Captain
Join Date: Jun 2012
Posts: 622
# 41
01-30-2013, 07:09 AM
Lockboxes aren't killing this game. Daniel Stahl is.
All cloaks should be canon.
Ensign
Join Date: Jul 2012
Posts: 12
# 42
01-30-2013, 07:57 AM
Locked boxes aren't killing the game GAME CRASHES are!!!
Jim
Starfleet Veteran
Join Date: Jun 2012
Posts: 132
# 43
01-30-2013, 08:31 AM
To this very day I have not opened one lock box and I am enjoying the game every day I log in. Yes I would love to have more Lobi Crystals, but I will never open a lock box no matter what is in it. They could put a Jem'Hadar attack ship in one and guarantee me I will get one every other time open one and I will still not open one.

Lock boxes are a way for them to sell people ships for a lot more than what C-Store ships are going for. If they put ships up on the C-Store for 10K, 15K, or 20K Zen, people would go crazy and they know that, so here comes lock box ships. I really don't mind that lock boxes are in the game, people that open them are funding my gaming experience, thank you.

I would like to be able to buy Lobi Crystals of the exchange or C-Store. I hope Cryptic will make them unbound or at least but them on the C-Store for those people that don't want to open lock boxes, but would like more Lobi Crystals.
12th-fleet.com
Join Date: Dec 2009

Last edited by mjaymor78; 01-30-2013 at 08:34 AM.
Captain
Join Date: Sep 2012
Posts: 2,076
# 44
01-30-2013, 08:31 AM
Meh. Bound to character makes sense from "their" point of view: the more characters you play with, the more you have to play to get the stuff you want for those characters. Their goal is to get you to play and that is good math because the other way is once you unlock the item, then there is no incentive to get it again for another character. And how do you get Lobi ... Lockboxes. How to get Lockboxes ... keys. How to get keys ... real money. you could get keys for EC, but how to get EC ... playing the game. Either way, C/PWE is achieving their goal to get the consumer to play the game.

BtA goes against that goal.

I know I posted something everyone knows, so I'm not contributing to the solution. So I'd agree on the compromise on page 3 where items are placed in a structure that allows C/PWE to have both BtC and BtA items.

But then we'd see posts raging about "Why isn't X Bound to Account?! Fix it or I quitz0rz!!"
Kathryn S. Beringer - The Dawn Patrol

Solaris build - Veritatum Liquido Cernene
Lieutenant
Join Date: Jan 2013
Posts: 32
# 45
01-30-2013, 08:37 AM
I have opened lock boxes before, and to be fair for ?5 I was not very amused..Got some silly rare sheild (TWICE!)which is no good for my play style well that was worth it...

If they have me a mirror assault cruiser I ll be the happiest person on STO..

Its not like they give bad stuff in them its just most of it is junk to you

Never opened one since, perfer to buy already unlocked once of the exchange on day i ll get lucky for said ship >_> or better still a mirror escort
Captain
Join Date: Jun 2012
Posts: 10,902
# 46
02-04-2013, 08:05 PM
Quote:
Originally Posted by cmdrscarlet View Post
Meh. Bound to character makes sense from "their" point of view: the more characters you play with, the more you have to play to get the stuff you want for those characters. Their goal is to get you to play and that is good math because the other way is once you unlock the item, then there is no incentive to get it again for another character. And how do you get Lobi ... Lockboxes. How to get Lockboxes ... keys. How to get keys ... real money. you could get keys for EC, but how to get EC ... playing the game. Either way, C/PWE is achieving their goal to get the consumer to play the game.
But like I said, all that does is make it less likely for people to play with more than one character.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
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