01-26-2013, 09:01 PM
What was your shield power at? Was your bonus defense maxxed when he shot at you? Do you use APO? Did he activate Go Down Fighting with a bit of hull damage as that is a huge (insane) multiplier. Did he use APO? Did he use APB?

Honestly a single ACC mod will not make that significant of a difference. However a large number of multipliers does make damage get ridiculous.

(numbers not 100% accurate)
APA: 50%
GDF: 75% let us say
Tac Fleet: 30%
APO: 20%
APG: 20% (i have no idea on this one)

1.5*1.75*1.3*1.2*1.2 = 4.9 multiplier

Meaning with above buffs active at those strengths he would deal five times normal damage. And yes all those abilities have been tested by myself personally and do their math in that manner aside from Tac Fleet and AP Gamma I have no confirmed but see no reason why they would act differently. Throw on a good crit multiplier and you have something really disturbing.
Commander
Join Date: Jul 2012
Posts: 265
# 6
01-26-2013, 09:31 PM
Quote:
Originally Posted by admgreer View Post
I accepted a random 1vs1 match. I was using a TAC FED. Jem Bug: 4 XII Fleet Polaron DHC, 3 fleet Polaron Turrets, Borg XII Space set. My Heals are TSS, HE1, ET1, EPTS2.

I was vs. a KDF in a Jem Bug with all Polaron cannons also. I came straight at him hit my alpha, fire on my mark and CRF3. I took his facing shield down to aprox %30. I turned and he let his CRF go and took my facing shields completly down and %60 of my hull gone in one pass. I keep and extra space set on me so I did an evasive and ENG battery and got out, hit full impulse with him chasing and managed to get out of threat and slap on my XII Omega Space set. Same result one pass and my shilds gone from %100 to %0 and half hull gone. I was running 2 %30 anti-polaron resistant armor plates as well. Plus Borg console and a RCS. SCI console XII purple Field emmiter. 5 XII purple Polaron TAC consoles. So all my consoles and equipment is XII purple and I cant get his facing shilds down in 3 passes. But he can in one. And as soon as he made his 2nd attack I even tried hitting TSS and EPTS to counter it and sill he blased right through. It there something the KDF has that I am not aware of that boost damage or weakens shields? I havent run into a situation before where one pass took my shields and half my hull out in 1.5 sec. So i ask am i missing something?
KDF are special. They get so worked up about their lack of content, they spend their days finding OPed builds, while we are having fun in our content. Then they wipe us out.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 7
01-26-2013, 09:40 PM
Or perhaps he was just a better player then you?
Or perhaps he had better timing than you?
Or perhaps he had a better build than you?

If all things where basically equal being bugship against bugship then you may have simply been outclassed because the KDF does not have any special combat bonus.
Captain
Join Date: Nov 2012
Posts: 3,783
# 8
01-26-2013, 10:50 PM
Quote:
Originally Posted by admgreer View Post
I accepted a random 1vs1 match. I was using a TAC FED. Jem Bug: 4 XII Fleet Polaron DHC, 3 fleet Polaron Turrets, Borg XII Space set. My Heals are TSS, HE1, ET1, EPTS2.

I was vs. a KDF in a Jem Bug with all Polaron cannons also. I came straight at him hit my alpha, fire on my mark and CRF3. I took his facing shield down to aprox %30. I turned and he let his CRF go and took my facing shields completly down and %60 of my hull gone in one pass. I keep and extra space set on me so I did an evasive and ENG battery and got out, hit full impulse with him chasing and managed to get out of threat and slap on my XII Omega Space set. Same result one pass and my shilds gone from %100 to %0 and half hull gone. I was running 2 %30 anti-polaron resistant armor plates as well. Plus Borg console and a RCS. SCI console XII purple Field emmiter. 5 XII purple Polaron TAC consoles. So all my consoles and equipment is XII purple and I cant get his facing shilds down in 3 passes. But he can in one. And as soon as he made his 2nd attack I even tried hitting TSS and EPTS to counter it and sill he blased right through. It there something the KDF has that I am not aware of that boost damage or weakens shields? I havent run into a situation before where one pass took my shields and half my hull out in 1.5 sec. So i ask am i missing something?
Yes your using completely junk shields for an escort first off.... Borg shield is terrible on an escort as is the omega shield. Get a maco... a fleet Reslient... or go buy a mk xii purple one off the exchange cause it will hold up better then either of the options you put on.

Yes the klink MAY have been using power leach... if he was you should have seen the debuff on your bar and the buff on his... I doubt that would make a major difference however.

Really sounds like you just fought a more min maxed escort.

Don't let people tell you it was your fleet weapons cause thats BS. Your fleet weapons are just fine... having said that they are right that they are not the Best option for pvp... however there far from junk... in my own testing... ACC fleet weapons are in the top 2-3 options you can select for a tactical escort... so if you are running acc fleet weapons your not in terrible shape.

If you want some real advice... find the Skill building web site... its not hard to find... punch in your full spec and load out... and post it here ... and I can give you some more in depth pointers...

The klink wasn't likely doing anything odd other then being well speced... and knowing what he was doing. My bug will take a facing and 50% of a hull on a bad pass so it doesn't sound odd.
When the messenger comes to appropriate your profits ... kill the messenger.
Captain
Join Date: Nov 2012
Posts: 3,783
# 9
01-26-2013, 10:52 PM
Quote:
Originally Posted by admgreer View Post
After some research Im staring to think he was prob using ACC x2 or better weps. My fleet weps after some research are not ideal for PVP. I have 4 of the new Phased Polaron DHC ACC x2 I am going to give them a try on my bug. It was just curious how one pass could strip all shields and half the hull that fast.
Crtis... most likely he is NOT running ACCx3... or even 2...

He was likely using Crthx3... or ACC CRTHx2
If he was min maxing for the current meta.
When the messenger comes to appropriate your profits ... kill the messenger.
Captain
Join Date: Jun 2012
Posts: 1,370
# 10
01-26-2013, 11:45 PM
Umm.....Were you using Tac Team? I don't see it mentioned anywhere....

If you weren't, it's a pretty big reason why he managed to blow through so much.
Take it easy!

Ishmael@scurry5: A Nibbling Sci
"Squeak?"
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